
From the creators of the award-winning Hyper Light Drifter comes the high-speed and gravity-bending world of Solar Ash.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.5Kreviews | 90% | — | $1.3M |
| $39.99 | 1.6Kratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 83 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tony Hawk's Hyper Light Sonic of the Colossus. A game about being stuck in a horrible place where everything sucks but at least you have cool freaking roller blades.
If I have to play The Boss Is Lava one more time, I'm going to scream. Visuals & music are great. Movement is awesome, when it works. Mostly it doesn't. I've never had to try so hard to get onto a rail [b]that's right in front of me.[/b] The boss fights are very tight platforming challenges that I can't even beat on Novice difficulty without 30+ tries. Which on its own isn't even a dealbreaker for me. But every mistake is an automatic fail. That means you respawn at the centre of the level, you have no map, and you have no idea where the boss is roaming. Each and every try at the boss challenge means one more tedious runaround through the level. As beautiful as it is, I can't take it anymore.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $39.99 |
| 695ratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 84 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solar Ash is a fast-paced 3D platformer with a dash of puzzle-solving. The art direction is compelling, and the music is excellent. You can forget about the story or side quests. The game is clearly designed for speedruns, but a casual playthrough is still very enjoyable.
1. This game = focus on exploration + bosses like "shadow of the colossus" + story can be ignored. 2. This game takes less than 10 hours to complete. 3. The patterns of defeating the boss is same for all boss just the design and envirnoment changes with different bosses. 4. This game can be ignored as you will not miss out on anything if you don't play this. 5. Its not a bad game par say, it is just that it is average. 6. For me this game was 7/10. 7. Not Recommended if you have other high-quality game in your backlog OR you can buy it at discount if you are in the mood for a shot "relaxing boss- fight game".
I loved Hyper Light Drifter, but this is way too abstract and confusing for me. I just can't get myself interested in the story. This feels like I'm playing an extremely cryptic Spyro or 3D Sonic game.
There are times when the answer isn't obvious, the platforming rough and deaths feel cheap. But overall a beautiful and emotive experience well worth the time of someone who likes a layered story with emotive depth. Fave part: The motion and the visuals. Its beautiful and by gosh the way you glide in some sections was magical as all hell.
Enjoyed my time with Solar Ash a lot, but we could cut the quippy dialogue. By far this game's weakest aspect
A neon-soaked Prey-for-the-Gods, but with more of a skating / running vibe. I'm not a huge fan of 'runner' games like Mirror's Edge and Ghostrunner where if you stop, you die. Fortunately, Solar Ash is a bit more chill with the concept, leaning into an old school Sonic-style where speed is important to gameplay but not punishingly so. This one is really more of a visual treat, with some fun playing around with gravity physics, but it's not as moving a story as you'd hope for from an indie game... let alone an Annapurna one. In fact, the writing is a bit imbalanced between dark, cutesy, and saccharine. While I definitely have some qualms with the overall experience, I'd still confidently tell friends to play it for the visual elements, smooth controls, gorgeous environments, and engaging gameplay. 7/10.
Shadow of Colossus on rollerblades. Beginning is kind of misleading because game looks like typical platformer.
Movement is NOT satisfying at all. Its not fluid - turning has a HUGE radius and very slow (kinda laggiong before start to change direction. Running like in jelly. Like you ALWAYS understeer), so its VERY hard to go where you want or land where you want. You are always stopping, missing rails, and adjusting the character. You CANT just run at full speed to finish the level. I was looking for something to scratch the "fluid fast-paced movement" itch after Echo Point Nova, but this is not even close... Very disappointed.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $1.3M | 4K | 80% | $19.99 | |
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