
Experience The World's Game like never before in EA SPORTS FC™ 26. Go for glory in a 48-team international tournament mode, take on themed Manager Live Challenges, and step into Player Career with new international ICONs and Heroes.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 578.4/day in the week to Jul 19 → 421.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 107.2Kreviews | 51% | — | $209.2M |
| $69.99 | 188.7Kratings | 68% | #56 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3512 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its calm
REZALET
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #57, worst UK #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Dutch*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese* +9 more
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ruined game, do not consider buying the game anymore. full of bugs, playstyles and bodytypes ruined the whole fun.
Jogo é bom só falto mais otimização e um anticheat menos invasivo
Nie da sie w to gówno grać gra na rynku cały rok a nadal ma problem że w środku meczu randomowo fps spadają do 5
Terrível..... Em pensar que o jogo era sobre futebol a pouco tempo atrás, e agora não passa de uma comparação entre os jogadores que tem um poder ou não.
O EA FC 26 é, sem exagero, um dos jogos mais frustrantes, bugados e mal-acabados que eu já tive o desprazer de jogar. É impressionante como uma empresa do tamanho da EA, com dinheiro e recursos de sobra, consegue entregar um jogo tão ruim ano após ano. Parece até que as promessas de “mudanças significativas” da EA são feitas por político em época de eleição: fala bonito, promete um monte de coisa, mas na hora de entregar, não acontece absolutamente nada. Todo ano é a mesma história, e todo ano o jogo consegue encontrar uma maneira nova de me irritar. A quantidade de bugs é simplesmente absurda. Tem momentos em que parece que o jogo foi desenvolvido às pressas por uma criança que acabou de aprender programação e decidiu fazer um jogo em cinco dias. E, sinceramente, se eu colocasse uma criança para aprender programação e desse cinco dias para ela fazer um jogo, existe uma possibilidade real de ela entregar algo mais funcional que o EA FC 26. Eu detesto esse jogo em um nível que chega a ser difícil colocar em palavras. Jogar EA FC 26 não é entretenimento, é um teste de resistência psicológica. Depois de três horas jogando, a pessoa não deveria ganhar uma recompensa — deveria receber indenização. Esse jogo é tão ruim que deveria ser considerado uma forma de blasfêmia. É praticamente um pecado abrir o jogo sabendo que você vai passar as próximas horas sendo torturado por bugs, mecânicas questionáveis e problemas que aparentemente acompanham a franquia há anos. É vergonhoso uma empresa com tantos recursos continuar entregando um produto nesse estado. O EA FC 26 não me passa a sensação de estar jogando um jogo de futebol; passa a sensação de estar participando de um experimento para descobrir quanto ódio um ser humano consegue acumular antes de simplesmente desligar o computador. Eu odeio esse jogo. Odeio profundamente. Se existisse uma escala de 0 a 10 para avaliar o quanto eu detesto um jogo, o EA FC 26 conseguiria ultrapassar o zero e entrar no negativo.
进去就是卡
!
Lost my save file and I can't even connect to the EA servers. Amazing game. EA really out did themselves this year
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 107.2K | 53% | — | |
| $1K | 4 | 50% | $6.99 | |
| — | 111.2K | 58% | — | |
| — | 55.7K | 76% | — | |
| — | 119.9K | 81% | — | |
| $307 | 1 | 0% | $10.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.8M | 234.8K | 98% | $35.00 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $202.3M | 278.8K | 95% | $39.99 | |
| $216.2M | 137.4K | 88% | $49.99 | |
| $201.6M | 316.4K | 98% | $19.99 | |
| $220.1M | 839.7K | 94% | $19.99 |