
Lead your people to victory on an ever-evolving world in this strategy game featuring asymmetric factions led by powerful heroes. Build your empire, wield political influence, and raise grand armies to wage war in a race to uncover dark secrets buried within the planet.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
ENDLESS Legend™ 2 is a fantasy strategy game where you lead wildly varied factions as they build grand empires and wage planet-spanning wars on an ever-evolving ocean world at the brink of extinction. Cataclysmic events have wrought havoc on the natural order, and the very world will change as time goes on revealing new opportunities for exploration and conquest to the bold and daring. Establish expansive cities to spread your influence and strengthen your economy, raise armies and command troops in turn-based tactical battles to overcome your enemies by force, and push forth into the unknown to uncover the dark secrets that lie at the planet’s core.

Whether you command righteous warriors descended from the stars, cursed knights seeking reprieve from their misfortune, or hive-minded beasts that know only how to fight, feed, and propagate, ENDLESS Legend™ 2 features vastly different factions each driven by their own philosophies, histories, capabilities, and narratives. Each of the factions have unique traits that set them apart from one another whether on the battlefield, in matters of commerce, with regards to empire-building, or in diplomatic affairs – it is up to you to adapt to their strengths and weaknesses and build strategies and distinct playstyles.
The choice of faction will influence every aspect of the game. Will you prefer to benefit from a constant state of fighting, untethered by the need to justify your wars, spawning additional warriors with each victorious battle to grow endlessly in strength? Will you choose to benefit from cohabitation and cooperation, spreading tendrils of influence throughout the world to build a network of allies, leveraging relationships with the minor factions of the planet to further enrich your empire? Or will you lead a people who feed upon their own kind for sustenance, taking advantage of a unique economy free from the needs of mere mortals? Learn what makes each faction distinct and use it to your advantage whether you’re leading them, or looking to destroy them.
Military doctrine varies greatly between the factions, providing unique opportunities for a capable commander to gain an advantage over their foe, even when out of combat. Build massive fortifications to defend cities and establish connections to powerful weapon and support systems waiting in orbit as the martial Kin of Sheredyn. Invest in the spread of coral so the spiritualist Aspects are able to support themselves outside of friendly territory. Dot the land with nests and burrows to quickly traverse vast distances and ambush enemies from beneath as the Necrophage hive.
Either auto-resolve combat or take direct control of individual units within your armies when battle begins, using the surrounding terrain to your advantage as you seek out chokepoints, cover, and the high ground. Apart from having faction-specific units, traits, weapons, and attributes, each faction also features special battlefield abilities that can turn the tide of battle if properly utilized. Where one faction might work best with a patient commander, able to meticulously maneuver troops to secure powerful adjacency bonuses, another might rely on force of numbers and overwhelming strength.
Recruit heroes and watch them grow over time as they gain new traits to bolster their abilities, build relationships that provide them with various boons, and acquire equipment useful both in and out of battle. Powerful commanders, properly trained and armed, can turn the tide of entire wars when wisely utilized.

Empires will rise and fall based on their ability to adapt to a changing world. Starting from a single humble city, expand according to your faction's unique strengths and limitations while adapting to the periodic monsoons and tidefalls. Build districts around your cities’ central structures, exploit strategic and luxury resources littered around the world, and develop your technological capabilities and industrial might.
Cataclysmic tidefalls will expose new opportunities and threats as the oceans recede to unveil new land ripe for expansion. While your existing territory will remain unscathed, the newly revealed terrain from the retreating oceans will open up new avenues of approach for you and your enemies, alongside new resources to exploit and new anomalies to explore. While this can fundamentally change the strategic value of various locations as time goes on, a wise leader will plan for the inevitable – will you prepare to expand into new lands as soon as a tidefall occurs, or focus on shoring up your defenses where you anticipate new landbridges to appear?
Plan the development of your cities to focus on population growth, industrialization, and commerce, or prioritize their contribution to the sciences, your empire’s influence, and your military might – the choice is yours based on the needs of your burgeoning empire. Establish districts that provide fortifications or further the production of various resources, take advantage of adjacency and terrain bonuses, and pursue technological advancements that allow you to upgrade established districts or unlock entirely new options. Will you patiently seek out ideal locations to establish long-term economic hubs and military strongholds, or will you spread rapidly to secure new lands and increased productivity ahead of your enemies?
The lands around you are teeming with both opportunity and danger alike. Crush the weaker minor factions littered around the world to pillage their resources, or instead cultivate friendly relations and have them join your growing empire, incorporating their distinctive units and heroes to further strengthen your people. Explore ancient ruins and strange anomalies, braving the dangers of the unknown to enrich your lands and gain powerful artifacts to wield against your enemies.

A deep mystery lies buried beneath the surface of this once-tranquil ocean world, where an ancient power stirs in the darkness. Gain dominion over the planet through violent conquest, seek victory through diplomatic and technological advancements, pursue quests and tackle events that can alter the course of a campaign, or empower your sworn heroes to unveil the story of your people – the choice is yours.
Will you be a ruthless conqueror or a cunning builder? A cultivated diplomat or a flesh-eating beast? Will you bring harmony back to the planet, seeking out lost legends and heroes, or will you defy the fate that drives your faction and carve a legend of your own?
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99−50% | 3.2Kreviews | 84% | #35 | $5.4M |
| $49.99 | 133ratings | 70% | Top 100 | not modelled |
Updates
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't think this is a bad game...but I do think its a bit bloated and directionless. Maybe I am missing something, but playing on Normal Difficulty on a Large Map I fail to see what the end game goal is other than what is posted on the victory screen. You don't feel like you're working towards anything other than a check box. I'm coming from playing a lot of Stellaris and CIV as my main 4X games. First issue I have is the luxury and strategic resources on the map don't feel like they provide any significant strategic value. Think back to when you play CIV and you are looking for Iron or oil on the map and if you don't have it you're trading for it because you need it to create a specific unit. It doesn't feel like that in Endless Legend 2. The resources provide a boost to your city in terms of growth or production...but that's it. There is no research involved or lore explanation related to the significance of the resource. There are so many resources all over the map that it just feels bloated and directionless. The resources don't allow you to build any new units, they only provide upgrades to existing units. I have only played as the Last Lords so far, so maybe this is different with other races. This bloat also carries over to the city building. You have cities with districts which have visual indication of their construction and all of that looks nice. But then on top of that you have what seems like an endless menu of "improvements" to the cities which are just boosters to the resources which are researched on the very bloated tech tree. You have many pages of tech and they all just blend together especially since a significant amount of this 'tech' is just giving you an improvement unlock on your city. There doesn't seem to be much strategy involved here. Just pick the improvement you want for more production, dust or science. It gets boring fast. The Necrophage AI provides an early game threat, but once you eliminate them the rest of the game is just clicking next turn over and over waiting for something to happen and nothing really ever does. You have some random mission pop ups, but these also feel underwhelming in terms of rewards. The map expands with each tidefall which looks awesome, but then you're just exploring the map for some late game resources to meet a victory condition...just checking a box. Again I'm making a comparison to CIV or Stellaris where the resources you find dictate the path you take into endgame. I love how the world looks, the music, the sound, the combat is serviceable...but I just feel like its missing a motivation to see your race survive. I'm sure multiplayer is different...but again wouldn't I want to trade with someone else on the map or kill them to get my hands on some oil or uranium so I can build that cool unit? What is disappointing is that with 4X games you don't realize the disappointment until many hours into your playthroughs of learning the game, so then you can't get a refund since you're well over the two hour mark. I am not sure how the reviews are Very Positive. I watched a lot of videos on this game and people are generally positive but I'm wondering...are you guys thinking about the resources at all or just playing on max difficulty to feel threats? Maybe this will all change in two weeks on full launch? I will be checking on 1.0 to see what has changed. But I just think the tech tree and resources need to be streamlined or made into something significant. Also get rid of the 500 different city improvements. That just seems like lazy design. Shouldn't it just be about the districts and your placement of them?
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Same day: best AU #10, worst KR #63 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +4 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This has the potential to become my favorite 4X game on steam. The Devs respond to feedback on platforms where their game is discussed and they're making incremental changes to test the waters as it's still in early access. It really just needs a bit of polishing, some diplomacy changes, more races to play as, and some more options for customization and it's golden. Potential rating: 10/10 Current rating: 7.5/10
Game is just nowhere near done. Only three map types, balance all over the place, etc. etc. Give it five years.
Классная игрушка, внебрачный сын Цивы и Героев :D Однозначно рекомендую
This is somehow not fun. Characters and empires are not interesting. Quests are just ubisoft sandbox busywork. Noise and icons.
Aside from the braindead AI, the game is a worthy carrier of the "2" and is a great sequel to Endless Legend. Loved the first game, the second one breathes new life to the franchise. Quite a few visual bugs, however. Like when you reach endgame, your biggest cities might become invisible--but they're still there. Just invisible.
Game seems pretty cool; definitely got EL1 vibes going for it. Looking forward to having the game out of early access, with a range of improvements and depth to truly make it a worthy successor.
Overheats my not that toastery machine within seconds of being run, runs the fans at near max speed and settings do nothing to help this. I only have negative things to say about that and none of them are legible on steam.
I think that this game has a lot of potential is actually fun. i am excited for the 1.0 update to go live so i can expirence the new changes
It appears that I can not write a review about this game. Its a slog and a big disappointment in so many ways.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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