
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Eco ist grundsätzlich ein richtig tolles Spiel mit einem sehr interessanten Konzept und nach mittlerweile über 230 Stunden hatte ich definitiv meinen Spaß damit. Allerdings ist mir der Fortschritt auf den Standardeinstellungen gerade alleine viel zu langsam und zäh. Ewigkeiten auf Forschung und Produktion zu warten und teilweise nur kleine Mengen transportieren zu können, macht mir solo einfach keinen Spaß. Deshalb habe ich beim Solospielen Forschung und Produktion deutlich schneller eingestellt und die Stapelgrößen auf 100 oder mehr erhöht. Damit spielt sich Eco für mich wesentlich angenehmer und man kann sich aufs Bauen, Produzieren und Ausprobieren konzentrieren, ohne dass jeder Fortschritt ewig dauert. Seine eigentliche Stärke dürfte Eco aber mit mehreren Spielern ausspielen. Wenn jeder andere Berufe und Gewerke übernimmt, man miteinander handelt, Ressourcen austauscht und gemeinsam größere Projekte plant und umsetzt, funktioniert das ganze Konzept erst so richtig. Solo kann man definitiv sehr viel Spaß haben, wie meine über 230 Stunden wohl beweisen. :D Ich würde dafür aber die Einstellungen anpassen. Mit Freunden oder einer aktiven Community und aufgeteilten Aufgaben kann ich mir Eco nochmal deutlich besser vorstellen.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ist okay
Ich habe Eco mal sehr gerne gespielt, aber wenn das Spiel die ganze Zeit ohne Vorwahnung abstürzt macht es einfach keinen Spaß ... Ich hoffe sehr, dass es noch gefixed werden kann.
Jeu incroyable ! La gestion est vraiment super, et c’est encore plus intéressant quand on est nombreux à jouer dessus ! :3 J’ai aussi testé des serveurs avec des inconnus en semi-RP, et c’était tout aussi génial !
Really fun game! A lot more complex and interesting than it appears on the surface. Very active devs with long term plans for the game.
I've played this game for 850 hours on and off over the years, it's quite good and enjoying the recent Garbage update.... so much so that i got my GF into the game just this week..... I now cannnot leave the game or play anything else..... what have i done... .... Send help!
0oppp
Great to play with a large group of friends.
great game its like minecraft but with consequences. you want iron great now you need to deal with the pollution and now you gotta store it underground or your planet will start dying and to much air pollution will cause the water level to start rising. but the devs should bring other things to this game servers do tend to die out either because of lack of things to do late game or there is to many people taking the skill they want to do. but i do recommend this game if you have the time.
Good game but major issue with the fact that every server I been on seems to start dying after like day 15 with most people migrating to a new fresh wipe server. The devs need to think of a way to keep people interested in the same server rather than restarting again by making mid and end game more interesting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $18.8K | 53 | 55% | $9.99 | |
| $326.2M | 279.8K | 97% | $39.99 | |
| $10.3M | 13.6K | 81% | $19.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $65K | 102 | 66% | $19.99 | |
| $46.8K | 77 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 10.6K | 90% | $29.99 | |
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.6M | 22K | 92% | $29.99 |