
You are Flameborn, last ember of hope of a dying race. Awaken, survive the terror of a corrupting fog, and reclaim the lost beauty of your kingdom. Venture into a vast world, vanquish punishing bosses, build grand halls and forge your path in this co-op survival action RPG for up to 16 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 40.14/day in the week to Sep 1 → 47.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SURVIVAL IN THE SHROUD
Scavenge the ruins, battle the wilds, and grow strong enough to face the horrors within the Shroud.
BEST IN CLASS BUILDING SYSTEM
Bring life back to the land with powerful voxel building tools. Create grand structures, customize every detail, and shelter NPCs who unlock workshops and the means to craft epic gear.
HEART POUNDING ACTION COMBAT
Battle corrupted factions and deadly bosses twisted by the Shroud. Dodge, parry, and unleash powerful skills and spells while you forge your own combat style as a Wizard, Ranger, or Warrior.
CRAFTING GEAR WORTHY OF LEGENDS
Craft and upgrade legendary weapons and armor. Expand your skills to master sword, shield, staff, and bow and stand against the Shroud.
MULTIPLAYER, CO-OP
Join up to 16 players in co-op to raid, build, and battle the Fell hordes together with your friends.
THE SECRETS OF A FALLEN REALM
The realm of Embervale has fallen. In their pursuit of forbidden power, your ancestors unleashed a pestilence that consumed the world.
Journey across its diverse biomes, from the sun-scorched Kindlewastes to the shadowed depths of The Revelwood, to uncover the remnants of lost cultures and forgotten myths.
Beneath the ruins and within the Shroud lies a story of magic, ruin, and redemption. Awake the ancient Flame and reclaim the hope that once illuminated this fallen world.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2583 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dragon on top of the mountain is the end. as a melee player maxed at lvl 45, i've watched the videos of people doing it solo, but their stats are double mine. so clearly they had already passed this stage. i have everything turn to easiest setting and still two shotted by boss. it's like the other reviews ive read. just find another game as this one is a massive let down,
Overall, the game is very immersive. The exploration experience seems very real. I feel the gaming enjoyment is played much better with someone with whom to play for shared experiences and conversation.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best FR #32, worst CN #96 · 14 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I purchased this game as part of a bundle with Palworld and played a lot of Palworld prior so I can't refund this game even if i wanted to due to buying it as part of a bundle. I have a more budget ended gaming setup and have played other games on this rig like Palworld, Valheim, Kingdom Come deliverance, World War Z just fine with no graphical issues or lag. While running this game it was on Performance mode video settings. Personally, I would strongly avoid this game due to optimization issues (at the time of posting this) the game is not optimized for Geforce Graphics cards so expect long wait for (shaders compiling) (mine ran on 9 threads) while sitting on a menu screen doing nothing else just waiting while placing a heavy load on your systems GPU and CPU. For me, after initial install it took 1 hour 30+ min to load those shaders to 100%. From a new player experience, this is unacceptable amount of time to have to wait to play a game especially based on Steams 2 hour Refund policy (had I bought this game alone; i would have refunded it within the first 5 minutes because of that). Yes I'm aware this is an early access build of the game but still its too much and is the main reason for this negative review. Prior to buying this game as a somewhat tech savvy person, i checked the minimal requirements (which is a gtx 1060) and watched a video of benchmark game play with the same gtx 3050 TI as me and it was fine. Note* per benchmark websites a gtx 3050ti > gtx 1060. As well on the launcher, prior to playing the game it does warn me that my system is below the specs which i ignored because "i can't refund the game anyways may as well try it". Note** Regarding the shaders compiling there are googled suggestions to disable the preload in the steam settings.. which i did. Skip the shader load entirely which when tried will crash the game when trying to load a world.. increasing the Nvidia cache size settings doesn't help much here either as your system hasn't loaded the game before. None of these changes had any differences in the speed at which the game processed the shaders.. Upon completion (1.5hrs wait time) of the shaders compiling. I managed to play around 4 hours. built a small base (1 house with a chimey for the blacksmith) per following the questline, recruited the blacksmith and cleared the 1st elixir boss, crafted the glider. Graphically there were no issues, lag etc.. while playing and was the same as expected per the Benchmark video. FPS felt like 60+ which is fine for a RPG game like this. During this 4 hour time period; i logged out once to test if the shaders would compile again.. they did not.. However the next day, when trying to log in again; well shaders started compiling again so, gg im out.. and (No i didn't update my graphics card and there were no in game build changes). sorry but i ain't sitting there again for that shaders compiling again.. nty. Gameplay: Building is voxel based similiar to Minecraft with a healthy amount of material options for customization, Decorations for lore and world/ story telling. In game its possible to visit player submitted maps from other player submitted designs .. some locations i noticed was from TLotR The Shire, Bilbo Baggins hobbit hole, and Rivendell. This sort of stuff the devs did well and the reason; i was interested in this game. But one thing that annoyed me about building; was having to craft the item manually (like a chair) from a workbench versus a menu where you just place it down providing you have the materials. Also there doesn't seem to be a way to recycle crafted building items so i foresee item management as a nightmare in the long term as there are tons of decorative items which do not stack. Gathering: There are materials everywhere; buildings can be demolished, mountains can be carved out with explosives and the lands topography can be directly altered by mining. This is a good thing as if you want to sand box you can. Combat: i was expecting something like Valheim or Darksouls but its more RPG like with auto aim for the ranged weapons like the bow and wands. There is shield parrying and blocking, dodge rolling mechanics but its much easier compared to those game. The bosses do special telegraphed AOE moves besides that its not very interesting. Exploration: The shroud is what blocks the majority of exploration and I died multiple times due to the heavy shroud which i didn't even notice the first few times as it happens so quickly the warning isn't even noticable as it occurs so quickly. The environment looks good with a variety of desolated areas affected by the shroud and abandoned buildings in contrast to the forests and open fields. Overall this game as i experienced it is right to be in Early access and should not leave that stage unless the pre loading shaders compiling is addressed. The graphical aspects of the game look fine but nothing special compared to other games in this genre.. Devs need to work with Nvidia and Radeon to get better optimization. Until Devs do this sorry this is a hard pass..
I had to stop in the middle of playing to write this. This game is genuinely incredible and so well made. its absolutely beautiful graphical wise but i do feel it maybe could use a bit more optimization but I'm still on a 3080RTX and it works well enough with pretty high settings with 75+ frames. I've been eyeing this game for a long long time and after watching some actual gameplay i was like i absolutely have to buy this. MASSIVE beautiful handcrafted map insane amount of content even with a few months before full release. id easily pay 60-70 $ in this games current state than most AAA games in recent times and this games base price is $30 which is crazy good its more than fair at least to me. Big companies don't correlate price with quality so they sell $70 slop nowadays where as small indie devs or small teams in general like this end up not being greedy setting the prices fairly and end up making higher quality games and have more sales than any big name company even does with microtransactions half the time I'm mad i didn't grab this game a while ago but part of me is glad i picked it up in its current state. i rarely leave reviews but this game really shines. it truly scratches the itch id continue but if you enjoy survival crafting or rpgs to even the slightest extent do yourself a favor and play this game
仲間みんなで戦いに行けるゲームで楽しい! 早くレベルを開放しておくれ!
We have reached the grand finale of my Co-op Trilogy. After suffering respiratory collapse in Valheim and developing severe poultry induced schizophrenia in R.E.P.O I bring you Enshrouded (42.3 hours on record) This Early Access purgatory features one of the most advanced voxel building systems on the market, which tragically triggered my professional deformation as a former real estate agent. Let me be professionally clear: the zoning laws in this game are an absolute joke. You are given the tools to build a magnificent, brick by brick architectural masterpiece, but the developers force you to construct it directly above the "Shroud" a swirling, highly toxic, metaphysical cancer that dissolves human lungs in four minutes. Do you know how hard it is to sell this kind of property? I have to mentally pitch these ruins to imaginary clients just to cope with the gameplay. "Welcome to this charming, rustic fixer upper! It boasts an open concept floor plan, zero neighbors, and is situated in a highly lucrative, whisper quiet neighborhood featuring a panoramic view of absolute, agonizing death. Please do not open the basement door, sir, or the radioactive fog will consume your physical form. But just think of the property tax savings!" From a market value perspective, building a homestead here is financial and literal suicide. Then, there is the sociological anomaly known as my friend Denis. Denis initially refused to play this game because there was no water. He boycotted the entire Early Access title over a lack of H2O. So, the developers eventually added water. Denis logged in, stared at the newly implemented water, and immediately complained that the game "lacks the atmosphere of Valheim." Of course it lacks the atmosphere of Valheim, Denis! Enshrouded actually has a living world, quests, and things to do. Valheim’s "atmosphere" consists of standing perfectly still in an empty, depressing Swedish forest, wheezing from asthma, waiting for your own roof to cave in and crush your skull. But Denis is a connoisseur of misery. If a game doesn't actively make him want to uninstall it, it simply isn't good enough for him. But who am I to judge Denis? I am a severely damaged man with over 18,000 combined hours of cognitive decay across my Steam library. I voluntarily torture myself on a daily basis. My dog left me, my friends use me as human bait, and I am currently evaluating the real estate market of a magical radioactive crater. 10/10. A masterpiece of catastrophic urban planning and Early Access suffering. The trilogy is complete, and so is my descent into madness.
Me surpreendi positivamente com o game. além ter uma estética atraente ele também me passa uma imersão agradável. Ainda não zerei mas tenho certeza que é questão de tempo!
啥时候能把你的角色建模优化一下,人物丑出新高度了,优化是真的难绷,到了水体部分卡的飞起
First 10/10 game we've ever played. A Game Within a Game Within a Game. Enshrouded doesn't just look beautiful -- it pulls us in so deep we forget the real world exists. The atmosphere, the attention to detail that goes into every element of the game, the way it balances risk vs reward and keeps you game play looping for that next "hurrah" moment... we've never experience IMMERSION like this. It actually has made such an impression on us we decided to start a YouTube Channel around Enshrouded gameplay and building. If you're looking for a game that stays with you and makes a lasting impression, this is it. Is it perfect? Of course not, nothing is. However, the developers have a strong track record over the past 2 years of actually listening to their community and supporters and implementing community feedback to constantly polish what is already a phenomenal game. Want to build-craft your character with a skill-tree, gear, and cosmetics? Check Want to explore a massive, nearly never-ending, world with dedicated biomes, soundtracks, enemies, etc? Check Want to mine, chop, rake, cook, fish, farm, collect, craft then hoard it all at your base? Check Want to build a city within a city, with water elements, animals, NPCs, decorations, etc? Check Want to go questing and 100% the many different tasks and challenges? Check Want to boss fight or mob? Check I'm sure we are missing something here because the game is overall so massive while still maintaining a cohesive experience that you (the player) get to control the pace of. If you're not playing Enshrouded and you like any of the above, you're missing the boat. Best part is? This is STILL soft-launch. Our full thoughts and why this game has hit us so hard is in the video attached to our profile. Thank you for this gem of a game Keen Games!!
Meh Bought to play with a friend and wish I had refunded it. While I definitely am not someone who enjoys these type of games to begin with, Enshrouded also didn't seem particularly outstanding for lovers of the genre. It looks alright. Not spectacular, but like a lovingly made indie game. The gameplay itself is ... fine but not polished or particularly fun. The animations look uninspired, the combat is uninspired, the rest of the gameplay is uninspired. It's serviceable and if you really, really need another base building + crop farming game, this might bring some relief. But if you're not a sucker for doing the same ♥♥♥♥ you already did in all those other games - at a quality that simply isn't doing anything that other games aren't doing better - there are just better games to play. Nothing I did in my ~7 hours of playing struck me as particularly interesting or well made. It does what it does and I guess for some people that's all that's needed to have fun. But I can find dozens of games that do these things better or in a more interesting way and given how much these games waste on mundane tasks, I believe you can only play so many of them with the time you have available in your life. So I'd say go for a better one, can't be that hard to top this bland gameplay.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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