
Build a fortress and try to help your dwarves survive against a deeply generated world. Keep your dwarves happy, grow their community and beware of digging too deeply. The deepest, most intricate simulation of a world that's ever been created.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Aug 4 → 6.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Prepare for the deepest, most intricate simulation of a world that has ever been created.

Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
Now with beautiful pixel graphics!
Learn the basics with in-game tutorials
A lifetime “living” project - created/updated since 2003, with no end in sight
Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
A new endless hobby, just for you!

The legendary Dwarf Fortress is now on Steam! Build a fortress and try to help your dwarves survive, despite threats of starvation, dragons, and madness.

In this complex construction/management/roguelike simulation, every generated world brings a unique challenge, whether it’s dwarves with their own simulated personalities or aquifers. Observe what makes your civilization fall into eventual decline, and learn for next time… until something else inevitably goes wrong.
The combat model includes skills, body parts, material properties, aimed attacks, wrestling, pain, nausea, various poison effects, and much more.
It’s difficult to convey the depth of the generation. Hundreds of animals and monsters, many of which are randomly created for each world, as well as generated poetry, musical forms, instruments, and dances for your dwarves to practice and perform. A dynamic weather model tracks wind, humidity, and air masses to create fronts, clouds, storms, and blizzards. Over two hundred rock and mineral types can appear, in their proper geological environments.
Remember: Losing is fun!

This is still good old Dwarf Fortress, but with graphics support and music provided. A few bells and whistles won’t change its essence.
Classic Dwarf Fortress mod-artist Jacob "Ironhand" Bowman collaborated with artists Carolyn Jong and Neoriceisgood to create an all-new sprite pack for the game, which they continue to add to regularly.
Dwarf Fortress also has hours of music in a two-volume soundtrack by Dabu and Simon Swerwer, including tracks in the Dwarvish language!
It's never been easier to start playing! We've improved the new player experience with the addition of tutorials to guide you through building your first fort and keeping your dwarves happy.

Command your dwarves as they search for wealth in their generated mountain. Your dwarves will need a steady supply of food and beer, but they’ll also need your guidance in surviving attacks from hostile civilizations, the wilderness, or even the dead.
Craft treasures and furnitures from various materials
Establish a barony and support the increasingly demanding nobility
Read your dwarves’ thoughts to keep them happy
Build floodgates to divert water for farming, and/or prevent magma mishaps
Build structures and watch your dwarves discover and build their culture, like taverns, libraries, temples, honey, wax, pottery, animal training, bookbinding, and more.
Go anywhere! Explore any civilization, earn a reputation, and recruit followers to join you
Experience your fortress and the simulation in a new, more embodied way
Explore mythical dungeons to find magical items, artifacts, and fill your quest journal
Hints of mythology and magic as a start of future simulation enrichment to come
An additional hour of music from Dabu and Simon Swerwer, presented as a second volume of the original soundtrack

The original inspiration for RimWorld, Prison Architect, Minecraft and more.
One of the first video games acquired by the Museum of Modern Art in New York
Updated for over 16 years by two brothers, Tarn “Toady One” and Zach “Threetoe” Adams, and with the support of Kitfox Games since 2020.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 941 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
殖民模拟的传奇老资历,能想象到的一切都能在矮人要塞里找到.伟大无需多言.
its good
If you like autistic ass spreadsheet games like city sims, paradox games, even some of thee more in depth isometric RPGs out there. This game you will love.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It took me a while to leave this review I almost forgot. So for starters I am somewhat biased, So in the spirit of fighting bias I will say this game is not for everyone. To put it simply if you are a gamer that demands high octane action or superb, majestic graphic's this is not for you. If you are a gamer that does not like using your imagination or enjoy reading to understand what is going on, It may not be for you. I say reading because to see and get those cool interactions and see understand what's happening your going to have to read them on the event viewer, combat log, Legends viewer and character windows. Now to be fair it is not A LOT of reading just know actions are not played out in 3d. To keep this review short, if colony building is your thing and you do not care about 3d graphics, While enjoying cool stories and (DEEP I mean DEEP mechanics) its a good game for you. My best and last advice is to watch a in depth video of the gameplay and decide for yourself if it fits, me personally I love it and am glad Tarn Adams and his team at kitfox continue to work on this little gem. As always strike the earth urist's.
Dorf Fortress!
A heckin Scone felt delighted remembering putting on a spectacularly crafted video game! Dwarf Fortress is one of the most captivating games I've ever played. Fair enough, I'm a sucker for "Story Generators" like Rimworld or Kenshi. This game outscales each of those two like crazy. The most fun you can have is playing the same civ over multiple decades or centuries, retiring and reclaiming forts all the while so you can truly experience the legacy of your dwarfs. It has more than its fair share of problems, but I feel that so many of the bugs present create absolutely hilarious scenarios, so I can personally give it a pretty easy pass on that front. As an example, one of the main "bugs" I experienced was when I had a sealed off section of the caverns that contained some draltha, and they bred out of control for years creating a massive hidden population that was messing up my game's performance. It was kind awesome to finally find them by chance, but YMMV on whether this could potentially ruin the experience for you. Another problem I had was caused by admitting visitors, for some reason a few of them seemed to make friends with my dwarfs while also being known criminals. Then, when my faction's yearly caravan came by, the guards would attack one of those visitors and my guards would side with the visitors, for some reason, causing angry traders. It's a silly game, but I love it to death!
This game is older then half of steams userbase and still gets active development, and probably will long after we're all dead and Tarn's brain in a jar is coding post-apocalypse. it has some of the wildest and most entertaining stories and an easy-to-understand hard to master series of mechanics. And with so many modular options you can TRY and tune your world to be perfect for you It also has an adventure mode if you'd prefer an rpg to a colony builder, I'd advise watching some videos on the game, (shout out to Blind's channel) to really help you learn , but you will find yourself telling your friends how you made a fortress you loved, How you pushed off an invasion, or how it all collapsed because someone mined thew wrong wall, opened the wrong door or a dwarf just decided today was the day they had enough of it all and threw a tantrum. Much like rimworld, this isn't just about a colony, this game is a story simulator, and no-one, not even the gods, know how it's going to end. What else would you expect from a game who's motto is "Losing is fun"
I played on free (wheb , I play on paid version of Dwarf Fortress. That game is more than a game. I'm not a DF cultist but it is easy to become one after few hours of play... How that can be so interesting? Try it... watch how people play on YT or Rumble and... Try it. You will become one of us. Urists that believe that losing is fun! Have a good time!
I'm making some progress in the tutorial and it has been quite interesting so far
Unbelievably fresh with every playthrough. Once you get over the learning curve, this game is way too fun. RIP your free time.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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