
A tactical sci-fi RPG set in an alternative 1970's, where an enormous and inexplicable artifact –the Dome– is discovered in a remote desert. Fight enemies, explore the anomalous wasteland, level up your character, join one of the forces in the ruined world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 18 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 77% | — | $3.8M |
| $2.99−90% | 367ratings | 72% | #234 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super boring game I can not bring my self to compleat let alone do anything more then give it a bad review game sucks ass weak story trash guns trash charicter creater and it forces you to loss power armor instead of every other game on this world that lets you keep it once you find it naaa trash idea
There's an incredibly frustrating radiation bug that appears midgame. If you don't keep your saves properly organized, you'll end up stuck in a mess of your own making. The bug caused 2 instances of level 3 radiation sickness, permanently draining all my attributes with no way to heal it, even with a med station.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game was really fun and immersive. I did 3 play throughs. I put 103 hours into this game. Similar to Divinity Sin, Atom RPG, wastelands etc. If you like games where you're not class locked. This is the game for you.
Elbette, işte Encased hakkında detaylı bir inceleme: Encased, alternatif bir 1970'ler dünyasında geçen taktiksel bir bilim kurgu rol yapma oyunudur. Oyun, uzak bir çölde keşfedilen devasa ve açıklanamayan bir artefakt olan Dome'un etrafında dönüyor. Oyuncular, karakterlerini seviye atlatırken, düşmanlarla savaşırken, anomali dolu harabe dünyasını keşfederken ve yıkılmış dünyadaki hayatta kalmışlardan oluşan birinden birine katılarak oyun seçeneklerini keşfederken eyleme katılıyorlar. CRONUS Corporation'ın beş kanadından birine kaydolarak, her birinin kendi özellikleri, mekaniği ve oyun seçenekleri olan bir maceraya atılıyorlar ve benzersiz artefaktların peşinde bir Dome'un içine tek yönlü bir yolculuğa çıkıyorlar, radyasyondan, anormalliklerden ve size zarar vermeye çalışan birçok yaratıktan kaçınıyorlar. Sıradan bir şirket çalışanı olarak başlayabilirsiniz ancak sonunda 'Olay' olarak bilinen felaket öncesi, sırası ve sonrasında gerçekleşen olayların arkasındaki itici güç olacaksınız. El işçiliği, savaş, müzakere; Hayatta kalmak istiyorsanız tüm zekanıza ihtiyacınız olacak. Temelleri öğrendikten sonra, zenginliklerle dolu ve tehlikelerle dolu bir açık dünyaya atılırsınız. Eski yollar yok oldu ve yerine, Dome'un altındaki yıkık manzarayı kontrol etmek için rekabet eden altı güçlü fraksiyon yükseldi. Onlar müttefik mi yoksa düşman mı olacak? Bu seçim ve Dome'un geleceği sizin ellerinizde. Dome'un altında herkes sizin dostunuz değil; aksine tam tersi. Akıllı ve sevimli bir karakter (yüksek bir karizma puanına sahip) belki de işlerden konuşarak kurtulabilirsiniz. Ancak daha olası olarak biraz aşırı şiddet zamanı gelmiştir. Ve bu silahlar demektir; bir sürü silah. Ve seçenek sıkıntısı yok: yüksek teknolojili ışın silahlarından sağlam bir yumruğa kadar, düşman bir grup düşmanı düşürmenin bir sürü yolu vardır. Tabii ki, bir barış yanlısı olabilir ve öldürücü olmayan güç kullanabilirsiniz, ama bu başka bir hikaye... Düşmanca ve affetmeyen dünya yalnız bir yer olabilir; o zaman niçin benzer düşünen insanlarla takım olup zorluklarla birlikte yüzleşmeyesiniz. Dağ gibi yapılmış sert suçlulardan veya gölgede bir geçmişe sahip bilim adamlarına kadar, birlikte yolculuk edebileceğiniz birçok farklı potansiyel arkadaş vardır, her biri kendi benzersiz kişiliği ve yetenekleriyle doludur. Ya da sadece "Yalnız Kurt" olabilir ve her şeyle yalnız yüzleşebilirsiniz; kolay bir yol değil ama bu yolu isterseniz oynamanız da mümkün. Encased, çeşitli seçeneklerle doludur: Hangi tür karakter olacağınız, hangi kanada katılacağınız ve ne kadar onurlu biri olduğunuz. Hangi ekipmanı alacaksınız? Nasıl savaşacaksınız? Daha iyi silahlar veya zırhlar mı üreteceksiniz? Ve bu durmaz. Hayatları dengeleyecek ve kimin hayatta kalacağına ve kimin yok olacağına karar vereceksiniz. Ve her kararınız hikayeyi ve oyun deneyiminizi etkileyecek. Hayatta kalmanın kolay olmayacağını hiç kimse dememişti...
It just feels unfinished i enjoyed it despite its flaws but they start to grow more and more the more you play the game and there's only 2 acts no final boss no final confrontation it feels unfinished and not fully thought out half the side quest end up being main quest and the few times the game could give you interesting choices they don't. Everything feels likes its a dollar short of being good and just leave you wanting more but the problem is there is no more.
NOT FULLY ENGLISH! If you're playing in another language perhaps you'll be able to play fully, but although this game claims to be available in English, it is not. There are only some things in English, there are still plenty NOT translated. So unless you want to manually translate a lot of the game to try and understand how to play, refrain from purchasing this game. I would love to play this game and may try to purchase it again when it is truly available in English. I just don't know how I would be able to know or trust that they would have it done as they've already lied about it being fully available in English, and the forums say the devs are not responding to the claims, which is a huge red flag. I am willing to be shown it has been fixed and try again and change my review to positive, but until then... fail.
The game ticked almost every box in my wishlist for a modern isometric RPG: variability, freedom of actions, perks and advancement of your characters, rich open world and an interesting story. I wish developers issue the second part of the story, especially given that its ending offer freedom to turn the story in every imaginable direction.
WTF, what kinda drugs were your writers snorting/injecting?
Поиграв 4 часа, меня не увлекла эта игра вообще, остановился на второй точке карты (где парковка и канализация), зачистив локацию от турелей, я понял, что мне не интересно в это играть: не по истории, не по боевым механикам и боем в целом. Я полюбил пошаговые игры с недавнего времени и начал потихоньку проходить всё самое топовое. Если сравнивать эту игру с Wasteland 2 или 3 как пример(потому что сеттинг такой же), завлечение игроков в игре происходит с первых минут подачей истории. Тут же порой в голове вопрос возникает -а зачем это сделали вообще в квесте? Как пример это пикник. К чему это? Зачем это? На что это влияет? Выглядит максимально нелепо и решительно не понятно. У игры есть жирные минусы, которые оттолкнули меня окончательно. -Озвучка диктора (ГМ). Я глубоко уважаю Пётра Иващенко за его чудесный голос и творчество, но кто додумался его поставить на озвучку диктором(ГМ) сюда, его голос в атмосфере Купола вообще не в тему. Я будто смотрю "Криминальная Россия" в 90х годах, не хватает фирменной музыки сзади. Ок, вы решили что это хорошая идея, принимаем, но нахрена тогда в некоторых событиях, диктором(ГМ) становится вообще другой мужской голос, который озвучивает сразу: и диктора, и муж. пол, и жен. пол. Ч считаю, что такие игры берут как раз атмосферой, голоса и музыка это огромный кусок погружения в игру. -Лут. Мне 30-40% попадались ящики и починка, где проверка характеристик очень высокая , то есть мне придётся когда то вернуться (потому что я пылесошу всё на локациях) ради этих коробок, зачем так сделали? Я понимаю 2-3 коробки поставить, но когда это 40%, то понимаешь что разрабы искусственно затягивают прохождение. Играя в другие пошаговые, я не заметил такого, там происходит всё плавно, в этой игре же как по мне сделали только хуже. -Карта мира. Максимально неудобная, ищешь себя среди одинаковых для глаза значков. Бой. Бой вот я вообще не ощутил в этой игре, он просто никакой. Не было ни какого интереса и чувства азарта (хоть я играл на харкоре), просто передвижение на 1 клетку туда сюда и пострелушки пиу-пиу. Я как и во всех играх думал, что всякие ящики, мусорные баки и т.д. являются само собой разумеющимся укрытием, как бы не так, прошивали через текстуры. Купил по скидке в 1к Тенге, даже этих денег жалко(про 10к Тенге без скидки это вообще забей), думал хотя бы 1 акт добью (потому что пишут, что он самый нормальный, потом идёт бред и скукота), но даже в начале игра не увлекла своей историей. Прошу заметить что я ничего не писал про графику, мне она тут нравится, да и не в графике дело в таких играх, а озвучка, диалоги, истории, переживания за героев, понятная мотивация. Тут я этого не нашёл к сожалению. Некоторые пишут в отзывах-Ладно уж, бюджет маленький простительно. А я думаю нет, не простительно, лучше бы на графике сэкономили, но сделали историю более увлекательной. Есть десятки игр с графикой намного хуже, но игра увлекает сразу, что не замечаешь как время бежит. Если прям совсем не во что поиграть, лучше идите погуляйте на улицу, советовать эту игру я не буду точно.
Yes, good game. I retired from playing doo doo butt ass FPS games to play this game. My wife loves me now, my kids look up to me, and the neighbors want me at their BBQ's. This game is amazing! It checks all the boxes and stopped me from checking my wife. I'm love her more than anything now. Thanks Devs, thanks John McClain, and most importantly, thank you Junkertown for electing me mayor
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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