
Experience The World's Game like never before in EA SPORTS FC™ 26. Go for glory in a 48-team international tournament mode, take on themed Manager Live Challenges, and step into Player Career with new international ICONs and Heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 578.4/day in the week to Jul 19 → 421.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 107.5Kreviews | 51% | — | $210.3M |
| $69.99 | 188.7Kratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really awful microtransaction based game with no identity or great gameplay 0/10 easily
JOGO LIXO DEMONIACO, QUEM JOGA ISSO TA COM A ALMA VENDIDA AO COISA RUIM, NAO JOGUEM!!!!!!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.8M | 234.9K | 98% | $35.00 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $216.2M | 137.4K | 88% | $49.99 | |
| $202.3M | 279K | 95% | $39.99 | |
| $201.6M | 316.7K | 98% | $19.99 | |
| $220.4M | 839.8K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 107.2K | 53% | — | |
| $1K | 4 | 50% | $6.99 | |
| — | 111.2K | 58% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $307 | 1 | 0% | $10.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #47, worst UK #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese* +9 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
the game is trash, i want to open the season pass sometimes it bug it pissed me of
top
Não jogue nem de graça
me encanta
pior que o 25 e melhor que o 27, o próximo sempre vai ser o pior.
KOCHAM
*the last fifa/fc game I played was fifa 17 and modded fifa 14, so I didn't have any base expectation towards this game. so far, I've only played this game on player career with authentic game mode. if you're not into those, then this review won't be relevant to you. I'm not someone who would say "muh fifa 17/14/13 whatever is better" because no, this game is better than those older titles, but that's only because those games lack even the most basic features. as for this game, there are a ton of things that could be fixed/improved on, even compared to those older titles: - this game is too scripted. for example I can't control the ball despite the ball is on my feet because the game decided that I was tackled and therefore I don't have the ball until I get it back from the opponent. this is some ♥♥♥♥ straight out of PES 2017 which is super ♥♥♥♥ - the AI teammate in player career is the most ♥♥♥♥♥♥♥♥ thing ever. they don't know when to shoot, where to pass, or even making the most basic decision, like run or not run. it's still better than fifa 17, but this kind of thing shouldn't happen in this day of age, especially when the computer can be super challenging to play against in the highest difficulty, yet they become super ♥♥♥♥ when we're playing with - commentary is super lame, annoying, and the trigger doesn't make any sense, and doesn't reflect anything that's happening on the pitch - stadium ambience is also super lame, and the trigger too. somehow the fans are more excited about Manchester United getting a corner kick against Portsmouth than winning a derby on a cup final - the "social media system" is the worst and most useless gimmick ever. can't even make a realistic response or even put a realistic number of engagements, which should be the simplest and easiest thing to do. what's the point? - I like the older boxy style UI menu from the older games more - personality point is super ♥♥♥♥. the game is better without it, and the only reason why it's there is because EA wants you to have something to spend your player career money that would affect the gameplay. there are a thousand things better than it - I have a mixed feeling about attribute point. I think I like the old achievement progression system better - there are updates every week yet somehow this game is still plagued with issues. I don't even know what they're doing with those updates, except for breaking mods. the next entry is just months away, and this game would most likely be left in this state. shame.
sim
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.