
The exclusive home of the Majors, EA SPORTS™ PGA TOUR™ features Pure Strike for superior golf gameplay, powered by ShotLink®, and unrivaled access to the world’s most exclusive golf courses.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.6Kreviews | 54% | — | $4.4M |
| $69.99 | 4.8Kratings | 59% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I rearry rike dis game (Asian)
They've completely broken private matches.
Just not it. More frustrating than fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.7Kratings |
| 48% |
| — |
| not modelled |
| $69.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 819 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Playing golf in real life is sometimes easier than this game. You can hit the same shot 50 times in this game you have 50 different outcomes. The ball will literally do what ever it wants to include bending physics. EA produced a half baked game that has an AI opponent system that even on the hardest setting has you beating by 15 shots because no matter what the AI leader board will never have the same leaders. Each Ai player has a -10, a Even day, a -3 day, and a -7 day they just all happen randomly and does not help making a good leaderboard. The store in this game is the worst creation ever and whoever designed it and approved it was taken out back a shot. Save your money this game isn't even worth it on sale for free. Ea abandoned this game a long time ago and so should you.
the game is terrible. not constant at all
NO SE CARGA EL MASTERS EN CARRERA PROFESIONAL¡¡¡¡¡¡¡
It's a good golf game. I like the career mode. It can be frustrating, but so is real golf.
Recommended with condition! This review is based on my personal experience, but it does not dismiss the issues that others have commented on, as I know that people have experienced poor performance, which largely seems to be blamed at a poor PC port of a console game, which EA have seemingly put out to pasture, except for the daily offers to buy equipment and clothing for your avatar, but then we'd expect nothing less from EA, they are not going to sever a revenue stream on the basis that the game is flawed. I do know people who have used their in game credit (bought with real money) to enter a challenge or online comp, only to have the game crash, and with it goes any accolade or rewards that may have been won if you happen to be having a good round, not only the reward, the in game credits are gone as well, never to be seen again. Nevertheless, MY experience has not been witness to this level of frustration, but I have only played private online game with my son, no single player or general online play. We had a poor start to our campaign, a couple of crashes, but this appeared to be sorted once we established that it appeared to be caused by weak connectivity. I had the stronger broadband, so now I host all the games, and all seems to be going well. Also important to clarify that I bought this game in a sale, deluxe version with good in game credit for £7.50. If I paid £30/£40 my views would be different. Now to the game, it really is a most enjoyable golf game, a really good range of courses that look great. The swing mechanics are easily to learn and you can get a good results quite quickly, even if you're a golf gamer novice. I hate skill trees, but this one is sensible and easy to follow. If you can get this game for the same deal, go for deluxe as the in game credit lets you set your golfer up nicely. I see comments about people saying it costs too much to keep getting new gear, this is true, the virtual kit is nearly as expensive as real golf gear, but this isn't a fashion show, no one really cares whether you are in the same clothes and buying different clubs has zero effect on the way you strike the ball, it seems odd to me that people get hung up on what their golfer looks like, they are on the screen for a matter of seconds each shot and I don't get hacked off because the other player has a different style ball. Its about enjoying virtual golf, and so far, for me, this is being achieved.
I really wanna... But there are some considerable bugs and issues still lurking around in this game. These vary from controller input bugs, to straight up CTD with no easy way to replicate. Re-installing sometimes fixes these things, i feel for a long-term live service product to even stand a chance it simply can't be this un-polished That said, the mechanics of the game appeal more to me than 2K. I believe that bringing IRL golf experience to the table feels more transparent in this game after getting used to it. Game play, turf lies with their effects, club response etc seem reasonably believable, Wedges are a bit cursed with range predictability during pitching, but they kinda always have been in my view for past games The Frostbite engine has been well purposed for this game! It actually runs and looks OK even on mid-end hardware. I did play all the related Battlefield titles, the engine still looks and runs great Matchmaking is also really dead... Being in OCE likely doesn't help but latency isn't really a massive issue for this game? Higher ping tolerance would be acceptable in my view (if this is the cause) And lastly... The EA app integration is a total dog poo as ever, it will decide to fail literally anytime it feels like it and simply refuse to boot the game. This is totally unacceptable and has been for many years!
It's just...terrible. I wish i could say otherwise. I really really do. But, this game is whack.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $275.6K | 647 | 70% | $14.99 | |
| $22.4K | 36 | 58% | $20.99 | |
| $21.4K | 89 | 83% | $19.99 | |
| $3K | 32 | 97% | $4.99 | |
| $2.2K | 35 | 74% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 33.1K | 80% | $5.99 | |
| $4.4M | 16.7K | 69% | $9.99 | |
| $4.4M | 9.5K | 91% | $19.99 | |
| $4.4M | 5.4K | 75% | $22.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 4.2K | 78% | $29.99 |