
Step into the modern era of college football, where personal ambition meets program pride. Balance expectations, identity, and everything Saturday demands while immersed in traditions and pageantry of game day.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.8Kreviews | 41% | #45 | $10.7M |
| $69.99 | 5.3Kratings | 60% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 1417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Genenuily such a slop game
classic EA, game doesn't work doesn't even tell you why. just a waste of my time.
entire 3 hour playtime spent troubleshooting various bugs and glitches
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.7M | 16.6K | 97% | $39.99 | |
| $10.7M | 19.7K | 85% | $19.99 | |
| $10.7M | 68.7K | 82% | $9.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $10.7M | 11.1K | 81% | $59.99 | |
| $10.7M | 15.9K | 78% | $16.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 7.2K | 53% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $210.3M | 107.4K | 51% | $69.99 | |
| $3.8M | 935 | 36% | $69.99 | |
| $1K | 4 | 50% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #45, worst UA #91 · 3 markets collected
US · last 30 days
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $69.99 |
| 2.8Kratings |
| 44% |
| Top 100 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Legit one of the worst games I have ever played. It is absurd how EA ruins everything it touches, Unfinished, lazy, boring & lifeless. the developers should be forced to live in an iron lung for the rest of their meaningless existence.
RTG continues to crash due to the messages the game freezes on a message screen from coaches or random people, game is buggy and unplayable currently. The main issue I have so far is that using the teambuilder in anyway with rtg is asking for a freeze or a crash.
I was not suggest getting this game on PC. The unable to connect to the EA sport server is one of the worst bugs that just getting on console I think. Then if you have to load the game back up you can start back off where you left but I'm not certain The experiences atrocious and there's nothing you can do about it at this point. Then buy the game on your console like you should have in the first place... That's just to start . Playing on a 5090 smh
This game is so unrealistic and unfun, I can't believe it shares a bloodline with a game I played and loved so many years ago. The AI is unbelievably good, on every difficulty level. I played 5 games against the computer and never saw a dropped pass, fumble, thrown interception, missed block, etc on VARSITY difficulty. It's unreal. I see people on youtube saying that if you go up by 21+ the opposing QB gets on a hot streak immediately and I have to believe that, if true, that can be attributed to EA's Engagement Based MatchMaking. It also ruined Battlefield. Sad.
I honestly cannot recommend this game in good faith. It tries to do a lot of good but misses the mark on a lot of things. Whether it be the ridiculous animation bugs to the system probably being poorly optimized for computer players. I cannot count how many times the AI of the system had me call for the ball while my player was on defense. It is also the most ridiculous feature ever that the game made it so that I could not play the game unless logged back in and played it online when I had it in offline mode for a few days. If the game would have notified me that a internet connection is needed to play it then I would have never bought the game. My last point is that this game misses the fun mark. I remember playing Madden 2001 and the Playstation 2 versions of the game and it was one of the greatest gaming experiences I had played. The mechanics in this are ridiculous and infuriating at times. It blew my mind how many times I was playing the game and had to replay something wondering "how.....what just happened?" because the game cannot register when it wants to tackle someone or just clip through them.
Spend 3 hours making my high school team (we didn't actually have one). Play for them at the start of the game for 20 minutes. Choose the number 1 program in the country on signing day. Spend all year training, getting my grades up and making friends. Win the conference and playoffs. Play 0 snaps my entire redshirt season. If you don't like that, you don't like college football, baby.
keeps crashing
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.