
Echoes of Mystralia is an action-heavy spellcrafting ARPG roguelite, where rapid combat meets deep customization. Craft your own spells, unlock new combinations, fight epic bosses, and discover a narrative-rich world that never plays the same twice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Echoes of Mystralia is a roguelite action-RPG where memory is power. Craft your own spells, refine your tactics, and carve your path through a world trapped in the horrors of its past.
Play as Mazarim, a Watcher tasked with protecting the Cycle of Memories. Explore the lands of Mystralia, meet its lost souls, and face the Shadows of the Past. Will you save the World’s Memory before it disappears into the Rift?
Thunderbursts, freezing tornadoes, fire vortices. If you can imagine it, you can craft it. Memories are your only weapon against the Shadows of the Past. Combine them, reorder them, and watch your spell take shape right in front of you.
Discover a world haunted by its past, where people are reliving the horrors of their own history. Every path has its challenges, its encounters, and its rewards. And your journey is yours to command.
Every journey ends with a return to the Azimuth Temple. Up there, Watchers can develop their skills, change their combat approach, or simply enjoy the pearls of wisdom of a millennia-old dragon.
A Rift has opened in the Cycle of Memories. As a Watcher, it falls to you to save the World’s Memory. Divinities, primordial Guardians, and peoples scarred by war and exploitation: a vast world unfolds before you. Only you can uncover its hidden truths.
We invite you to join our community hub on Discord to follow game development: be part of our private playtests, engage with other players and enter the magical world of Mystralia!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
Themes across 544 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Skill issue, this game rocks.
The game is hades but 3 times more fun, none the less story is meh and (SPOILER) twist villain blows ass
Що ж, за 3 години я пройшов фінального босса. Гра відверто ще недопрацьована. Контенту поки дуже мало, здібності не збалансовані, одне проходження ти бог і не помічаєш ворогів, інше розумієш, що лігше померти і спочатку трайнути. Для демки, а так, це демка ціна не зрозуміла. ПОКИ я не рекомендую купляти. Можливо через рік коли її дороблять ( зараз я впевнений випустили щоб випустити) можна буде купляти, а так нема сенсу, по відчуттям гра зроблена на 25%. Якщо розробники прочитають це - будь ласка все ж таки додайте чекпоїнти і кімнату тренувань, щоб люди мали змогу зрозуміти механіку взаїмодії спелів.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $445.2K | 660 | 58% | $19.99 | |
| $445.4K | 938 | 85% | $14.99 | |
| $444.8K | 638 | 69% | $14.99 | |
| $445.5K | 648 | 70% | $24.99 | |
| $444.6K | 740 | 91% | $29.99 | |
| $444.5K | 702 | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 7 | 86% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.6M | 3.2K | 88% | $24.99 | |
| $1.2M | 2.6K | 52% | $17.49 | |
| $45.7K | 111 | 55% | $19.99 |
Hours played at review time, across 547 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
So much fun! its so nice to try to find the strongest combos, or even the funniest!
I think a lot of the complaints about this game are baseless, especially when you consider that it’s **Early Access**. You have to take the game for what it is right now, and for an Early Access title, there’s already a lot here to enjoy. The build variety is incredible, with seemingly endless combinations to experiment with, and the gameplay itself is genuinely fun and rewarding. I also think some of the complaints about difficulty come from people expecting to be able to beat everything on their first attempt. Figuring things out, experimenting with builds, and learning from failed attempts is part of what makes this kind of game enjoyable. There’s definitely room for improvement, but that’s the point of Early Access. The foundation is really solid, the game has a ton of potential, and I’m excited to see where the developers take it from here. Definitely worth giving it a chance.
Another action roguelike that takes the action part too seriously. It pains me that the spell-building system is actually good, because this is not a format I'm a fan of: the game is really plain looking, overly challenging, and as a result, I don't feel compelled to keep playing. It's too hands on, I would rather just strategize my build and see what happens then be at fault when I fail. This is why I think survivor-likes are superior, they're lower stress but still give that dopamine hit of rolling a rare item. Minimal graphics and polygon models need to stop plaguing this genre. There's so many of them, and each one only seems to succeed in weapon combinations. Nothing about the environment is visually interesting except for it having a somewhat destructible environment and, on rare occasions, interesting NPC design choices.
I have grown to like this game more and more than I think I would.
Needs a little grind of metaprogression at the beginning, but then it gets SOOO much better.
super game with uniQ mecaniQ
In its current state I don't recommend the game, it needs some balancing when it comes to the bosses, especially the first few. (The Luci fight is unfun/unbalanced for example) The game is amazing other than the balance, and I am sure they will address this in the future.
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Active players
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