
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1Kreviews | 92% | — | $789.8K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 794 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muito bom, a exploração nesse jogo é insanamente divertida, não achei que seria tão bom. A história é simples, mas acompanha bem a jornada e tem conceitos muito interessantes. Algo que podiam melhorar era retirar o cap de 9999 lascas, pois, bati o limite inúmeras vezes durante a gameplay e, mesmo que o mercante não exija tantas lascas, achei desnecessário ter esse limite. Outra coisa que senti falta foi o combate aéreo, só usei quando precisava bater em bosses que estavam no Desperation Move ou quando precisava fazer algum pulo que exigia longa distância. Um desperdício, levando em consideração que os movimentos aéreos são muito legais, espero que adicionem futuramente. A última coisa é que eu achei o contra-ataque amplo muito punitivo, é daora ter a cronostase ao realizar um rolamento perfeito, mas com essa skill, você realiza o contra-ataque e meio que não há recompensa, você vai sofrer um ataque se for um boss. Pra melhorar isso podiam possibilitar um possível cancelamento de animação, ou adicionar frames de invencibilidade até ter controle do personagem, permitindo um outro rolamento. Dito tudo isso, comprem.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 103ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 796 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Duskfade es un juego que merece una oportunidad, después de pasarme su historia me di cuenta que tiene una identidad bastante propia a pesar de los juegos en los que se basa, el mundo es precioso, los personajes son carismáticos y el plataformeo junto al combate son muy buenos. ¿Kingdom Hearts pero español? No, para mí esto es Duskfade, dónde acompañamos a nuestro protagonista Zirian a salvar a su hermana.
Je pense pas que c'est mauvais en soi, c'est juste deséspérément classique. Si vous avez joué à d'autres platformers 3D, vous avez probablement déjà joué à Duskfade. Le scénario parle de deuil mais les personnages m'ont vraiment pas pris. La direction artistique à base de orange/violet qui glow, j'ai l'impression d'avoir vu ça dans tous les platformers 3D récents qui sortent, même si les chara-designs et le focus sur les horloges ont une bonne gueule. Niveau gameplay c'est simple, trop simple. Saut, double-saut, saut mural, dash, railgrind et c'est plus ou moins tout. La course a une inertie vraiment désagréable avant d'avoir une vitesse de pointe et les sauts sont très peu haut, ce qui donne un feeling général très lourd. Les déplacements me donnent vraiment pas envie de me promener et de backtrack. C'est pas que ça marche pas, c'est que c'est pas franchement agréable. Et pareil pour le combat, le game feel est vraiment pas dingue et c'est très générique Les boutiques sont aussi trop parsemées dans la ville et j'ai vraiment du mal à m'orienter dedans. Sinon la musique est sympa, l'ambiance générale fait très Epic Mickey sans le glauque. d'ailleurs l'inspi KH est clairement présente, mais jamais trop, je trouve que ça prend jamais le pas sur l'originalité (quoique je pense de cette dernière). En fait, j'ai tenu jusqu'à la moitié du troisième monde et c'est là que je me suis rendu compte que je m'ennuyais, donc j'ai préféré pas insister. En fait, je pense que ce serait un bon *premier* platformer, pour genre un enfant de 11 ans (ce qui n'est pas négatif en soi), mais quiconque a un peu de bagage avec le genre n'y trouvera pas son compte. Si je pouvais mettre une éval moyenne, je le ferais parce que c'est plus proche de ce que j'en pense mais je peux fondamenatlement pas le recommander.
Generally a fun Jak and Daxter like game. I would say the combat needed to be toned down a little for how unrefined it can feel, but it was never too difficult to detract from the fun of it all.
fun game if you like old ps2 action platformers you'll like this game
Solid platformer made by a small group. About a 10-15 hour play through. It is an amazing call back to the PS2 era games that had a simple, but heartfelt story and tight gameplay. Exploring felt rewarding and the combat was engaging enough to enjoy the encounters without overstaying it's welcome. It truly is a game that lives in the saying " the Joy is in the journey not the destination." Something fun here for both very casual gamers and those who do like to speed run/ push movement tech. Gameplay loop is exactly like PS2 games (explore some, combat, explore some more). Would recommend
Fini à 100%. Super pour les completioniste
Las mecanicas tanto de plataformeo como de combate son divertidas y tiene cierto grado de exigencia. 9/10
It's a relaxing platformer with a story fit for its theme, the combat is alright, although I would recommend keeping the lock-on mode to a minimal as it may be somewhat flimsy going back and forth quite a bit, I suppose it's alright when there's only a single enemy up, but the game is really all about platforming and exploration, you can especially notice it when all the bosses also have some degree of platforming incorporated into them, it's a solid 7-7,5 out of 10 game. TLDR; Follows its theme, got exploration, music is good, combat is alright (outisde of lock-on mode), plenty of platforming, runs alright.
At first it was fun but at the part where you unlock rail grinding it gets messy and annoying also Windows defender blocks' this game form openings. No idea why apart from that it's a fine game with annoying things in it
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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