
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2607 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best games I've played.
el juego es literalmente una obra maestra. dicho eso NO pude terminarlo porque me recontrarompió las pelotas no poder ganarle al enemigo final, y la dinámica esa de lucha con varios enemigos durante el juego, me pareció agotadora, porque no te ofrece la opción de saltearlo después de varias veces de fallar, aún cuando podés, hasta donde entendí, saltearte la pelea haciendo algo previo. pero si ya empezaste la pelea con alguno NO podes saltearla. excepto que hayas guardado partida antes de eso por alguna razón. a mi personalmente esto de las peleas me arruinó casi completamente la experiencia del juego. es algo que me parece innecesariamente agotador para quienes no disfrutamos de esa dinámica, que aunque entiendo que participa como parte de todo lo demás haciendo remembranza de los 90s 2000, no es suficientemente principal o indispensable como para que se le de ese nivel de relevancia a efectivamente completar la pelea. me parece algo muy simple que cambia todo. así que no califico este juego como negativo porque me parece una pena absoluta por lo genial que es en el aspecto global, pero realmente ese detalle, que no es un detalle en realidad, me arruinó en un 50% el juego, y es mucho. sobre todo por no poder lograrlo con el último y rendirme después de mil intentos que arruinaron completamente la experiencia y no hicieron que valga la pena.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 5K | 92% | $10.79 | |
| $2M | 4.7K | 82% | $11.99 | |
| $2M | 4.9K | 90% | $19.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $2M | 3.4K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.8K | 591 | 90% | $12.49 | |
| $11.6K | 65 | 92% | $9.99 | |
| $1.7K | 19 | 100% | $5.99 | |
| — | 0 | — | — | |
| $41 | 1 | 100% | $2.99 |
Latest in each market: best AU #90, worst US #95 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i think this might be the best game ever.
Amazing amount of detail and love put into this one. Worth the price, whatever it is. Scary though! Be warned.
Good very good
Core memory obtained. Video game pillar has been built. I love you Andyland.
This game, this wonderful creation from Andyland, is probably one of the few games that'll latch onto my brain for a good long while. Each ending hurt me in different beautiful ways and the means of playing through each time was so delightful. I hope this game will matter to others the way it matters to me, and Andyland thank you, thank everyone who helped bring this game to life for all of us to experience.
Just beat the game, it was awesome ngl, this game is worth the amount of time you put in to it, and I do hope that the person who made this game does well in life :D
Very recently just 100%, I didn't do things in the typical order due to my curiosity, but that made the 100% experience all the more impactful. This game made us cry a lot, especially as we got closer and closer to finishing the last ending we needed (which was ending A) and just, wow. It was silly in all the right ways, the art, the characters, all things that I found to be very fitting from Andyland as I watched his stuff for years being excited for this game. It was worth the wait. If I lose all my memories of playing this game, I would play it again and 100% all over again because it's that impactful n meaningful to me.
A delightful, sardonic, sometimes-somber and often-jocular romp full of catchy tunes, hand-tailored graphics, and quirky characters. Would recommend. Runs perfectly on Linux with Proton.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.