
Dwarves hunger for gold, and no mountain shall stand in their way! Mine riches, unearth artifacts, and upgrade your dwarves to devour ever-bigger peaks in this whimsical incremental game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Sep 12 → 5.43/day in the week after.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Jul 22 → 5.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Dwarf Eats Mountain is a strategic incremental game about devouring mountains for gold. Hire dwarves, deploy war machines, and collect powerful artifacts to build absurd synergies and grow faster each run.
Hurting the mountain physically (and emotionally) is only half the battle—you still have to safely haul the gold home. That perilous job falls to the Runners, who weave through falling rocks, risking their beards to feed the Great Maw!
But beware—the Great Mother won’t give up her treasure easily. The more damage your greedy dwarves deal to the mountain, the more calamities it unleashes upon the wobbling beards below!
Balance mining with hauling your gold home—before the sky falls on your head.
Master the dwarven ways of treasure extraction!
This game is about making numbers go up, but the way you do that is open to your interpretation and ingenuity. At your fingertips:
Many buildings and dwarves, each with various strengths and weaknesses, such as dynamite throwers, ballistas, flamers, laser cannons, spelunkers, runesmiths, brewmasters, bulldozers, gyrocopters and more!
Acquire countless upgrades and cast active rituals to buff your dwarves and their machines
Collect 120+ ancient artifacts and display them in your gallery, each with build-shaping effects
Unlock 96+ prestige upgrades to replay, accelerate progress, and discover new synergies
Spend rare resources like mithril and mountain souls on tough choices
Uncover what the gods have hidden beneath the world spire—and what happened to those who dug too deep
Genres
Engagement
Reviews
Themes across 248 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最近日本語対応したそうで感謝!他の言語だったら買っていなかった。 内容はインクリメンタルゲームとしてめちゃくちゃ面白い。効果音や画面演出は心地よいし、テキストも味があって良い。 これからやりこむぞー
Good Game.
absolutely fire
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Japanese*, Korean**languages with full audio support
Hours played at review time, across 250 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun game, menus can be somewhat overwhelming at times due to the volume of info and text but otherwise a great incremental experience. Absolutely worth it for the cost.
I think this game is pretty good. I will admit it is a bit overwhelming to begin with, even after playing the tutorial, but it is a fun game once you play around with the buildings and units for a bit. My only criticism is how slow progression is. Took me roughly 150 hours to “beat” the game, and then another 50 hours to get all the achievements. So a total of roughly 200 hours. I enjoyed “beating” the game, but the last 50 hours to get the last 2 achievements I was missing was annoying. The game is cheap, so if you want to try it out, I’d recommend it. I can see the passion that went into this game, and I can see the vision, it’s slow, but I did have fun.
除了流程稍短,我没什么好抱怨的。 最速玩法依旧是高速转生锻造飞升,但是保留了探险强行靠时间磨的玩法,这样你才知道你玩的是挂机游戏。 策略上完全可以当作糯米团子类解密玩,也可以纯挂用时间换伤害,总体来说是非常不错的游戏。 在游玩一段时间后完全可以进入转生-开锻造-抽奖-转生加点-锻造 的loop,直到可以快速进入100山后的高伤害阶段。后续阶段就是无穷的西西弗斯,玩不玩就见仁见智了。 本游戏中白值最高的输出建筑应该是火药,但会有炸晕搬运工的效果,应对方法有三种 1.制作工坊的唐车(早期)2.晶谷圣所(中期)3.巨口祭坛 吞噬 可以2,3,混用。大约2转后游戏流程变成了 飞升-点出坚毅传承(以及无尽颂礼,宿命奇珍等加快神器获取的手段)-循环(4铁匠锻造-神器锻造,9爆破 技能各点3级,6晶谷,6牧师-巨口(1级提供多余人口变秘银灵魂,2级提供大吸在20波后结束游戏)-飞弹开炸+火药常规输出打到20t-大吸结束循环)-攒满250点局外后看情况进下一轮飞升,即可。至于什么时候娘挂探险家(根本因素:洪荒探险等级)说实话我不知道,我也玩不到那时候。 以上,矮人吞山是一个相对宽容的糯米团子模拟器,我很喜欢,这是一个好中好评,满足了我对挂机增量的大部分需求。
Die ersten 20 Stunden sind noch unterhaltsam, dann wird das Spiel sehr repetitiv und erlaubt eig keine neuen Spielerfahrungen. Danach dreht es sich eig nur noch um Zahlen und Multiplikatoren. Also ein kurzweiliges Vergnügen.
壕玩,但是卡档了
[Advanced Mountain Eating Management Course, Introduction.] "I am Professor Bane. Eaten scads and scads of Mountains, which is why I'm standing here and you are all looking at me. To Succeed you will need the following things. A] A Burning Desire to separate Mountains from Treasure. This has to be 'Burning'. B] A Scientific Mind that applies Engineering Theory in aforementioned Application. C] Management Skills. A lot of them, across many differing fields. D] The ability to move between these skills quickly in order to Maximise Mountain digestive processes. E] Going 'Granular' (heh-), you will require the Following: F] Gemstone Mineral Classification and both Schist and Scarp handling Techniques. G] Advanced Explosive Theory, Construction, Efficiency Indexing, and appropriate Mountain Application. H] Understanding of Gravity as it applies to both Offensive Output and Loot Pile Distribution. I] The Continual Improvement of Hardening Dwarves as they go about their various Duties. J] Mountain Den Knowledge. Their Types and Priorities. How to knock them with Efficiency and Alacrity. K] Mithril and it's Sancrosanct Ability to Bolster Dwarven Technologies. L] Mountain Souls, why they are precious, and how they can be Harnessed. M] Mountain Structures, Damage Distribution, and Elemental Broadsiding. To Succeed you will need to Learn. Mountains are like...Dragons, but made of Matter. Know the Mountain, and you will know the Power that resides in all of us. Mountains may be like Dragons, full of Spite and home to Enemies. But we are Dwarves, and We. Eat. Mountains."
in my opinion the best incremental out there. I loved the grind and how decision making acutally influences gameplay. If you like Incremental its a must play!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 10K | 95% | $6.99 | |
| $33.7K | 98 | 66% | $6.99 | |
| $11K | 109 | 46% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $980.9K | 8.9K | 97% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462.5K | 686 | 97% | $19.99 | |
| $462.3K | 1.1K | 95% | $14.99 | |
| $462.6K | 944 | 86% | $12.99 | |
| $462K | 639 | 75% | $19.99 | |
| $462.8K | 1.7K | 87% | $14.99 | |
| $461.9K | 955 | 66% | $24.99 |