
Take control of your own starship and blaze your trail in an ever-changing galaxy. Master the arts of combat, mining and trade or venture out into the unknown across a 1:1 scale universe.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.14/day in the week to Aug 26 → 18/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Discover the next chapter of the legendary Elite saga. Elite Dangerous is the definitive massively multiplayer space epic, bringing gaming’s original 1984 open world adventure to the modern generation with a seamless, connected galaxy, a player‑shaped evolving narrative, and the entire Milky Way recreated at full galactic scale.
Against this vast backdrop, take to the stars in your own starship and do whatever it takes to survive in an ever-changing futuristic galactic sandbox. Acquire wealth and power, develop your skills and knowledge, and earn the right to stand tall among the ranks of the iconic Elite.
In an age of galactic superpowers and interstellar war, your story influences the connected experience and handcrafted evolving narrative. From discovering new worlds, to exhilarating space combat and a fully-realised economy for trade, the galaxy is waiting.

The 400-billion star systems of the Milky Way form the vast and dynamic stage for Elite Dangerous' open-ended gameplay. Constructed using real astronomical data, the stars, planets, moons, asteroid belts, and black holes of our galaxy are rendered at true galactic scale. Chart a course through star systems never before visited by other Commanders and explore the surface of strange and unfamiliar worlds with a Surface Recon Vehicle.

Over 35 distinct spacecraft are ready for you to command, from lightweight exploration vessels to gigantic behemoths ready for battle. Build a diverse collection of ships and outfit them to match your playstyle. Customise every component, weapon and optional module to enhance and alter your ships’ capabilities.

Hunt, explore, fight, mine, smuggle and trade across the galaxy. Forge your path solo or with up to three friends in a Wing. Join a Squadron full of like-minded Commanders and share the highs and lows of your interstellar adventures together.
With the System Colonisation mechanic, the power to claim and expand your very own star systems is in your hands. Whether creating a thriving new economy, a bustling trade hub, or a new port of operations, the galaxy awaits your vision.

The Elite Dangerous galaxy revolves around players’ actions. In an age of galactic superpowers and interstellar war, every player’s personal story influences the space simulation and handcrafted, evolving narrative.
Co-operate with fellow Commanders in pivotal Community Goal events that can permanently alter the state of the galaxy, earning exclusive rewards and recognition for your contribution in the process.
Align with a galactic superpower and alter the interstellar landscape with Powerplay. Support your power or undermine a rival through a variety of means, from hacking starport advertisements to attacking gigantic Stronghold Carriers. Every contribution matters.

Experience unpredictable encounters with other players in a vast, massively multiplayer space. Experience the connected galaxy alone in Solo mode or with players across the world in Open Play, where every pilot you face could become a trusted ally or your deadliest enemy.

The universe of Elite Dangerous continues to grow and expand with new features and content. Regular major updates provide new opportunities and gameplay for you to discover and change the way you play.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 107.7Kreviews | 77% | — | $57.6M |
| $19.99 | 16.6Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1562 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
todo
tres bon jeux
i like panther clipper mark 2
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.5M | 70.1K | 86% | $39.99 | |
| $57.7M | 67.9K | 92% | $29.99 | |
| $57.2M | 47.1K | 70% | $59.99 | |
| $57M | 160.2K | 90% | $19.99 | |
| $56.9M | 41.8K | 96% | $34.99 | |
| $58.6M | 134.5K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $397.2K | 446 | 83% | $24.99 | |
| $1.6M | 3K | 68% | $14.99 | |
| $0 | 39.5K | 73% | Free | |
| $431.4M | 420.3K | 85% | $59.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6M | 8.4K | 85% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Spanish - Spain, Portuguese - Brazil*languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played elite off and on for the better part of 8 years at this point and I finally adventured outside of the bubble for the first time which is basically this games equivalent of leaving the tutorial world lmao 11/10
fun. have no headset atm but the VR was great. will have to start over to relearn as its not something to just pick up and mindlessly play
재밌어!! 근데 이 게임을 하려는 한국인들한테 몇 가지 [주-의-사-항]을 알려줄게 1. 자기가 템포가 빠른 우주게임을 원하면 옆에있는 [에버스페이스]나 하러가라고할께 엘리트 데인저러스는 본질이 시뮬레이션에 가까워, 단순히 우주선을 타고 싸우거나 무역하거나 탐사하거나가 아니야. 단순히 예를 들자면 내가 해적을 잡으면 그 성계의 해적분포가 조금씩 감소해 혼자잡으면 티가 안나지만 여러유저(몇백단위?)가 같은성계에 가서 해적을 잡잖아? 그럼 그 세력의 영향력이 점차 떨어지고 나중엔 사라져버려 완전히 사라지진 않지만 (어디서기어나오는진 모르겟지만) 영향력이 없어진다 그럴까 그렇게 무정부성계가 정-화 되버리는거지 실제로 사라진 무정부성계가 꽤 많고 2. 노가다가 재미와 적성에 안 맞으면 다른 편한 게임 하러 가버려 애초에 노가다가 적은 게임은 방치형 이나, 파워 인플레가 심한게임 이잖아 엘데에선 기대 하지마 이 게임은 기본적으로 어떤 컨텐츠 던 노가다를 깔고 들어가야 해 레벨이 아닌(물론 레벨 비슷한 랭크제나 각종 세력의 우호도가 있어서 그거에 따라 조우하는 적이나 각종 보너스가 있지만 그걸 제외하고)크레딧으로 함선을 강화하거나, 직접 재료를 주워서 함선 부품을 개조 하거나 하는 것 이니까. 3. 진입장벽이 높아 <<< 제발 좀 문구를 읽어!!!!! 이건 영어를 공부해, 사실 다 알려줘 좀 불친절 한것 같아도 다른 우주게임에 비해 좀 직관적인게 많아 하면서 자연스레 알아간다고 할까? 당장 스테이션 가서 도킹 어려워 하는데 튜토리얼에 도킹하는거 알려줘... 자기가 세밀한 조작이 어려우면 기본적으로 모듈 구매창 읽다보면 플라이트 어시스트에 도킹컴퓨터(자동) 팔아.. 그 외에도 엔피시 지문 읽다보면 이게 뭔지 무슨 퀘스트 인지 다 알려줘 << 자주하는 실수 4. 조작이 어려워 <<< 다른 우주게임보단 낮다고 생각하는데? 당장 [스페이스 엔지니어]만 봐도 기능을 만들려면 직접 설정과 만들어야 하는 것과, 조작에 직접 설정해서 넣어야해, [임페리온 갤럭틱 서바이벌]은 바보라 기능 묶음이 없고, 개인적으로는 조작이 [스타시티즌]이 더 어려웠어 뭐 사실 키보드 마우스 유저는 조작이 어렵긴 해 패드를 기준으로 만들어진 게임 이기도 하고 손가락이 날아다녀야해서 뭐랄까 전용 조종간을 쓰고 싶어지는 조작이긴 했어, 이말을 반대로 말하자면 패드유저는 더 편하게 조작이 되...
this game is unreal in pretty much every area
great game
I have almost a thousand hours in Eurotruck: Slave Trader edition here. If you enjoy the fantasy of being an overworked long-haul driver who is dependant on prescription amphetamines to function. If you have a prurient fixation on realistic stellar cartography. Or if you just want to attack every in-game faction with political leanings you dislike. Then this might eat a thousand hours of your life also.
Game is good. i like it a lot. However they need to fix the issue of your team not having access to board your ship in the hangar and your team not having the ability to even go to your ship hangar via the port elevator. Holo/ multicrew does not allow access to SRV when exploring a planet where as your team mate being physically on your ship does. Among other things this is the only problem i really have a gripe about, most other things have a reliable work around whereas this does not.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.