
Save the world without hope. Year 2040. An action TPS where you will become one of the EDF soldiers and fight against the invaders from outer space which ruined the world. In the world settings which differs from the original "EARTH DEFENSE FORCE" series, more than 50 missions in five difficulties await for your challenge.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 1.5Kreviews | 59% | — | $2M |
| $59.99 | 3.4Kratings | 73% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
game ini sangat seru,
优化烂 关卡设计重复度较明显 敌方绝大多数怪物都会绕侧绕上绕后 队友ai不是约等于没有 而是特意设计为针对玩家进行阻碍 己方bot队友会通过阻挡玩家正面 且正前方左右晃动 以及贴着玩家操控的角色后方导致部分武器准心高度偏移 己方bot队友攻击力极低的前提下 极少锁定敌方攻击 经常对任意方向胡乱开火 极少主动拉怪控怪 却能够主动把敌方静态激活为动态 且敌方怪物对其仇恨值明显较低 被其激活后较大概率直接向玩家移动 中后期起 敌方不少攻击能对玩家造成非常明显且较长的硬直和倒地时间 部分攻击能使开盾的重装都陷入大硬直 玩家操控的角色部分动作硬直明显 被拖动及卡节奏的效果显著 即便在最低难度敌方各种攻击对玩家操控的载具伤害很大 例如刷蚁后的关卡较容易被大量半跟踪强酸一波爆载具 多重debuff导致游玩体验明显较差 爽快度骤降 不少需要花时间刷各种击杀数才能获得的aa级武器在攻略高难度高评分中的使用必要度极低 在最高难度下不少关卡都需要依靠最高级别的诱饵才能相对更安逸的拿到高评价
Menus stay at a cool 3 to 7 fps for some reason and ingame stays at 25 fps cant get this to go up no matter the fix sad i cant play another edf game but oh well
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.8M | 11.5K | 94% | $59.99 | |
| $4.7M | 10.5K | 95% | $19.99 | |
| $10.7M | 7.2K | 70% | $59.99 | |
| $12.8M | 25.3K | 71% | $29.99 | |
| $21.3M | 28.7K | 88% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 3.5K | 88% | $24.99 | |
| $2M | 4.9K | 82% | $14.99 | |
| $2M | 5.9K | 90% | $9.99 | |
| $2M | 18.8K | 87% | $3.99 | |
| $2M | 6.6K | 94% | $14.99 | |
| $2M | 32K | 82% | $3.99 |