
Golden-age RTS classic. Fast-paced action & strategic decision-making, battling evil arch-enemies, zombies, and retro-futuristic technologies. All to a '90s electro-metal soundtrack and FMV live-action cut scenes.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.2/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dying Breed takes players back to the first generation of real-time strategy games. This game will take you on a journey through a post-apocalyptic world where you'll have to build your base, gather resources. Along the way, you'll encounter a cast of memorable characters, explore a vast and ever-changing world, and battle against fearsome foes.
Crush, dig, build, repeat! Forget about destruction - dominate with a bug that builds bases faster than your enemies can blink.
An intense game that pumps your adrenaline and marches you forward with an original killer soundtrack.
Immerse yourself in a world where every decision matters. Choose your units, plan your moves carefully, and execute your strategies flawlessly. Only the best will survive. While the fast-paced combat tactics will test your resolve.
Launch ambitious amphibious, air, or land assaults with your troops, or use buildings and caves for more stealth and cunning. Explore a vast and ever-changing world, discover new maps, battle wild new enemies, and unlock powerful new weapons and abilities.
This game is challenging, strategic, and action-packed. If you're looking for a game that will test your skills and keep you on the edge of your seat, then Dying Breed is the game for you.
So what are you waiting for? Gather your troops and prepare for battle!
Genres
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is the best modern rendition of a Command & Conquer game that I have seen... This brings me back to the OG Red Alerts. 11/10
Это был... травмирующий опыт. В кампании за хоботов было больно и тебя постоянно принуждают использовать бесполезных юнитов, но потом тебе дают средние танки и ты просто перемалываешь ВСЕ миссии ими, кроме тех где тебе банально дают пачку уродцев от которых нет толку. И если вы думаете что это грустно, то нет, это ещё вполне себе ничё такая приятная кампания. Боль начинается в кампании ВВА, у них просто нет нормальных юнитов, лёгкий танк шерман за 600 проигрывает антипеху хоботов за 500 в 1 на 1. Видимо шерман идентифицирует себя пехотой я хз. Даже башенки за 600 проигрывают 1 на 1 машинке за 500... Единственное спасение это артиллерия, скромный юнит с приемлемыми статами, имеет 2 тира, за 600 и за 1200 иии как будто бы авторы перепутали их местами. Типа тот что за 1200 имеет меньшую дальность и урон чем тот что за 600. Комедия продолжается, в одной из миссий пришёл к выводу что БТР за 400 эффективнее чем антипех машинка за те же 400, почему? Не знаю. В предпоследней миссии за ВВА вообще познал боль просто вот представьте себе, через пару минут после начала миссии к вам начинает приезжать регулярно по 3 машинки за 500, которые просто нечем убивать, пришлось заморочится и в тайминг налепить 8 противотанковых пушек, они кое как отбивали врага пока я строил базу, а потом враг просто начал спам дорогущими мутантами и это выглядело просто как насмешка, потому что мутант даже за 1000 отлетает без особого вреда базе, ни говоря про тех что за 800. То есть в начале противник тебя щемит клещами, а потом ну просто начинает фаниться. Финальная же миссия за ВВА выглядит совсем как насмешка потому что она ОООЧЕНЬ лёгкая по сравнению с предпоследней, просто неспеша штампуешь арту и идёшь всё укатывать. Почему про кампанию Хоботов так мало сказано? Да потому что вот ты проходишь её, вроде чёто превозмогаешь, начинаешь кампанию ВВА и просто понимаешь что избивал безоружных... И речь не о том что 90% миссий за хоботов это буквально уничтожение безоружных, а в том плане что ВВА даже ответа адекватного не имеют на 6 Рейджбуллов например которые просто проезжают к врагу на базу и ложат ССшку.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is an extremely rough state, feels like a beta test. Units move faster than you can scroll. There is NO option to increase/decrease scroll speed. There NO option to increase/decrease game speed. Pathfinding is super wonky, units will get "stuck" on something and just move back and forth endlessly instead of moving around the obstacle. Both saving and loading will completely lock up the computer and takes more than 30 seconds most times, even on high end hardware. Enemy units are MUCH MUCH stronger than the player's units, takes 4-5 of my rifleman to kill 1 enemy rifleman. EVERY SINGLE LEVEL starts with THE EXACT SAME SONG and plays them in THE EXACT SAME ORDER. There are ZERO options to shuffle or randomize the music. Speaking of "options" I have never seen a game with such stripped down options menu. Audio is just volume sliders, nothing else. Video LITERALLY only includes changing res and fullscreen/window switch. Likewise, the Controls setting tab only lets you change hotkeys, NOTHING ELSE. LMAO its so bad its actually funny. The list of major issues goes on, just read the discussions. Don't recommend buying this game until the devs decide to actually listen and fix these problems. As of the time I am writing, every single patch has been about things no one asked for while ignoring what players requested be changed. Speaks volumes about the devs motivations. IMO most of this game feels AI generated, from the assets to the cutscenes, I would not be surprised to find the developer doesn't actually know how to fix many of these issues.
It's been a year and it's still slow and boring. Factions almost same, actors has no charisma of original don't support this slop i regret giving them chance
Awesome game, it's almost 1 to 1 wtih Command & Conquer 1 Tiberium Dawn but it's own take on it and really difficult like it should be and units feels like good, same for buildings, really looking forward for when it's full done also almost forgot the music is good too, so recommended it but remember it's Early Access so still alot of works there needs to be done also you easy talk with the developer team
Its not very often a game actually pisses me off with how bad it is, its even rarer ill refund a game, especially a RTS game but these have managed it, they went with copying the original C&C, which other than cnc4 is the worse of the series, but even a game 30 year old pisses on this dumpster fire, it was bad because it was old, following C&Cs improved vastly, what is this ♥♥♥♥♥♥♥♥♥ excuse? its like a bunch of clowns sat around a table after been up all drinking n said you know what would be funny, making a RTS game, googling the first RTS games, seeing command and conquer then just trying to copy that but make it worse in every possible way like its a big joke. for reference, cnc red alert is by far my most replayed command and conquer.
So far, I am enjoying the game. Has the early 90s charm in the artstyle, the FMVs are somehow cheesier but it is clear the devs are having a lot of fun with this, and I am all for it.
Dying Breed is a brilliant throwback to classic RTS gameplay. Fast base-building, great units, and constant action — it hits that Command & Conquer itch perfectly without feeling like a copy. The factions are fun to play, the missions stay varied, and the game has that “just one more match” pull that keeps you up way too late.
Eine Mischung aus c+c, dune neu und alt, sehr gelungen mit vielen guten ideen und viel liebe zum detail kurzum ein gelungenes spiel. mur noch ein multiplayer modus feht mir
Dying Breed is a C&C love letter that doesn't quite have the same charm. But regardless, it is fun. Give it a try if you miss the old days of C&C.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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