
Echo Point Nova is an open-world FPS that offers unparalleled freedom and thrilling speed. Designed for both singleplayer and coop. From the creators of Severed Steel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Echo Point Nova (uno de los títulos más genéricos que he visto) es un juego de disparos en primera persona. Gracias a su física flexible y a la buena sensación al usar las armas, el juego es bastante divertido. Hay un montón de opciones para navegar por cada nivel, como saltar o moverse libremente para alcanzar todos los rincones. Me gustan mucho la movilidad, las nuevas habilidades y las peleas contra jefes; es una experiencia en la que los desarrolladores intentaron lograr una calidad fuera de su alcance. Desafortunadamente, al juego le falta variedad en términos de armas interesantes y experiencias nuevas. Aunque hay muchas opciones, todos los niveles se sienten iguales. Al final, encontré una estrategia para acabar con los enemigos de una manera fácil que me quitó el interés en el juego. A pesar de esto, recomiendo este juego a las personas a quienes les gustan mucho los juegos de acción. Hay suficientes escenas interesantes para justificar el tiempo que lleva terminarlo.
You can backflip 10/10
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 2 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Turkish
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun using the glider and having music
this is an 8/10 fps that really is unique. its all about movement and abilities in a world of islands floating in the sky. the game isnt super deep but there is a lot of content (much of it a bit repetitive) for achievement hunters.
its not the best game you'll ever play but its certainly one of the most fun, just sooooo many good ideas for mechanics.
tony glock's pro shooter
It's one of the most innovative shooter I've played in years. great movment great gunplay progresion feels great the enemy viarity gets boring a bit quick if you want to 100% but most of the enemies are somewhat involving it takes around 10h to finish
Super fun game if you enjoy fast paced movement shooters! The hover board and grapple being a core part of the game is what really makes it so fun for me. Everything else is good as well that being the open world, different unique arenas, creative enemy types, a wide variety of weapons, cool abilities and more. But the big thing is being able to cruise on the hover board and grappling around! If you like games like Doom and you enjoy fast paced movement then you'll have a lot of fun!
Probably some of the most fun I've had with an fps, fast and frenetic, everything in this game ooses satisfaction, music is good, world is well put together and fun to traverse. ITs got a good challenge and most of all its just enjoable.
I'm having a lot of fun! *** — Player mobility is absolutely insane. Double jump eventually upgrades into quintuple jump; you can maneuver in midair like in platformers; there’s a grappling hook; there’s skateboard wall-riding with sticking; and there’s stomp. — Enemies keep spawning from all directions, so camping is basically impossible. — The game strongly encourages you to keep switching weapons. — There are lots of small exploration / scavenger-hunt-style puzzles. — For most weapons, your bullets travel just as slowly as enemy bullets, so you have to lead your shots — it changes the gameplay a lot compared with classic shooters. — There’s destructible terrain and a pickaxe, like in Deep Rock Galactic. Some secrets are buried in the terrain or hidden behind walls, but they show up on the radar. — There’s post-game content — extra challenges. — The game is well balanced, though of course not everything is perfect. — Unusual bosses with effing CORIOLIS EFFECT. — In terms of production quality and polish, the game loses noticeably to Roboquest, but at the same time it has soul and unique ideas that Roboquest doesn’t have and never will. — There’s a roguelite mode. For the final achievement, you have to beat the entire game on a single life. — The level with the final boss is very romantic — it gave me the same kind of emotions as some anime. *** — Мобильность просто колоссальная. Двойной прыжок со временем апгрейдится до пятерного; можно маневрировать в прыжке как в платформерах; есть гарпун; есть скольжение по стенам на скейте с прилипанием; есть stomp. — Враги постоянно спавнятся со всех сторон, кэмперить вообще невозможно. — Игра всячески поощряет постоянно менять оружие. — Есть много небольших загадок на исследование, поиск. — Твои пули летят так же медленно, как и пули врагов — нужно целиться с упреждением, это очень меняет геймплей по сравнению с классическими шутанами. — Разрушаемый ландшафт и кирка, как в Deep Rock Galactic. Некоторые секреты закопаны в ландшафте или спрятаны за стенами, но их видно на радаре. — Есть post game content — дополнительные челленджи. — Игра хорошо сбалансирована, хотя не всё идеально, конечно. — Необычные боссы с ЭФФЕКТОМ КОРИОЛИСА. — Игра по качеству проработки сильно проигрывает Roboquest'у, но вместе с этим игра имеет душу и уникальные фишки, которых у Roboquest нет и никогда не будет. — Есть roguelite режим (тот самый для последней ачивки). — Уровень с финальным боссом очень романтичный, эмоции прям как от некоторых аниме.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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