
Form your own genre with skills in different elements, use building rewards to build your own unique maze in randomly generated levels, and fight to survive waves of monsters to win
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 20 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Open battlefields, freely design your ultimate defense strategy.
Using free-form map design, you'll place various shaped structures to create your own custom maze layouts.
Auto-battler style: combine three for upgrades and synergies.
Discover the perfect skills across different elemental and ability types, then combine them into powerful synergies for maximum impact.
Countless structures with unique effects for strategic placement.
With hundreds of buildings offering distinct advantages, you'll need to carefully consider optimal positioning to maximize each structure's potential.
Roguelike tower defense for a whole new TD experience.
Featuring procedurally generated Roguelike levels, every run delivers a completely new experience with different skill builds and construction strategies - you'll be hooked for hours.
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99 | 219reviews | 76% | — | $37.8K |
| $8.99 | 5ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺殺時間的
I quite liked the game, but unfortunately it is unplayable and crashes all the time. :-/
В принципе неплохая игрушка в жанре автобаттлера, чисто время потратить, достижения легко делаются даже без особого запара
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还可以,需要思考策略规划路线,不然有点难
不错的游戏
注意时间
刚发售的时候就买了,最近才想起来打个全成就,说一下体验感受。 整体来说是中评,6/10分吧,整体玩法我还是比较喜欢的,是筑营规划路线的肉鸽类自走棋,我主要说一下我体验中的缺点: 1.新手引导很差,虽然玩法不是特别复杂,但是还是得摸索一会 2.难度设置数值不合理,打最高难度我的胜率大概只在30%左右,没有类似肉鸽题材应有的爽感 3.局外养成很慢,我直到打了全成就也没点完局外天赋树 4.作者一月以后就不更新了,玩到后面只有赶紧完成全成就卸载的渴望,没有对新玩法的期待 另外,别的都还好,飞行兵进家100血的成就太变态了,既要控制不能打死飞行兵,又要控制自己不被漏死,后来用磐石堡垒叠血打无尽才完成。
好玩。但是右键长按拆除建筑为什么不能更换快捷键的。我右键坏了。约等于玩不了。
元素与构筑,快五个小时了,愣是没凑成一次元素羁绊,火/水/电/金属,每个都试好多遍,就是凑不成,到底是我太非还是方法不对哇qwq ,然后偶尔试了召唤流和投射物,瞬间一整个大成功qwq为啥啊 究竟是为啥啊
好玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5K | 67 | 87% | $2.99 | |
| $62.7K | 384 | 83% | $6.99 | |
| $19.6K | 78 | 90% | $10.99 | |
| $9.4K | 26 | 96% | $11.99 | |
| $5.1K | 65 | 86% | $3.99 | |
| $3.4K | 25 | 96% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $37.8K | 208 | 68% | $9.99 | |
| $37.8K | 385 | 72% | $4.99 | |
| $37.8K | 53 | 70% | $19.99 | |
| $37.8K | 98 | 99% | $9.99 | |
| $37.8K | 114 | 85% | $10.99 | |
| $37.8K | 113 | 79% | $12.99 |