
Become Mia, a paranormal detective searching for her missing father inside the Perimeter - a place that doesn't exist. Investigate clues like a real detective and unravel the mysteries behind the Enigma of Fear, defeating the terrible monsters who'll try to stop you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


In a place that doesn’t exist, young detective Mia and her little dog Lupi investigate the disappearance of her father, one of the most skilled agents in the world and the leader of Ordo Realitas, an organization of paranormal detectives.
Enigma of Fear is a game of investigation and mystery in Pixel Art/3D where your deduction is your guide. Play and enjoy this story in the way that you want to: analyze thoroughly every detail in an engaging narrative, ask partner agents for help, face enemies or try to go through them stealthily.


Unravel a deep secret entangled in the Perimeter with the mystery of the “Cult of Fear” - a group responsible for the disappearance of countless agents from Ordo Realitas.
What is a place that doesn’t exist? Why did your father come here? Where are the missing agents? Explore the Perimeter any way you want: an open-world and non linear, where you can let your own curiosity and deduction guide your next steps and experiences.
Use an immersive inspection and investigation system that will allow you to feel like a true detective analyzing dozens of clues that hide the secrets of the story. Examine documents and evidence, solve enigmas, make use of your equipment, review your discoveries in Mia’s mental map and much more.


Defeat terrifying paranormal creatures and unique bosses. Follow your instincts, face the paranormal threats and try to stay alive in front of Fear.
Reinstate your connection to Reality with your loyal dog Lupi to regain sanity after dangerous paranormal encounters. Talk to partners from Ordo Realitas, like the hacker Samuel and the occultist Agatha, to uncover clues and valuable information if you’re lost or need to remind yourself of some detail.


Dazzle a remarkable and outstanding art direction that blends the charisma of Pixel Art with the immersion of 3D environments with dynamic lighting.
Embark on the mysterious atmosphere with a dynamic and contextual soundtrack that adapts to the events in the game.

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 909 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Qual é o maior medo de todos?
fiquei de xereca jogando.
Enigma do Medo com certeza entrou para a lista dos meus jogos preferidos. É uma grande referência entre os jogos indie, ainda mais por ser um título brasileiro. Sou acostumado com jogos mais lineares, como os do gênero Metroidvania, e Enigma do Medo é o completo oposto. Em alguns momentos da minha gameplay, fiquei completamente perdido, mas, quando você conecta as informações que reuniu, descobre seu próximo objetivo e consegue concluí-lo, surge uma enorme sensação de dever cumprido. O jogo possui um visual belíssimo, com artes incríveis, trilha sonora magnífica, ótimos enigmas e ainda conta com o conteúdo adicional do ARG do Samuel. Precisei de apenas 16 horas para zerar e platinar o jogo, mas ele oferece, em média, cerca de 20 horas de conteúdo total. Ótimo jogo.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Portuguese - Brazil*, English*, Spanish - Latin America*, French, German, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Celbitus brilhou nesse jogo
es un juego excelente, la narrativa es muy buena, los puzzles tienen gran dificultad, sinceramente no puedo creer la poca publicidad que tiene este gran juego, junto con el tunic son los dos mejores juegos pixel art que he jugado muy pero muy recomendable
Enigma of Fear merges three-dimensional environments with meticulous pixel art to cultivate a uniquely unsettling paranormal investigation. This visual synthesis fosters an evocative dread, which is further amplified by a haunting soundtrack that grounds every discovery in a palpable sense of anxiety while searching for the elusive, titular secret. Exploration demands constant scrutiny of the surroundings as players decipher complex riddles requiring ultraviolet light or temporal awareness. Every successfully solved environmental challenge feels rewarding, as these intricate mechanisms invite deeper immersion into the overarching narrative, even when the sheer volume of scattered notes threatens to disrupt the active pace. Sustaining this momentum often proves difficult due to clunky interactions and erratic optimisation across varying hardware configurations. Navigating these performance stutters requires patience, particularly during moments when the flashlight mechanics or inventory navigation feel unnecessarily finicky, transforming simple traversal into a tedious task that occasionally strains one's commitment to the mystery. Confrontations against blood-infused monstrosities introduce significant mechanical friction that initially lacks the polish found in the investigative loops. Boss encounters can feel deceptively awkward, forcing a reliance on trial-and-error tactics rather than fluid skill, which forces the player to wrestle with unresponsive targeting until the nuances of combat finally begin to click. Dialogue sequences suffer from inconsistent user interface cues, such as ambiguous arrow markers that complicate standard interactions. These small navigational hurdles exacerbate the early-game disorientation, yet once the intricacies of the control scheme are eventually internalised, the experience shifts from one of initial confusion to a genuine appreciation for the design. Mastering the balance between stealth and direct engagement is essential for surviving the deeper, more dangerous sections of the order's hunt. Transitioning through these perilous zones requires a sharp understanding of the specific tools at your disposal, which ultimately transforms those frustrating early skirmishes into a manageable component of the campaign. Overall, this investigative journey provides a deeply compelling mystery that manages to triumph despite its stubborn technical flaws. Fans of paranormal lore will find the complex narrative payoff worth the climb, provided they possess the persistence to navigate its occasionally jagged edges and embrace the eerie beauty of the hidden world.
Jogo do celbit
Joguei por causa do cellbit, mas não esperava que o jogo seria algo tão incrivel, após jogar e presenciar esse jogo apenas tenho uma coisa a dizer... A verdade é uma só: o maior medo de todos é deixar de existir.
Jogo muito bom, vários enigmas e alguns medos, valeu o tempo esperado para jogar, e iria dar a review antes mas fiquei com preguiça, enfim, gostei pakas do jogo e como um grande fã de ordem eu tenho diversas teorias sobre ele e pontas soltas a aprofundar, o jogo não é perfeito porém eu gostei mesmo assim, mesmo jogando quando estava com alguns bugs ainda, eu gostei pakas, e platinei ele, espero ansiosamente para a DLC tão aguardada...
visuais lindos, ambientação e soundtrack são magníficas, de verdade. todos os enigmas, todas as informações que a gente vai recebendo durante o jogo, todos os puzzles, são muito bem feitos e escritos. tem alguns pontos que me frustram que são as andanças repetitivas do lado para o outro do mapa, em um mapa tão grande fica cansativo. pra mim, que sou alguém bem besta pra jogo que precisa pensar e precisa ter habilidades motoras, estava na medida perfeita de "aproveitei o jogo apesar das dificuldades" e isso é sobre a parte de desvendar as paradas e a parte de combate.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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