
Shatter the shackles of time as you jump, swing, and slash through a fantastic world in this love letter to classic 3D action platformers. Zirian, accompanied by his mechanical Cuckoo, must save his sister from a mysterious Clock Tower that has plunged the land into eternal night.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Help Zirian save his sister from the claws of Despair by restoring the fabric of time and uncovering the secrets of the Master Clockmakers.
Master a seamless blend of dynamic platforming and fast-paced combat. Jump, dash, grapple, and glide your way through thrilling challenges that rekindle the magic of classic action platformer favourites.
Explore stunning realms shaped by the Master Clockmakers, each filled with mystery, magic, breathtaking vistas, and endearing characters. Navigate ethereal forests, underwater realms, sunlit dunes and cloudy heights - the world of Duskfade is alive and teems with secrets for you to uncover.
Experience a powerful coming-of-age journey filled with heart, loss, and the courage to face the unknown. Join a cast of charming characters to face down long forgotten foes, each embodying an emotional hurdle.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 1Kreviews | 92% | — | $789.8K |
| $29.99 | 1.3Kratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 786 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
O Jogo é bom nem é esse o caso, mas ele é curto e os desenvolvedores escolheram deixar os boss do jogo quase impossíveis pra render. Se você não gosta de usar Wand como eu passe longe desse jogo.
juego cortito pero muy divertido
Jogo legal e divertido. O único ponto que me incomodou — algo bem pessoal — foram as cores muito fortes, que acabavam me deixando com um pouco de dor de cabeça. Seria ótimo se houvesse uma opção para suavizar a saturação das cores nas configurações. Mas fora isso, recomendo muito o jogo!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian, Portuguese - Brazil, Traditional Chinese*languages with full audio support
| $29.99 |
| 103ratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 788 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Duskfade is a beautiful game, and it's the kind of game that whispers into your ear that it is a game of the year contender while going "shhhh" as you begin to speak ill of the subpar combat. Now that I've gotten that out of the way, I really liked Duskfade. It certainly will not win an overall Game of the Year award by me, it might get Soundtrack of the year. The Soundtrack is fantastic. There's like at least 90 different pieces of musical works, most of which play at perfect intervals and provide an almost cinematic experience. It is the one thing the game never fails to deliver on. Without the music I'm not sure I'd of pushed all the way to the end, because gameplay and story are certainly the weak points. Voice acting is pretty minimal outside of some cutscenes. There's a very old school PS2-era vibe to the in-game chatter, because it's grunts and words/name in the singular variety. Not much else to say about that. They did good here. Even Cuckoo the bird that follows you around. And I hate Cuckoo. Easily a companion NPC I'd send off to the fire pits of North Virginia. Cuckoo's voice acting is fine. Swell, even. But they're a cocky character. Practically useless, even if they do sort've help out in combat.. Take a hit, miss a jump, and they'll make a quip about your failure. If I could have put them into a box, tossed them into the volcano, and then fed them to a bear. I would not have. Because the bear didn't deserve that. Cuckoo is also like... metal. Level design starts off fantastic. There are areas that you won't be able to access until you've unlocked certain tool/weapon upgrades.. And that's... Ehh.. It's ok I guess. But I don't think the game has the actual depth needed to convince you to spend more time in the game after you've been through a certain area. The extra unlocks are more of a "for funsies," than in any way necessary. Level design does start to collapse into the pits of precision platforming hell in the latter half though. Frustrating jumps. A camera that hates you and makes even the most trivial of platforming feel like you're on an episode of MxC or Wipeout. Combat never grows in depth despite multiple enemy types being added as you enter new zones. Combat really just becomes more annoying rather than interesting and engaging. Boss fights, aside from the last one, really all follow the same kind of general mechanics. You do some damage and then have some platforming to do so you can do a thing so you can attack the boss again. Wait too long and there's this persistent damage you'll take which also screws you if you're trying to make a jump. Basically I hated most boss fights. They just weren't fun. And due to the simplicity of combat things just felt so dang repetitive overall. In the end I do think it is a good game. Heck, I'd probably give it an 8 out of 10. It's just great.
Game play in awesome and smooth on everything I have played on but now twice I have had the Steam cloud F up my save from device to device lost now 12 hours of game time with no way to fix all check points and Manuel saves are saved to one spot and if cloud wants it over wrights doesn’t looks for date or time just over writes not sure if I will complete the game now
Amazing game. Great platform mechanics and combat. enemies are sometimes a bit hard to see and story is a bit meh. but i had lots of fun playing it
This game is a beautiful exploration through time, no pun intended with the theme of Duskfade. I felt like I was reliving the era of platformers I loved, such as Jak and Daxter, Sly Cooper, Ratchet and Clank, etc. All this with a lovely touch of Kingdom Hearts, which I'm a big fan of. So for that alone, thank you Weird Beluga. To talk a little about the story, it's nice, simple at times, but you can feel that as the adventure progresses, you're heading towards a larger universe, a larger plot which I hope will be explored in other games or DLCs. Let's get to the heart of the game: the gameplay. Fight is fairly basic, sometimes even a bit random and not very complex. There are certainly things that could be improved to make the sword strikes feel more natural, but it's not a major issue. Aside from a few bosses, you rarely die in this game. The jumping feels a bit floaty, if I can put it that way; it's disorienting at first, but the entire level design revolves around it, so you get used to it pretty quickly. The RPG-style upgrades add character progression, but I would have liked to see a few more different options. Graphically, there's nothing to say, it's incredibly beautiful and stands out from other games, and I'm in love with the sky box, it's really the highlight of the game! They've added some nice costumes and Keyblade colors to unlock that are cool, often referencing something. In short, give it a chance, it's a very good game.
El juego esta muy bien
Jogo legal, recomendo...
I've definitely fallen in love with this game. A near perfect blend of platforming and fluid combat, where the ps2 era inspiration is felt but doesn't come off as a sloppy copy-paste. Any complaints I have are really just nitpicks and personal taste. I think anyone who plays this could find something to enjoy!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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