
Decades after the events of ENDER LILIES, Homunculi — sorrowful, artificial life forms — roam the land. In this dark fantasy Metroidvania, face formidable enemies and explore a bewitching post-apocalyptic world. Humans and Homunculi — what awaits at the end of the quest for their salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 9 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Set in the Land of Fumes, this prosperous magical superpower is home to vast quantities of magical resources lurking underneath the surface. In hopes of advancing their kingdom's development, artificial life forms known as Homunculi came into being. Regrettably, toxic Fumes from the underground drove the Homunculi to madness, turning them into feral monsters.
You play as Lilac, an "Attuner" who possesses the power to save the Homunculi. Upon waking, you find yourself in a laboratory deep in the underground. There, you will become acquainted with the Homunculi closely involved in the kingdom's downfall. Together with the Homunculi, set out in search of your lost memories and precious friends in the Land of Fumes. Follow the journey of destruction and rebirth in a post-apocalyptic world, decades after the disastrous Rain of Death.
ENDER MAGNOLIA is a dark fantasy 2D side-scrolling action RPG where you venture through the desolate Land of Fumes trying to save both humans and Homunculi. At the forefront of magical and mechanical development, the kingdom comprises of a hierarchical societal structure. Here, you'll come across abandoned cities, discover laboratories oozing with heinous mysteries, a grand Sorcerer's Academy, colossal factories, and much more. The hauntingly beautiful yet gruesome world of ENDER MAGNOLIA will unfold before you.
Journey with Homunculi and help those who have lost their minds to the Fumes. Fight fearsome, powerful enemies, purify their souls, and rally your companions. Who will you save at the end of your quest — humans or Homunculi?
■ Experience the revamped battle system that elevates your gameplay and exploration beyond that of ENDER LILIES.
・Explore the mesmerizing yet grim world at your own pace and take on menacing enemies with the help of your companions.
・Find your battle style using 30 different unique skills acquired from your companions.
・Collect and upgrade loads of equipment, relics, and items.
・Featuring new difficulty levels, you can choose to have a challenging experience or enjoy the gripping storyline at your leisure.
■ Gorgeous 2D art, animation, and music all come together to create a whimsical world.
・Humans and Homunculi live together in the kingdom known as the Land of Fumes.
・Venture out, get to know people, and help one another while unraveling the mysteries of the world.
・Witness poignant cutscenes and enhanced character interactions with your companions.
After lending their sweet and somber music to ENDER LILIES, 'Mili' is back with new compositions that bring the mysterious world of ENDER MAGNOLIA to life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 18.8Kreviews | 95% | — | $9.7M |
| $24.99 | 7.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent sequel that builds on everything the first game has already established. Lilac felt better to control and fight with, the art and graphics were of higher quality with more detail compared to the prior and the additional progression systems and gear also felt great to tinker around with. Probably personal preference but I think the less variety in the skills was a tiny bit disappointing. Also the story definitely was better paced or shared in the first.
Игра хорошая, но довольно короткая, но рекомендую ознакомиться с первой частью чтобы вникнуть в лор красивых цветочков.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
正如大多数评价一样,整体感受不如前作,虽然把前作中那坑爹的地图给进行了改进,变得更加清晰明了,但不得不说深红森林和魔法学院那屎一般的传送设计简直就是极差的体验,设计元素固然不错,但搞得太复杂了,消磨人耐心,完全没有带来好的体验;另外受击没有无敌的判定也是异常坑爹,小怪的连击都能一下秒掉你。同类型游戏里的画面和音乐算是优秀的,但确实前作珠玉在前,这作能明显感受到开发团队想要做好及优化的倾向,但确实过犹不及,堆料过头反而起了反效果。
ender goatnolia
第一眼卖相一般的大作了。~学习版后来补票。 游戏系统挺有意思的,CD流、高频率输出、高爆发输出、自动输出流派很多,可以混搭,打起来很有意思。地图超级无敌霹雳大,在没有垃圾跑图的前提下差不多能打20个小时左右,很不错。交互拉满……不看攻略完全不影响游戏体验,交互体验拉满,比起很多所谓的看了攻略D级难度,不看攻略各种恶心的S的硬核银河城好多了。 唯一的缺点是BOSS战难度偏低,实际上难度低的原因一个是①BOSS门口的存档点,大幅降低了试错的时间成本,更容易和BOSS战斗试装备和技能战斗;②就是数值偏低,实际很多BOSS我都是数值碾压过去的,都没有机会和BOSS做交互(其实把BOSS的伤害提高,降低容错就会好不少)。 我觉得探索的难度刚好合适,不高不低,BOSS的数值偏低:如果能把一周目的探索作为普通难度;BOSS作为困难难度我觉得体验会更好,也更容易有记忆点。 这个和剑星是一样的,很多人说剑星难度低就是一周目开的普通模式,普通模式BOSS又太简单了,困难模式在大地图的叠怪之前容错太低,会有答大幅的挫败感;所以我玩剑星一周目的时候探索大地图我就开普通;打一本道和BOSS就切困难乐趣就多了很多。 (PS:困难不是为了装逼,降低容错才更容易和BOSS有交互,就像打格斗游戏一样--实力接近才有意思,虐菜几次还好,多了就没意思了)这可能也是这个游戏记忆点不强的原因吧?(其实1代我感觉也是这样……好作品,但是记忆点不多-更多的是虐心的剧情作为记忆点的。)
es un juego corto, con buena banda sonora, dale una oportunidad
듀얼 센스 패드로 플레이 초회 엔딩 + 맵 100% 까지 20시간 뉴게임 + 회차 진행 및 보스 러쉬, 상점 구매 & 강화 마무리까지 37시간에서 종료에서 작성 엔더 릴리즈 이후 메그놀리아를 한 평가가 들어 있습니다. ==================================================== 엔더 시리즈는 메트로베니아 장르 작품 중 정말 쉽게 플레이 할 수 있는 게임이라고 생각합니다. 메트로베니아의 정석이라고 할 수 있는 맵 탐방의 능력 해금과 숨겨진 공간 같은 탐험을 너무 어렵지 않게 체험 할 수 있게 짜여 있습니다. 그리고 후속작 이라는 이름에 맞게 전체적인 편의성도 개선되어 메트로베니아를 해볼까 하는 사람들에게 추천을 합니다. 전투 측면에서도 능력을 어떻게 세팅 하나에 따라 근거리 & 원거리, 수동&자동으로 원하는 방향으로 플레이도 가능합니다. 단, 이런 점들이 메트로베니아를 다수 접한 사람들에겐 조금 아쉽게 다가 올 수 있습니다. 너무 쉽다고 느낄 수도 있고 플레이 타임이 아쉽다고 느낄수도 있다고 생각합니다. 그래도 미려한 그래픽, 게임에 맞는 잔잔한 OST, 불편하지 않은 조작감 등 잘 만든 수작 게임이 맞습니다. ==================================================== 개인적으로 느낀 단점이라면 스토리 부분이 엔더 릴리즈에 비해 아쉽다는 점과 (노트, 힌트, 컷씬으로 유추 할 수 있는 스토리 라인이 전작 보단 부족하다고 느꼈습니다.) 뉴게임+ 에서 추가되는 점이 적들 패턴 추가(적음), 추가로 할 수 있는 것이 보스 러쉬 뿐이라는 점이 있네요. (강화++도 유품 쪽만 있고 장비 & 스킬 쪽은 없어서 부족함을 느꼈습니다.)
美术和氛围感都挺不错,挺细腻的一个游戏。
I loved the interconnectivity with Ender Lilies so much, I knew this game would have some kind of lore tie-ins but I didn't expect the breadth of it nor how compelled I was reading every page I found. First session of playing I was a bit confused at the amount of movement tech they throw at you almost immediately, I was already swimming and double jumping which then led into long-dashing and ground slams. But by the mid-game I started getting more flow between the upgraded/advanced bits that felt better paced out to me, and the power curve on how much you can take vs how much you can dish out was definitely requiring more thought than just combo spamming things to death. First frustrations with bosses was fine, they were tough to read but not impossible and can be figured easily with multiple attempts if not just done first try. There was only one singular hidden item that I had to actively Google search to solve and it was definitely not a fault of my own as it was essentially a pixel-perfect positioning just to nail it. As before in Ender Lilies, I loved the endings and having Mili for the OST fit so well in a world of somber disrepair and magical inflections. Will definitely be doing the wrap-up grind to get money for the final two shopping achievements for 100%.
十分优秀的作品,补个票下回来再玩一遍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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