
Golden-age RTS classic. Fast-paced action & strategic decision-making, battling evil arch-enemies, zombies, and retro-futuristic technologies. All to a '90s electro-metal soundtrack and FMV live-action cut scenes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.2/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dying Breed takes players back to the first generation of real-time strategy games. This game will take you on a journey through a post-apocalyptic world where you'll have to build your base, gather resources. Along the way, you'll encounter a cast of memorable characters, explore a vast and ever-changing world, and battle against fearsome foes.
Crush, dig, build, repeat! Forget about destruction - dominate with a bug that builds bases faster than your enemies can blink.
An intense game that pumps your adrenaline and marches you forward with an original killer soundtrack.
Immerse yourself in a world where every decision matters. Choose your units, plan your moves carefully, and execute your strategies flawlessly. Only the best will survive. While the fast-paced combat tactics will test your resolve.
Launch ambitious amphibious, air, or land assaults with your troops, or use buildings and caves for more stealth and cunning. Explore a vast and ever-changing world, discover new maps, battle wild new enemies, and unlock powerful new weapons and abilities.
This game is challenging, strategic, and action-packed. If you're looking for a game that will test your skills and keep you on the edge of your seat, then Dying Breed is the game for you.
So what are you waiting for? Gather your troops and prepare for battle!
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love strategic games, I played Starcraft, C&C, KKND, Akte Europa and all the old classics, but this game I simply had to refund, there is so much wrong with this. There are some major problems, the damage seems weird, shooting an artillery into a whole bunch of infantry kills exactly one person.. maybe, at the same time two of machinegunbuggys have no problems chewing trough two half damaged tanks and an artillery, the dmg buff on enemy's seems insane. The pathfinding is horrendous, the speed is just so slow, scrolling speed is so sluggish annoying, attack move is bound on moving the map to the left of course...makes total sense, the mixing of the fmv and the ingame "sounds" needs some serious work, I have to constantly adjust the volume. The whole situation is even worsened by the fact that these voice actors have such thick accents that you can barely understand them at times. not to mention the total randomness and hard cuts of the fmv, there is talk about an engineer, oh lets cut to some dude in a high visibility vest making a goofy sound bit. I can understand making a few goofy things here and there, but this reaches towards empire earth 3 cringe, making the sounds with your voice and or stuff you just seemingly have around, I ask why? Having every building have some constant annoying effect on them is just bad aswell. At the same time in the missions there are no sound bits for important things, why not make a "get to the choppa" line in the first mission, why not tell me about the artillery instead of just showing me a short ingame text in the corner of the screen. Why do I see short few seconds of video, yet have much more text to read in mission text, which I actually kind of like, following the story of some "soldier in the trenches". This game would need a major overhaul and I doubt these kinds of developer would "cut down their dream" they rather make a ♥♥♥♥♥♥ parody of a game instead of a nice playable game that would cut back on the sillyness, get better voice actors, better videos, better sound mixing, better game balance, I really do not know why people like this game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After nearly five hours, I can recommend Dying Breed. It already feels like a very promising take on classic C&C style RTS games. What stood out most to me is its personality. The live-action videos, exaggerated performances and voice acting have the charm of a low-budget 1980s B-movie. Better still, the game commits to the bit from beginning to end. What initially seems awkward soon becomes genuinely funny and gives Dying Breed an identity of its own. It is still in Early Access and has some issues, like errors saving during missions and QoL features. Still, I feel the foundation is strong and I have enjoyed playing it. I hope the developers continue polishing it and take it all the way to the final release.
Its hot garbage sloppily thrown together
Pros: Nostaliga Bones of a great game Great work on lore and cutscenes Cons: None (it's early access, things will change) The opening intro was a perfect Homage to C&C, the aesthetic is a mix of Z and C&C with basically the same economy as Tiberian Dawn or Red Alert 1. Overall the vibes are fantastic, the acting, themes and story are basically what you'd expect for the game they're trying to make. Whilst the game lore is tongue in cheek the execution isn't, they execute wonderfully so rather than leaving with a feeling of fans poking fun, you leave feeling like fans having fun with the game. Gameplay its pretty straight forward, The addition of Subterranean levels is absolutely gold and reminded me of Warcraft 1, it really really impressed me making the no base/commando missions so interesting. I really like that the campaign has a simple chapter screen you can pick from at the start much like the Remastered C&C. I have a few issues with unit strengths eg The Mutant Whale seems like a far better ranged unit than the sub, I played around in some battles mixing units and then straight comparing them and it seemed the Missile sub didn't really bring any niche ability the whale couldn't do better. Overall unit rosters are interesting and do what you'd assume, I'd say artillery is either too slow or too short ranged and the lack of splash damage kind of negates their battlefield use and relegates it to siege, the base defences aren't even that strong so it's kind of an irrelevant unit considering the time it takes for a V3 or artillery tank to get into range, you could just build more tanks in the time. Overall I'd say the game is worth $26 aud to keep the team going, I can see this being one of my favourite games after some tweaks and a fleshed out skirmish.
C&C Slop, but in a good way. But: They have to deliver HARD here. They promised much, but atm the game got only a few features. So save your money if you wanna go the safe way. Atm its a C&C Reskin with High School FMVs.
Gameplay is too slow, with no way to adjust it. Old C&C games let you do this. Also radar screen is obscured by build menu, why design it that way? Just buy one of the remasters, this aint it.
Sorry about the gameplay time. Offline mode does not bother to track it as playtime: [h2]Maybe If You Like C&C Alot?[/h2] To keep things short and sweet: Dying Breed reached out to me while I was playing through Repterra (which you should check out!). The developers asked me to take a look at Dying Breed, a game that had already been sitting on my backlog for some time. Eventually, I bumped it to the top of my list during some downtime. After giving it a test drive, I was immediately disappointed by how shallow and linear the gameplay felt. As someone who occasionally QA tests games, I’m no stranger to finding exploits, bugs, or unexpected features. The long story short is this. Every single map as the villain faction boils down to the same formula: build a factory, build a barracks, clone 10 infantry, sell the factory for another factory, get refunded about 1600 of the 1900 Substance D, rinse and repeat. Send your army to take out the enemy base, move on. That’s it. No walls, no real defense, just buy, sell, buy, sell, invade. This is effective because selling your factory refunds most of the purchase price and grants you two free infantry units. Using this strategy, you can breeze through every stage. It plays like Command & Conquer, feels like Command & Conquer, but it is inferior in every single way. The silver lining of the game would be the live skits that seem pulled right out of a 1990s intermission commercial for something like GI Joe, really digged them, when they functioned properly. Either way, not enough content here or depth to really put up a challenge. [b]Video Review TBD[/b] https://youtu.be/D3vlr-AucyQ [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
highgy recommend this game for anyone wanting cnc style gameplay. also its fun and pretty amazing. dont listen to the don't recommend comments. their bunch of kids complaining the game is hard or its buggy or their issues with it. reminder: the game is in EA (Early Access) and will be for a while only came out last year. hey i'm still waiting for skirmish here. have fun :D
Its not very often a game actually pisses me off with how bad it is, its even rarer ill refund a game, especially a RTS game but these have managed it, they went with copying the original C&C, which other than cnc4 is the worse of the series, but even a game 30 year old pisses on this dumpster fire, it was bad because it was old, following C&Cs improved vastly, what is this ♥♥♥♥♥♥♥♥♥ excuse? its like a bunch of clowns sat around a table after been up all drinking n said you know what would be funny, making a RTS game, googling the first RTS games, seeing command and conquer then just trying to copy that but make it worse in every possible way like its a big joke. for reference, cnc red alert is by far my most replayed command and conquer.
This is the best modern rendition of a Command & Conquer game that I have seen... This brings me back to the OG Red Alerts. 11/10
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Players by region
Where this game's players are, estimated from review languages.
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