
Entropy Survivors is a bullet hell roguelike where you simultaneously control a powerful mech and a sharpshooting space frog, featuring outrageously creative abilities and powerful weapon customization. Save the universe in single player or 2-4 player online co-op!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 15 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 571reviews | 81% | — | $123.1K |
| $9.99 | 391ratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
fun rougelike
Entropy Survivors ist ein ziemlich solider Vertreter der Survivors-/Bullet-Heaven-Schiene und bringt dabei genug eigene Ideen mit, damit es sich nicht wie der nächste reine Klon anfühlt. Das Spiel setzt auf verschiedene Helden, Nah- und Fernkampfwaffen, dazu kommen Fähigkeiten, Upgrades und Items, wodurch man beim Builden herumprobieren kann. Die Auswahl ist groß genug, dass Runs nicht sofort gleich wirken. Mein größter Kritikpunkt ist allerdings die Übersicht. Gerade später im Run wird es auf dem Bildschirm teilweise komplett wild. Effekte, Gegner, Fähigkeiten und Explosionen fliegen gleichzeitig herum und irgendwann sucht man erstmal seinen eigenen Charakter zwischen dem ganzen Chaos. Da verliert man öfter mal den Überblick, was gerade überhaupt aktiv ist und warum plötzlich alles explodiert. Der Koop-Modus ist bei mir bisher noch ungetestet, daher kann ich dazu nichts sagen, auch wenn das Spiel Online-Koop für mehrere Spieler bietet. Positiv finde ich den Preis. Für das, was geboten wird, geht der absolut in Ordnung. Es ist für mich persönlich aber eher so ein „einmal auf 100 % spielen und dann abhaken“-Titel. Ich sehe mich da nicht hunderte Stunden versenken oder dauerhaft zurückkommen. Dafür fehlt mir auf Dauer wahrscheinlich etwas die Langzeitmotivation. Unterm Strich: gutes Survivors-Game mit spaßigem Build-System und fairem Preis, aber stellenweise zu chaotisch und visuell überladen.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $123.1K | 227 | 58% | $19.99 | |
| $123.1K | 461 | 80% | $14.99 | |
| $123.2K | 456 | 80% | $14.99 | |
| $123.2K | 519 | 98% | $9.99 | |
| $123.2K | 294 | 72% | $24.99 | |
| $123.2K | 343 | 57% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $850.7K | 2.5K | 78% | $12.99 | |
| $9.8M | 26.8K | 91% | $10.49 | |
| $10.1K | 45 | 76% | $7.99 | |
| $8.2K | 60 | 53% | $5.99 | |
| — | 0 | — | — | |
| $5.2M | 15.4K | 92% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, French, Italian, German, Japanese, Korean, Polish, Russian, Traditional Chinese
| $9.99 |
| 254ratings |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
бессмысленная трата времени
очень рекомендую, настаиваю прям, оxуэнская лягуха
Good game but too easy for my taste and too shallow. Not much you can do to your skills, characters and weapons compared to something like Vampire Survivors or Mega Bonk.
I think this is a fine take on the survivors genre. In addition to the standard metaprogression upgrades you can also upgrade skills and weapons. The developers have split paying for these upgrades across multiple currencies which is initially confusing but once you know what currency is used for what upgrade it's fine. The game has multiple classes and you also have the ability to unlock alternate melee and ranged weapons. I found the performance to be pretty good, even with a lot on the screen. The visual art style isn't bad, but there is something about it that is straining to the eyes. When playing in co-op there is a long leash between players with regards to how far you can move away from each other and the camera will eventually force the players closer together which is annoying. I don't think the gameplay has a strong enough feel or the differences between classes & weapons is strong and distinct enough to where I'd want to spend time fully upgrading anything. The game has the systems to support spending more time with the game but the gameplay itself isn't strong enough to sustain that. In spite of that, the game certainly isn't bad, it's just average.
e um bom jogo nesse estilo, bastante coisa pra upar
A buy on sale for a few decent hours of playtime. Nothing ground breaking but has depth and grind.
I like the game, but it has more playtime than content. It gets repetative alot faster than clearing the content
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.