
Welcome to Escape Academy. Train to become the ultimate Escapist. Solve Puzzles. Hack Servers. Meet the Faculty. Brew the perfect cup of tea. Escape Rooms in single player or co-op with a friend - local or online!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 4/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.4Kreviews | 87% | — | $404.6K |
| $19.99 | 3Kratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's a good game, but the camera whips around very fast, and I got a headache after the second room of the tutorial. Not good for people with motion sickness.
They effectively ruined the game by adding PVP multiplayer that came with stupid grindy achievements to an overall fun co-op escape room game. Even if you can do the content in single player, you need to run ~50~ rooms, assuming even if you know what you're doing, it takes 3-5 minutes even at 3 you're looking at a 3 hours of the same room over and over with generic but randomized puzzle solutions. I hope Escape Academy 2 axes the dumb PVP mode but if it doesn't I probably won't buy it As for the main campaign mode, that was pretty fun. A lot of the early puzzles were on the easier side and found that sometimes the difficulty rating didn't match up with how I felt the difficulty was, but typically that was within one or two difficulty levels. So a difficulty three room might have felt like a difficulty two, or maybe a difficulty four. Overall, the rooms themselves weren't actually that difficult, Only the difficulty level five room, which is the highest difficulty in the game, actually felt like it posed a significant challenge, Which is what led to my six hour playtime considering the price. Because of the short playtime, I don't think that the full price is worth it. However, the game has gone on significant sale, especially with them prepping for Escape Academy 2. So I don't expect that if you are interested, you have to pay the full price for the game. You can probably wait for a sale. On sale, I think the game is probably worth it at like 60%+ off. As of the time of recording this, it's eighty percent off in the summer sale. Not considering all the PvP stuff, I'd say overall, this was a fun way to waste six hours over the course of a couple days in co-op with a friend. Adding in the PvP, however, I wouldn't recommend this game simply because of how grindy those achievements are, it's too obnoxious to even think about completing it fully, which is a shame.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
| $19.99 |
| 600ratings |
| 89% |
| — |
| not modelled |
| $19.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 141 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game, loved the addition of some light plot elements on top of great puzzles. The time limit might be a turnoff for some but in this game it certainly adds to the experience.
It's worth the price I paid for it. Which was 3$ during a sale. Would it be worth more than that?... Not so sure, the game is really easy, and takes just a few short hours to complete
游戏总体不算太长 不会卡在找小东西 谜题也都比较合理 有剧情也比较加分
A fun puzzle game! Inspired by escape rooms, Escape Academy is a welcomed puzzle title best enjoyed in Co-Op, like I did with my friend ABird. The adventure is made up of various creative levels, with every level containing enigmas to solve based on the environment. Most of them are fairly intuitive but some can be quite mind-twisting. The narrative premise is definitely wacky, but it works well enough to give the players something to play for; a background lore that is not meant to be taken seriously. Overall Escape Academy is an alright experience, one best explored in two.
A fun game! I played with my partner as a co-op game because we were looking for a not-too-stressful coop option, and this worked well! It is about 5-ish hours to complete the main set of 12 escape rooms, so I would probably try to get it on sale just from a content perspective--we haven't finished the DLC yet, but did also get that on sale as well and look forward to playing it. We had a great time working through the puzzles! They weren't too hard, usually made sense, and there was a nice amount of variety in the types of tasks you had to do to complete each level. Some people may find it too easy especially if they're experienced puzzle-solvers, though this is an area where I think playing coop really helps--it's a lot more fun to celebrate even easy wins with someone else. The "story" of the game isn't anything particularly complicated or revolutionary, but it was fun to have something tying each escape room together and give plenty of background/scenery variation and detail--I was prone to giving each of the characters different goofy voices throughout the game. I especially liked how there were usually jokes or fun comments on items when you interacted with them but they weren't part of the puzzle solution, it made me smile more than once. Overall, a fun game and a great option for virtual coop if you aren't in the mood for the usual minecraft/overcooked/jackbox suggestions that usually come up when you start looking for coop games. I would try to get it on sale due to price, though to be honest I say that with nearly every game on steam at this point.
Great game, lots of fun. Buy on sale. One issue I found is that sometimes in co-op the players are seeing 2 different things. Some puzzles one person has to stand while one person does it because they're looking at 2 different things and will mess each other up.
The game itself is quite fun. However, I can't do multiplayer at all; the longest the connection lasted before it broke was three minutes in five tries. Please fix.
Visually the game looks good but it's missing substance. 90% of the game is too easy, doing menial puzzles with a time limit, then the game is over right when it starts to get challenging. It's padded with a cringy story and cringy characters but luckily you can skip all dialog. If you want easymode friendslop then this is for you
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $404.6K | 968 | 83% | $11.99 | |
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