
Decades after the events of ENDER LILIES, Homunculi — sorrowful, artificial life forms — roam the land. In this dark fantasy Metroidvania, face formidable enemies and explore a bewitching post-apocalyptic world. Humans and Homunculi — what awaits at the end of the quest for their salvation?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Set in the Land of Fumes, this prosperous magical superpower is home to vast quantities of magical resources lurking underneath the surface. In hopes of advancing their kingdom's development, artificial life forms known as Homunculi came into being. Regrettably, toxic Fumes from the underground drove the Homunculi to madness, turning them into feral monsters.
You play as Lilac, an "Attuner" who possesses the power to save the Homunculi. Upon waking, you find yourself in a laboratory deep in the underground. There, you will become acquainted with the Homunculi closely involved in the kingdom's downfall. Together with the Homunculi, set out in search of your lost memories and precious friends in the Land of Fumes. Follow the journey of destruction and rebirth in a post-apocalyptic world, decades after the disastrous Rain of Death.
ENDER MAGNOLIA is a dark fantasy 2D side-scrolling action RPG where you venture through the desolate Land of Fumes trying to save both humans and Homunculi. At the forefront of magical and mechanical development, the kingdom comprises of a hierarchical societal structure. Here, you'll come across abandoned cities, discover laboratories oozing with heinous mysteries, a grand Sorcerer's Academy, colossal factories, and much more. The hauntingly beautiful yet gruesome world of ENDER MAGNOLIA will unfold before you.
Journey with Homunculi and help those who have lost their minds to the Fumes. Fight fearsome, powerful enemies, purify their souls, and rally your companions. Who will you save at the end of your quest — humans or Homunculi?
■ Experience the revamped battle system that elevates your gameplay and exploration beyond that of ENDER LILIES.
・Explore the mesmerizing yet grim world at your own pace and take on menacing enemies with the help of your companions.
・Find your battle style using 30 different unique skills acquired from your companions.
・Collect and upgrade loads of equipment, relics, and items.
・Featuring new difficulty levels, you can choose to have a challenging experience or enjoy the gripping storyline at your leisure.
■ Gorgeous 2D art, animation, and music all come together to create a whimsical world.
・Humans and Homunculi live together in the kingdom known as the Land of Fumes.
・Venture out, get to know people, and help one another while unraveling the mysteries of the world.
・Witness poignant cutscenes and enhanced character interactions with your companions.
After lending their sweet and somber music to ENDER LILIES, 'Mili' is back with new compositions that bring the mysterious world of ENDER MAGNOLIA to life.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.74−45% | 18.8Kreviews | 95% | — | $9.7M |
| $24.99 | 7.1Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1116 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Опг стало меньше, но зато эффективнее! Лично я всю игру проходил с Нолой, Цепным Зверем, Линком и Йорваном. Иногда использовал Хути и Седьмого. Остальные, такое ощущение, что появляются куда позже того момента, когда могут быть полезны. Разве что Роне можно найти применение, поскольку многие боссы не особо любят двигаться, но её спрайт перекрывает атаки боссов, что идёт явно не на руку. Финальный босс концовки Б сложен не своими атаками, а дебафом, который можно сбить только рывками из стороны в сторону, что в четвёртой фазе делать категорически нельзя. И получается, что, если дебаф получен, ты почти гарантированно потеряешь большую часть здоровья А в целом, игра сильно выросла на фоне первой части, и является одним из лучших представителей жанра. Особенно порадовала музыка. Она стала соответствовать ритму боссфайта, чем музыка из первой части редко могла похвастаться. Ещё хочется похвалить персонажей (всех, кроме Лушах - она бесит). Нововведение с диалогами между юнитами здорово раскрывает характеры персонажей. Цепной зверь теперь один из моих любимейших персонажей в играх в принципе
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 6.57/day in the week to Aug 9 → 7.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
个人感觉战斗系统的性能和手感要高于前作,跑图bgm是延续了前作的高水准,boss战bgm可能有点不算很契合,但也还好。比起前作最大的不足可能是剧情上有些欠缺。总的来说,在近几年类银战恶魔城里算很不错的作品了
Juegazo, expande lo que hizo el primero con una jugabilidad más cómoda. Todos los objetos que te encuentras te sirven, premia muchísimo la exploración además de pulir varios sistemas. Y la forma en que narra su historia es conmovedora, le agarras estima a todos los personajes y te quedas pendiente de lo que va a pasar. Ojalá se vuelva más conocido, como la primera entrega de la saga al menos, porque lo merece.
Una gran segunda parte, una gran banda sonora que se disfruta mientras juegas y y un sistema de juego atractivo.
Just beat the game on all endings, and it is amazing. It's technically a sequel to Ender Lilies (also an amazing game), but is could just be a stand-alone game. It borrows lore, but explains and changes it to suit the game. Overall I'd say it's better than Ender Lilies in almost every way, but I think I still prefer the aesthetic of Lilies. Subjectively I'd give the game a 9/10, it has a great story, good lore, amazing level design, a soundtrack you could not rip me away from with an infinite amount of warm & fresh garlic bread, and engaging puzzles and gameplay. Objectively, I'd still put it around a 7.5-8, the backtracking, certain boss fights, and story aren't suitable to everyone, but I'm more than happy to ignore that in the face of the amazing overall experience. Do yourself a favor and play this with controller, it's not built for m&k.
Decent step up from the previous game, the combat is improved but not as much as i'd hoped. The game's level design is still top notch, the secrets are well placed that they're hidden but not impossibly hidden. The game length is decent, I 100% the game (except the land of origin) with all achievements and clocked in at 18 hours which is perfect for me. The achievements aren't too tedious either, I think if I started breaking objects earlier I would not have had to do like an hour of farming for the 100% but I think that's reasonable enough. Monster design were creative though some of the enemies are annoying to deal with, having a lot of multi-hit attacks that deal too high of a damage given the amount of times they hit Bosses are quite cool too, my only gripe is the difficulty relies too much on making them hit hard as hell instead of mixups and pacing. I also think that the final boss here is a step down to the final boss in the previous game in terms of spectacle but this one's more fun in terms of gameplay. Overall its a decent metroidvania with some dark themes and lore, the setting is very interesting too. I'd gladly recommend this to anyone looking for more good quality metroidvania.
Grande jogo. O primeiro já era bom, esse parece que veio pra evoluir em tudo que o primeiro fez. Soundtrack maravilhosa como sempre (Mili nunca erra), arte fenomenal e personagens envolventes. Tudo que eu senti falta no primeiro, eles foram lá e concretizaram nessa sequência. Vale muito a pena pra quem gosta de metroidvania, mesmo se não tiver jogado o Ender Lillies antes.
前作よりさらに快適に遊びやすくなったため これから死にゲー・メトロイドヴァニア系を遊びたい方にはかなりおすすめできる作品 特にマップがかなり見やすくアイテム探索が非常にやりやすくなったとこと 主人公の機動性やジャスガ時の恩恵が大きくなるアイテムなど 動かしていて楽しいのはこの作品の大きな利点だと感じる そして前作と変わらずグラフィック・BGMの美しさは最高 その世界に引き込まれそうな美麗なグラフィックと音楽は今作も健在 そして今作の主人公は結構しゃべるので 人により好みが分かれるが 前作の寡黙な少女の探索より孤独感は薄いかもしれない ここからは惜しいと思う点 前作と比べストーリーがいまいち分かりづらいところが難点 誰がどの陣営に属していてどういった考えをもって行動していたのか、 それらが前作と比べかなりわかりずらいイメージがあります。 前作はボス撃破後のムービーで大まかな人となりが把握できて そのあとに探索で出てくるメモで詳細がわかる使用でしたが 今作はそもそもそ撃破後ムービーを見ても情報不足メモ見ても情報不足 結局このキャラは何のためにこんなことしたの? といった疑問を残しながら次のマップを探索するので 世界観をしっかり理解していきたい方には不向きかもしれない さらに戦闘システムは前作は3×2の6スキル使えることに対して 今作は4スキルしか使えないことは前作経験者にとっては 評価が厳しくなるポイントかもしれない しかし装備項目を多くし拡張性を広くした点はかなり良かったと思う 前作と比較してストーリーや戦闘システムに不満を持つ人も多いと思うが 一番最初に書いたように初心者にはかなり遊びやすい作品なので ぜひ購入を検討してほしいと思う 前作を遊んでいない状態でも問題なく楽しめるが ストーリーの理解度を深めるためにも前作を遊んでから今作を遊んだほうが より楽しめると思う。
걸작 매트로배니아, 엔더 매그놀리아입니다. 엔더 릴리스의 후속작인데, 엄청난 게 나와버렸네요. 감히 이야기를 해보자면, 현존하는 매트로배니아 게임중에 이것보다 확실히 낫다고 할 수 있는 게임은 없다고 생각할 정도로 잘 만들어진 게임입니다. 먼저 이쪽 장르에서 터부시 되었던 플레이 가이드, 맵 가이드가 비교 대상이 없을 정도로 너무나 훌륭합니다. 엄청나게 방대한 세계 덕분에 탐험하는 맛도 충분하며 적들의 패턴도 다양하니 전투도 재미있습니다. 스토리의 아쉬움과 후반부 날먹이 좀 아쉽지만, 이건 문제도 안 될 정도로 다른 장점들이 압도합니다. 정말 좋은 게임 플레이 했다는 만족감이 상당하며, 이정도라면 후속작은 할인 안 할 때 사도 되겠다 생각 들 정도입니다. 재미있게 잘 했네요.
Where Ender Lilies was very medieval in its setting, Ender Magnolia casts us into the far distant future where technology is quite sci-fi, but magic still present in the world (a different location than the setting of the first game). Mechanically the sequel is very much similar to Ender Lilies; your protagonist does not herself fight but rather the protectors you encounter along the way. The map is much improved from Ender Lilies, showing actual detail of the game world and anything you've come across but couldn't pick up or open at the time (like barriers that you lacked the ability to break, etc). The art design and music also feel like a direct continuation from the first game. I 100% completed Ender Lilies; as for Ender Magnolia, I got all achievements but quit before buying or upgrading everything from the shop, or before buying all the art gallery items. I just couldn't be bothered to mindlessly grind currency for things that aren't required for all achievements. I don't like games that make it hard to unlock everything by the end of a normal playthrough. The only other thing I disliked was the dialogue. I personally found the story less engaging than Ender Lilies and I really didn't care at all about the NPC dialogue at rest points. At least it can be skipped.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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