
Build a civilization of real people, working together to advance society and stop a meteor, all without destroying the ecosystem in the process.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 7 → 4.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About








Engagement
Reviews
Themes across 904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's really good
nice.
Офигенная игра, не понимаю почему она не настолько популярна как майнкрафт. Я бы ее детям в школе показывал, и прям чтоб классом проходили на уроках. в свои 33 времени особо нету, но затягивает дико, картинка с лучами прекрасна. Буду с сынок строить локальную планету
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Italian, Spanish - Spain, French, Portuguese - Brazil, Korean, Russian, German, Japanese
Hours played at review time, across 910 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing early game, but as it goes on it becomes repetitive with no new mechanics to fill the mid or late game. Build house, build shop, then tier it up. After going from adobe to tier 2, feels like I've done enough of that for a play through, needs a QOL for upgrading placed blocks would help with that. Needs more to build that isn't for building or tools but cool stuff, feels like its missing something to do mid/late game, that isn't food or housing. Also have a courier system for transporting goods or something, respect our time a little bit. Over all I really do like the game, but I wouldn't recommend because of how much time it takes to play it.
I like it with mods, but the organization of how you get stars which you put to jobs is cool, however I think Fishing and hunting should not be linked like they are.
if you love interacting with an eco system, and playing economic sim, you'll love this game.
The constant feel of falling behind from players who want to minmax everything can really kill the vibe of just about any job you want to get into. You're competing in terms of knowledge and time, if you don't have both you'll just fall behind. It's about as casual as aneurysm 4, a game about making the player suffer
Excellent
+ Задумка классная. - Проект походу больше брошен чем им прям реально занимаются. - Обновлений мало выходит. - Перевод плохой, местами нету. - Благодаря РКН проблема с подключениями для жителей России, но если используете zapret, то пару сайтов добавляете и всё работает.
mucho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $18.8K | 53 | 55% | $9.99 | |
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| $10.3M | 13.6K | 81% | $19.99 | |
| $7.2M | 44.1K | 89% | $5.99 | |
| $65.1K | 102 | 66% | $19.99 | |
| $46.8K | 78 | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 13.4K | 95% | $29.99 | |
| $9.4M | 16.7K | 82% | $24.99 | |
| $9.4M | 227.8K | 87% | $3.99 | |
| $9.4M | 19.2K | 94% | $14.99 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $9.5M | 34K | 97% | $14.99 |