
Eiyuden Chronicle: Hundred Heroes is designed to bring players a modern take on a classic JRPG experience. Get ready to lead 100+ playable characters through a war-torn world only you can save.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 10 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 4.7Kreviews | 75% | — | $1.7M |
| $79.99 | 5.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 853 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A tribute for JRPG fans
给我玩困了,适合3岁小孩
It's a turn based JPRG, I like the huge amount of players / hero's and I like the mini games. It's funny and cute. There are a lot of puzzles in the game which help it not to be too grindy.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 5.5K | 95% | $12.99 | |
| $1.7M | 1.3K | 94% | $19.99 | |
| $1.6M | 16.5K | 90% | $5.99 | |
| $1.7M | 1.4K | 88% | $29.99 | |
| $1.7M | 4.2K | 93% | $9.99 | |
| $1.7M | 2.6K | 85% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.2K | 189 | 83% | $5.99 | |
| $1.5K | 3 | 100% | $22.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.9M | 4K | 69% | $29.99 | |
| $2.3M | 6K | 97% | $19.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Russian*languages with full audio support
| $14.99−70% |
| 1.1Kratings |
| 66% |
| — |
| not modelled |
| $14.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun big JRPG. Liked to play it alot.
Excelente jogo para quem curte jrpg das antigas.
7.5
Nettes RPG mit ein paar extras wie basis ausbau und anderes:)
While I find the dubbing and subtitles to be off and my Japanese is not great I still love this game. I can't wait to get deeper into the world building and crafting. I am a long time fan of Suikoden 1 and 2. I see a lot of the mechanics to be similar. I honestly thought I'd never see a spirited sequel to one of my favorite games, but here it is. It is a great game and if you can understand Japanese, just play it with the Japanese audio. I think you will find this is a great game with excellent mechanics. I have played with both keyboard and with controller. I find controller to be easier.
Early game review Enjoy the story and characters so far and the voice acting is good (mostly, some lines harn't done well). The battle system is ok, but the balancing for fights are not. When get into a new dungeon it has felt like I should of grinded lvls before entering it. I have had units lose half there health or more in just one atk. Magic system also isn't great. Spells cost way to much, some can cost 1/3 or 1/4 of MP pool. With hardly anyway of getting mp back. Late game Mp I still find an issue but you get bag room galore to hold lots of items, and fights become mostly easy, even bosses. Enjoyed the story but they killed off my favorite character. And I hated Poo, Having alot of characters can be good and bad. Its nice to collect them all and experiment with them but its a HUGE pain in the ass for equipment. Imagine trying to equip dozens of units. If you wanna use dif ones you constantly have to swap gear which is annoying. I also found that maybe only a dozen of the playable characters were actually useful. And a few were just overpowered. Another thing that was good/bad was ALL the extra activies. They can be fun to do but I just found that there was too many of them, that I didn't want to go through the trouble of completing them all... Others problems I have are that there is no way to turn of screen shake and there are white flashes for animations. Both of which make me sick. Its like I 'can' play, its just I have to shut my eyes every time it comes up... which can be alot. Dialouge. It has been good but there is no toggle for Auto 'during' dialouge and there is no pausing it. So you can't step away during it if you have Auto enabled.
An amazing JRPG. Very much in the vein of Suikoden 2 but with 30 years of quality of life improvements and refinements. It has an interesting story involving political intrigue, heroes, traitors, ancient magics, drama, and humor. In the midst of everything happening you do some base-building. You gather resources (manually or by sending teams) and depending on who you recruit over 100 characters. What resources you spend or how far you advance their storyline can develop their specialty. This aspect is not intensive at all and you can develop when you feel like it or leave it for later if you are enjoying that leg of the story. No character is better in all ways, and they run a wide gamut. Some are generally good, others specialized as frontline, ranged, spells, buffers, etc. Some are terrible and are just there for a challenge, some you'll take along just because they're funny. All of them have variable equipment capabilities and rune slots. There's so much variety that your options are dizzying. But unless you take a whole party of underachievers, you can take whoever you want and generally be fine. Mostly you'll just need 6 along with 1 support, but occasionally you'll need more. A bit more on the characters. The story is eminently reasonable and very well grounded. The villains are generally card-carrying, with understandable motivations. The political forces against them are more reasonable and nuanced. The hero is naive, good-intentioned, but not a fool and toughens up a bit. The other 100+ characters on the hero's side vary from nuanced, to hero, antihero, traders, wanderers, psychotics, animals, and one-note characters. Suikoden games had an issue where at least 2/3rds of the characters had no impact to the story itself and didn't say anything after their recruitment. Here everybody has something to say. When you talk to them of course, but during battle, they'll chime in during cutscenes, mass combat, or even just walking around. The simplified mass combat is straight forward and done for dramatic effect. It's an improvement over most Suikoden combat. It has a ridiculous amount of optional side content including maybe a dozen minigames (cards, races, cooking, etc), and several DLC that are extra story chapters. Grinding isn't required and the game respects your time. If you bring an under-leveled character to win a tough fight, they'll often gain multiple levels until they catch up. In that way you can switch characters however you want without being penalized. Also if characters are needed for story reasons you can stuff them in the back (outside of combat) so you can just take the characters you want. Yes that means you can even stuff the protagonist on the sidelines and beat much of the game without him if you want. It's a great game and well worth the money. I spent nearly 70 hours on it just with one playthrough and didn't even touch half the minigames. It's a great JRPG and a great value.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.