
Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
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Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 2586 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
weird, fun, interesting, funny, unnerving, oddly cozy at times, and I could go on. it contains and instills every human emotion. its fantastic and also I would die for mellow.
incredibly unique and gripping, not at all afraid to lean into its niche, absolutely peak
This game was so weird. I loved it.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.5K | 93% | $24.99 | |
| $2M | 5K | 92% | $10.79 | |
| $2M | 4.7K | 82% | $11.99 | |
| $2M | 4.9K | 90% | $19.99 | |
| $2M | 3.7K | 89% | $24.99 | |
| $2M | 3.4K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $167.8K | 591 | 90% | $12.49 | |
| $5.1K | 45 | 93% | $9.99 | |
| $1.7K | 19 | 100% | $5.99 | |
| — | 0 | — | — | |
| $0 | 0 | 100% | $2.99 |
Latest in each market: best AU #90, worst US #95 · 4 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Genuinely the best point and click game I've played in a long time. Fun puzzles, locations, characters, catchy music, etc. It has a good implementation of an otherwise abandoned old-school sort of "edutainment" theming (where if something in the environment isn't for a puzzle, it's at least going to try to entertain you with some kind of animation if you click it). Even the items are this way in many cases (allowing you to pointlessly show them all to various NPC's for reactions, minus a few that strangely have no reaction at all). Combat isn't bad either, and is thankfully not only simple, but almost entirely avoidable for most of the game if you aren't good at it — or don't like it. I'd say it's a good length for the price too (or at least it was for me), with I'd say 10-12 hours for a first playthrough. The only things I would criticize relate entirely to optional content, so I'll be vague; there are some of the more out of the way optional puzzles that require external-game info or tools (like morse-code translation or audio tools, which is not uncommon), and I hate it when games require that. That, and those "specific" puzzles also sometimes have a bit of nonsense logic like the older/worse point and click games (which thankfully doesn't apply to any of the main/required puzzles) The saving grace there is that the external logic moments are usually very obvious, and the nonsense logic can eventually be trial-and-errored to some degree (without backtracking as the puzzle is self contained), to the point where I managed to get all of them done on my first playthrough anyway (even if two of them were a bit frustrating). Also, one fight in the game can't be avoided for a certain puzzle set, and it's likely the hardest in the game, so those slower on the reflexes may find that problematic. Otherwise, I solidly recommend this. It's probably one of the most competently made point and click adventure games I've played through.
This game ♥♥♥♥♥♥♥ rocks. Try out the free demo and if you enjoy what you see then the game's worth grabbing. That simple.
애니메이션 재밌게 보다가 게임 나왔다길래 해봤는데 너무 재밌어요
a piece of marshmellow goes on an "adventure time" type of adventure to faces horrors and cuties, you love to see it folks (loved it, the story had almost an undertale vibe to it in regards to how it made me feel and how capttivated/invested i was in all the characters. the combat was also perfect even for a player who doesnt do much combat in games like me lol)
Mi aspettavo che il gioco mi piacesse. Non mi aspettavo che mi piacesse così tanto da rimanerci incollato in ogni momento libero. Mi ha fatto venire voglia di completarlo al 100% e, invece di trasformarsi nella solita noia, ogni achievement mi ha portato a scoprire quanto il gioco avesse ancora da offrire. Ho trovato tantissime cose che mi ero perso, nonostante sia generalmente molto attento ai dettagli, facendomi provare uno stupore non indifferente. E chissà quante altre ne restano da scoprire, pur avendo ottenuto tutti gli achievement. Davvero uno dei migliori giochi a cui abbia giocato negli ultimi anni. I tempi horror e comici sono sempre azzeccati. Il gioco detta il proprio ritmo e non lo spezza mai nei momenti sbagliati. 10/10.
The most beautiful webpage ported to steam. all of the fun interactebles remind me of browsing a site with the exact same thing. even when stuck on a puzzle its always nice to talk to the locals. even when nothing is there.
I love the point and click style of this game and how it visually resembles old 90s computer games. It's a very well made surreal, funny, and scary game that just feels very charming to me.
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