
A fast, cute and bouncy, fully 3D anime action looter inspired by arcade games! Jump, stomp, loot, power up, and defeat monsters before time runs out, then prove your might by dethroning the castle's owner!
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About
Your supermarket empire, Wizamart, has been waiting all this time for the perfect flagship store location, and this castle is second to none! Thus begins your short journey to claim the castle as your own (or for your boss)... even if danger lurks beneath the generous offer.
Grind power with various dropped weapons that you can dual-wield, and collect power-ups to increase your stats permanently! Jump, dodge and stomp across multiple areas of the celestial skies, filled with floating islands, treasure chests, and monsters alike... and with good play, tear through the strongest foes with your newly acquired upgrades!
Featuring over 60+ weapons, derived from 8 different weapon types (Swords, Bows, Staves, Spears, Miniguns, Boots, Shields and Pistols), grab and experiment with simple to use but varied weapons, be it a spear that leaves after-cuts, a pair of boots that make you zip wildly, or a sword that creates a super deformed doppelganger!
Play as an adorably gifted storeclerk angel, or an equally gifted store owner demon through 3 different courses with fast and loose action! Each course is split into two acts: grinding in the skies before the end of a time limit, and then challenging the course's dungeon with unlimited time. Play at your best in the grinding phase to extend the timer and become even stronger: then, utilize all your acquired strength and loot to overwhelm the course's dungeon and boss!
It's no rogue-like! It's inspired by arcade games! Well... with some random elements, such as room selection, loot drops, and special room events! You can play through each course individually in Quickplay, or, if you're in for a challenge, go through all three courses in a single, continuous run in Quest, where foes become increasingly strong with each room! But the more daring you are, the more points you'll get!
Features:
Arcade-like Inspiration: It's not a rogue-like! You can complete the game on your first run, in either a single course mode (Quickplay), or a continuous, three courses in a row mode (Quest), with no mandatory unlocks from previous runs required to win!
Cute and Bouncy Characters: Play as a cute angel storeclerk, Faune, or an equally cute demon CEO of a massive shopping corporation, Hime-Alice, and dash, stomp, smash, and push foes away into the void!
Dual-Wield 60+ Weapon Variations: Collect and dual-wield from 8 broad weapon types, and utilize their diverse, and sometimes un-optimal effects: shoot beams from a sword, charge a laser beam from a minigun, summon chicken from a staff, and more!
Some Randomized Elements: The room selection, weapon drops, special room events, and more, keep each playthrough varied!
Unlock Secrets with Achievements: Complete achievements to unlock bonuses such as secret characters, outfits, mini-games, and more! (You can also unlock the rewards without having to complete the task, using currency earned throughout the runs, but you'll still need to accomplish the task for the online achievement.)
Online & Local Leaderboards: Challenge yourself and the world with leaderboards for each course and Quest mode!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game runs really bad and there's no graphics settings
Floaty, aggravating enemies, dubious damage feedback, runs terribly, can probably be broken in ten different ways if you put on your thinking cap. But I admire its spirit—when you hit the proper groove, it's got the tight plate-spinning of an arcade time-attack and the "lmao what is even going on right now" of a late-game roguelike. If you're intrigued by the demo, you'll probably be at least a [i]little[/i] impressed by where the Advanced and Expert courses get to.
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Languages: English, French, Spanish - Spain, Russian, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game feels like a ♥♥♥♥♥♥♥♥ meme, extremely unfinished and need a lot quality of life to polish. I'm crying when the healing items are just a bunch of irl stock images lmao, just a glorified Garry's Mod map but since the game costs less than a coke so i may as well support the dev. If you want to play a touhou character with a gun that blasts demons to oblivion, this game is for you. forgot to mention the jiggle physic goes insanely [b] HARD [/b], and the characters are extra [b] THICC [/b]. 10 out of 10 [h1] will beat my meat again [/h1]
Touhou meets Kirby Air Riders
I see the vision
タイム制・ローカルランキング・ホームで流れるデモopなど、古き良きアケゲー味のある一作 武器を両手に装備でき、武器の種類も豊富なので、ビルドや相性を考えるのが楽しい 踏みつけ・二段ジャンプ・回避等、タイム制というのも相まっていいスピード感 キャラクターが可愛い(ショップの店員さんがてこてこ歩くのは本当にかわいい) 「Ecrazeuuuuus Caastle!!!!!」というタイトルコールをはじめ、ちょこちょこ入るネイティブナレーションがよき 注意点 ・ロードは長め(僕のPCの問題かもしれないけど) ・メモリの使用量がえぐい(タスクマネージャーで見ると7,500MBほど使ってた) メモリ8GBのPCだとかなりきついかも ただここら辺に関してはプレイ重ねるうちにPC側が慣れてくれると信じてる 総じて、古き良きアケゲー感満載のThe・インディーゲームって感じ アケゲーで考えれば5プレイで元取れるくらいの手頃なお値段なのでぜひ触ってみて欲しい
The most unoptimized piece of ♥♥♥♥ i have ever attempted to play. Please fix your ♥♥♥♥♥♥♥ game
Игра очень прикольная. Ощущается вайб некоторых аркадных игр с PS1 (возможно как раз портов с аркадных автоматов!!!!). Вот бы только сисяндры уменьшить, и пофиксить фуллскрин режим/разрешение экрана
It's City Trial from Kirby Air Ride, except instead of playing as Kirby you're one of several waifus that are all smuggling a pair of Kirbys in the top of their dress. 10/10 if you either like or can look past the jiggle.
I only saw one tiktok of the game like 2 weeks ago and saw action rpg like combat and boob physics on an anime chick and wishlisted it and bought it on release since it was cheap. :P I went into this game blind virtually knowing nothing about it Fast paced action rpg arcade game. you find weapons to kill stuff and they drop upgrades, loot chest for items and weapons and go as fast as possible because theres a timer and once it ends the next floor is a boss but you get mercy for the last floor before and can full clear it before heading for the boss. I completed the beginner quest course so far only and died on the first floor of the advanced quest. The game is like an old fast paced arcade game and feels like if monkey ball was about killing things. It even has the look and style of older 3d sega games. I played with a logitech controller but still had mouse and keyboard prompts on screen probably something to do with steam input and basically learned the controls through trial and error so i dont even know if i had all the controls or not The controls i did have were movement obviously, jump, double jump, attack with left and right hands, the buttons and switch weapon left and right, the triggers. Select for bringing up the inventory that contains food you find to heal and other various effects and the top button, Y for me, does something i just dont know what yet since an animation does play. Part of the combat is stomping on enemies and it even has its own dedicated stat that can be upgraded from enemy drops. There's a bar below health called "FEVER" or whatever that acts like a power/mana bar or something, it increases with some attacks and lowers with others idk Movement feels good, all it needs imo is a wall jump/kick off for when you accidentally fall into a hole and would rather waste the time to jump out than take some damage and respawn. Combat feels ok for me, its very old style action hack n slash where you just go at it until the enemies are dead while they dont really get stunned often while having very small fast animations for attacks so some might find it annoying that attacks arnt really telegraphed but to me it feels more genuine to older less forgiving arcade games tbh
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