
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Legend™ 2 is a fantasy strategy game where you lead wildly varied factions as they build grand empires and wage planet-spanning wars on an ever-evolving ocean world at the brink of extinction. Cataclysmic events have wrought havoc on the natural order, and the very world will change as time goes on revealing new opportunities for exploration and conquest to the bold and daring. Establish expansive cities to spread your influence and strengthen your economy, raise armies and command troops in turn-based tactical battles to overcome your enemies by force, and push forth into the unknown to uncover the dark secrets that lie at the planet’s core.

Whether you command righteous warriors descended from the stars, cursed knights seeking reprieve from their misfortune, or hive-minded beasts that know only how to fight, feed, and propagate, ENDLESS Legend™ 2 features vastly different factions each driven by their own philosophies, histories, capabilities, and narratives. Each of the factions have unique traits that set them apart from one another whether on the battlefield, in matters of commerce, with regards to empire-building, or in diplomatic affairs – it is up to you to adapt to their strengths and weaknesses and build strategies and distinct playstyles.
The choice of faction will influence every aspect of the game. Will you prefer to benefit from a constant state of fighting, untethered by the need to justify your wars, spawning additional warriors with each victorious battle to grow endlessly in strength? Will you choose to benefit from cohabitation and cooperation, spreading tendrils of influence throughout the world to build a network of allies, leveraging relationships with the minor factions of the planet to further enrich your empire? Or will you lead a people who feed upon their own kind for sustenance, taking advantage of a unique economy free from the needs of mere mortals? Learn what makes each faction distinct and use it to your advantage whether you’re leading them, or looking to destroy them.
Military doctrine varies greatly between the factions, providing unique opportunities for a capable commander to gain an advantage over their foe, even when out of combat. Build massive fortifications to defend cities and establish connections to powerful weapon and support systems waiting in orbit as the martial Kin of Sheredyn. Invest in the spread of coral so the spiritualist Aspects are able to support themselves outside of friendly territory. Dot the land with nests and burrows to quickly traverse vast distances and ambush enemies from beneath as the Necrophage hive.
Either auto-resolve combat or take direct control of individual units within your armies when battle begins, using the surrounding terrain to your advantage as you seek out chokepoints, cover, and the high ground. Apart from having faction-specific units, traits, weapons, and attributes, each faction also features special battlefield abilities that can turn the tide of battle if properly utilized. Where one faction might work best with a patient commander, able to meticulously maneuver troops to secure powerful adjacency bonuses, another might rely on force of numbers and overwhelming strength.
Recruit heroes and watch them grow over time as they gain new traits to bolster their abilities, build relationships that provide them with various boons, and acquire equipment useful both in and out of battle. Powerful commanders, properly trained and armed, can turn the tide of entire wars when wisely utilized.

Empires will rise and fall based on their ability to adapt to a changing world. Starting from a single humble city, expand according to your faction's unique strengths and limitations while adapting to the periodic monsoons and tidefalls. Build districts around your cities’ central structures, exploit strategic and luxury resources littered around the world, and develop your technological capabilities and industrial might.
Cataclysmic tidefalls will expose new opportunities and threats as the oceans recede to unveil new land ripe for expansion. While your existing territory will remain unscathed, the newly revealed terrain from the retreating oceans will open up new avenues of approach for you and your enemies, alongside new resources to exploit and new anomalies to explore. While this can fundamentally change the strategic value of various locations as time goes on, a wise leader will plan for the inevitable – will you prepare to expand into new lands as soon as a tidefall occurs, or focus on shoring up your defenses where you anticipate new landbridges to appear?
Plan the development of your cities to focus on population growth, industrialization, and commerce, or prioritize their contribution to the sciences, your empire’s influence, and your military might – the choice is yours based on the needs of your burgeoning empire. Establish districts that provide fortifications or further the production of various resources, take advantage of adjacency and terrain bonuses, and pursue technological advancements that allow you to upgrade established districts or unlock entirely new options. Will you patiently seek out ideal locations to establish long-term economic hubs and military strongholds, or will you spread rapidly to secure new lands and increased productivity ahead of your enemies?
The lands around you are teeming with both opportunity and danger alike. Crush the weaker minor factions littered around the world to pillage their resources, or instead cultivate friendly relations and have them join your growing empire, incorporating their distinctive units and heroes to further strengthen your people. Explore ancient ruins and strange anomalies, braving the dangers of the unknown to enrich your lands and gain powerful artifacts to wield against your enemies.

A deep mystery lies buried beneath the surface of this once-tranquil ocean world, where an ancient power stirs in the darkness. Gain dominion over the planet through violent conquest, seek victory through diplomatic and technological advancements, pursue quests and tackle events that can alter the course of a campaign, or empower your sworn heroes to unveil the story of your people – the choice is yours.
Will you be a ruthless conqueror or a cunning builder? A cultivated diplomat or a flesh-eating beast? Will you bring harmony back to the planet, seeking out lost legends and heroes, or will you defy the fate that drives your faction and carve a legend of your own?
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3Kreviews | 84% | #35 | $5.4M |
| $49.99 | 129ratings | 70% | Top 100 | not modelled |
Updates
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Quality Of Life : - Amélioration du zoom. Pas assez prononcé en vue rapprochée. - Possibilité de pivoter la caméra avec [Q et E] ou [A et E] entièrement. Camera à 360°. - Ajout d’images pour l’identification des anomalies, des villages mineures, des dépôts de ressources. Cela renforce l’immersion, l’identification visuel et par conséquent améliore l’adhésion du titre. Chacun des éléments cités doivent être associés à une icone et un artwork comme dans le premier. - GROS COUP DE GEULE : Possibilité de désactiver les suggestions de placement de ville et toutes les autres (suggestion de recherches pour exemples). C’est le joueur qui joue, pas le jeu ! Il n’y a rien de plus frustrant que la casualisation dans un 4x. - Possibilité de désactiver l’affichage des ressources quand on clique sur une ville. (Pour pouvoir admirer la ville sans obstructions et rendre hommage au travaille des graphistes). - Ajout de filtre de cartes pour l’amélioration visuel des éléments. Il est difficile de lire d’un premier coup d’’œil les différents types de structure d’’une ville pour exemple. (à part pointer la souris sur chaque case). - Ajout d’un journal de combat détaillé au mode combat. Dans un jeu tour par tour en 2026 il est devenu indispensable de mettre en place un journal de combat pour aider à mieux comprendre la mécanique de calcule des actions de combat. Quand un joueur comprend les mécaniques et calcules avec précision il s’investit bien plus. Par conséquent le joueur reste sur le titre. Raccourcis : - Ajouter un raccourci [Sélectionner la précédente unité au repos] et [Sélectionner la prochaine unité au repos] pendant les batailles. - Ajouter un raccourci [Défendre] pendant les batailles. Gameplay : - Ajouter un menu d’équipement pour les unités ainsi que de l’équipement pour unité. C’était possible dans le premier opus, c’est frustrant que ce ne soit plus possible dans celui-ci. (Régression) Je changerais cette evaluation en positif si ses changements sont pris en compte. En espèrent être lu par un développeur. Cordialement.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best CA #21, worst UA #50 · 10 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +4 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先比文明7好玩😂。魔幻的背景很有趣,再加上战斗很有深度,比如谢瑞顿的防御战术,还有多种种族派系,打算一个一个玩慢慢研究,绝对是值回票价的,而且还在频繁更新👍👍👍
1/10 I have been a fan of the Endless Franchise, but this game was terribly disappointing. I understand its in early access, but it is worse in almost every way than EL1. Selections are minimal with mechanics that are unrefined and frustrating. Nothing feels better than EL1 and that is really odd. Is like they took all the good things from EL1 and dropped them and focused on all new mechanics that are gimmick-ish at best. Specifics: Races: They feel intentionally pushed into a hard gameplay loop. You do it the game mechanic way, or you fail. Very few options to choose from as well. Hero: Feel lackluster and predefined. Some are great and some just hard suck. To be competitive you have to focus on certain hero types and if you cant find them you suffer. Skills are blocked, so you have to buy crap you don't need/want. Items feel more powerful than the hero. World: The receding coasts... after a flood... just seems... stupid. So no coastal city planning... no ships... the map changes constantly. Makes city planning very strange. Perhaps it will feel better when thy have had time to add to it.
Окрема подяка за українську)
Depuis que j'y joue, j'ai du avoir prit 20kilos. J'ai du installer une toilette aux côtés de ma chaise de gaming. J'ai oublier de me laver. J'ai réaliser que faire du sport était inutile et me faisait perdre un temps précieux. Mon patron m'a appeler 20 fois, mais je ne sais pas ce qu'il me veut. Dormir sur ma chaise gaming est relativement confortable. Les dettes s'accumulent. Bref, un très bon jeu! Je recommande.
Doesnt compare to the first one
Don't bother until they fix the broken combat system. I couldn't even get through the tutorial because the AI kept declaring unscripted wars on me, preventing me from actually playing through the story. Hopefully they fix this game, because it honestly has potential, but until then, don't waste your money.
中立野怪的平衡完全沒做好,拿最簡單的新手模式來說,一開局2隊合在一起大約300戰力+什麼資源都沒有,但是中立野怪一開始就500~600戰力以上,想打也打不贏,一開始完全只能躲中立單位找奇異點,然後每一局都是這樣等資源的空洞的開局,應該要改成中立野怪隨時間增強而不是一開始就強,導致想打野怪開局根本不可能,還有我方小兵也太爛了,打一場怪就沒血什麼事都不能做然後原地發呆5回合以上,至少在回血的比例上做調整,這還只是最簡單的新手模式喔
I'm a bit of a noob when it comes to 4X, but ♥♥♥♥♥♥♥♥♥♥ I ended up getting completely sucked in.
Игра Унылая, в какой то момент это просто игра в кликание мышки , по простому алгоритму , нет чувства у игры , что за что то переживаешь или хоть о чем то думаешь просто кликаешь первая часть держала в напряжении мир как будто отвечал тебе , а тут просто скучно
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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