
ENDLESS Space™ 2 is a Strategic Space Opera, featuring the compelling “just one more turn” gameplay, set in the mysterious ENDLESS Universe™. As the leader of your civilization, will you impose your vision and build the greatest stellar empire?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best UK #72, worst RU #77 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 20 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Space™ 2 is a Strategic Space Opera set in a mysterious universe.
Your story unfolds in a galaxy that was first colonized by God-like beings known as the “ENDLESS”, who rose and fell eons ago. All that remains of them are mystical ruins, powerful artifacts, and a strange, near-magical substance known as Dust.
ENDLESS Space™ 2 takes the classic “one more turn” formula to new heights. You will explore mysterious star systems, discover the secrets of ancient races, build colonies on distant planets, exploit trade routes, develop advanced technologies of unthinkable power; and, of course encounter new life forms to understand, to court or to conquer.
As a leader, you have to manage your populations like never before as they react dynamically to your decisions and to their environment, expressing their will through political parties, dictating the laws that your Senate can pass. Will you be a beloved natural leader or will you manipulate your populations to your benefit?
Watch your fighters fly past huge cruisers while lasers rip their hulls apart in epic real-time space battles. Detailed after action reports will help you adapt your strategy for the next confrontations.
Design your ships, assemble your fleets and carefully adapt your battle plans to overcome your enemies. Once you think you’ve done it all, take it online against seven other players.
Immerse yourself in the ENDLESS Universe™. The galaxy belongs to the civilization that controls Dust and uncovers its secrets… but were the ENDLESS alone in the galaxy? What is the true origin of Dust?
Lead one of eight civilizations, each with a unique playstyle affinity and story quest, and build great stellar empires capable of imposing your vision on the Galaxy!
Find out more about the Academy and its powerful cast of Heroes, that you can recruit and train to become fleet admirals, system governors or influential senators.
Press ‘Space’ anytime to activate the Amplified Reality view and reveal in-depth contextual information about your systems, trade routes, diplomatic stances and even your ship stats during battle!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.1Kreviews | 83% | — | $21.3M |
| $9.99−75% | 91ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Literally one of the best, if not the best, strategy games ever made. Its like Twilight Imperium and Civilization had a baby and Warhammer 40k watched.
save game feature unreliable and frequently lose all your progress
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 896 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Would be a great game, maybe better than the first part, if the company hadn't decided to go into data grabbing business. Now its just a contagious corpse in my hidden games graveyard.
I think this is the game that has convinced me that turn-based 4X Civilization-style strategy games are just not for me. I can't think of anything this game really does wrong. It's got good graphics and animations, they've built an interesting world, there's all sorts of well-done twists on the usual Civ-style mechanics... I really don't know what else I would ask for from a Civ-style game. Nonetheless, I didn't enjoy playing. I reached that point that you seem to get to in all games in this genre, where it's turn 40 or 50 or 60 and your gameplay loop just consists of tabbing through the production queues of all your cities (or in this case, systems), and making minor optimizations to what they're producing. Even worse, this game has another mechanic, population migration, which adds another layer of micromanagement. It's boring, it's grindy, it's repetitive, it simply isn't fun. And for ~40 turns or so, that's all you do, just mindless little build optimizations until eventually it's turn ~90 and it becomes even more pointless because you realize that the AI has no hope of beating you and that your victory is in the bag. You're too strong, and all that's left is to work toward one of the victory conditions. Another 40 turns go by of coasting to victory, and that's it, roll credits. At the core of all the interesting things this game does, the faction designs, the heroes, the quests, the combat system, you're still left with a game that mainly consists of just optimizing a build order and cruising to victory against an AI that really can't do anything except cheat on resources. It's unfair of me to give this game a negative review, considering it might be the best Civ-style game on the market. But what can I say? As much as I loved Civ II and Alpha Centauri as a kid, this genre just doesn't do it for me any more.
THE best 4X games out there. Engaging lore and gameplay with an incredible soundtrack. A must have
Is it a good game? It's okay. Is it fun? It's okay. Is it a turn clicking simulator? Yes. Did i enjoy the game? Absolutely.
This is honestly one of the best 4x games I have ever played. The scope feels epic, but managing your empire is really streamlined and not crunchy at all. There are lots of customization options and the playable races are interesting and offer some varied gameplay styles.
Normaly not into 4x games but I love this one, there is just something so satisfying of managing your economy and your space fleet, I just love every single piece of this game
Pros: - polished UI that doesn't hide information but also isn't full of spreadsheets - good replayability thanks to very different factions - interesting event-driven stories and galactic lore Cons: - the AI opponents suffer from passivity - managing the planetary economy is somewhat dull and formulaic - low system limit means the mid-game is truncated and the end-game is predictable Endless Space 2 is a space 4X game that follows the well-trodden classics like Master of Orion 1/2 and Stellaris. You explore space, colonise, terraform and develop planets, conduct space diplomacy, build battle fleets, and eventually take over your rivals' empires. Compared with its competitors, ES2 is rather more focused on story-driven single-player campaigns. It comes with 8 pre-written factions (and 4 more as DLC), which avoid most of the usual space opera cliches, except for the fascistic human space empire and the obvious Klingon stand-ins who use honour as a resource. There are many flavour events and quests to undertake, depending on the faction and political party in power, which provide motivation to the gameplay. Even if you have already played through the game with one faction, changing to a different faction can provide a completely different experience. The planetary economy management is fairly standard - build buildings, grow your population, then specialise each planet to either industry, dust (money), science, or influence (diplomacy points). It lacks the population optimisation that makes Stellaris so deep. Overpopulation is a constant problem for most factions, since the carrying capacity of most planets is low and food is generally abundant. The player can only control a finite number of systems before they face large-scale revolts, which means systems with a small number of planets are practically useless unless they have some special resource. I found the late game kicks off early, as you are forced to go for a win because you can't expand anymore. Usually, this just means creating a stealth invasion fleet and making a surprise landing on the home planet of your rival empire. A lot less epic than Stellaris' end-game crises. The diplomacy system uses influence points for taking actions and claiming non-colonizable systems like neutron stars, black holes, etc., that provide small benefits. They also block the enemy from passing through your zone of control if you close your borders to them. This helps mitigate the common problem of 4X games where the AI sneaks into your core territory and plops out a colony out of nowhere. Even though the AI are pretty passive, you will usually end up in a war at some point. The space battles have the usual tensions — long vs short-range weapons, kinetic vs energy weapons, battleships vs carriers, behemoths vs zerg fleets, etc. The battles are cinematic — you pick your strategy from a list, then watch ships shoot it up. It's fun to watch for the first few battles, after which you will just automatically skip to the results. It's also not particularly easy to understand what happened and why you lost. The shipbuilding itself is very deep and rewarding. ES2 doesn't do anything particularly poorly and provides some interesting ideas in a well-polished package. If you need a more modern take on Master of Orion 2 or are bored with Stellaris, give this one a shot.
A tremendous blend of cinematics, customization and the most intuitive UI I have ever used.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.2M | 43.2K | 98% | $19.99 | |
| $3.7M | 19.1K | 83% | $7.49 | |
| $5.3M | 8.2K | 77% | $24.99 | |
| $756.6K | 851 | 90% | $29.99 | |
| $19.6M | 36.5K | 96% | $19.99 | |
| $5.5M | 7K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3M | 28.7K | 88% | $29.99 | |
| $21.4M | 43.3K | 91% | $19.99 | |
| $21.2M | 18.4K | 77% | $29.99 | |
| $21.1M | 16.1K | 80% | $39.99 | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $21.1M | 12.8K | 51% | $69.99 |