
Adventure through epic dungeons facing fearsome creatures either solo or with a group of friends. Master your class, loot everything, and destroy the foul creatures of the deep! Will you become a hero of legend?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 6 → 4/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−85% | 3.6Kreviews | 75% | — | $86.9K |
| $9.99 | 533ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recommended (Early Access vibes still hit hard in 1.0) I jumped into Dungeons of Sundaria expecting a simple dungeon crawler, but after just four hours I’m already getting major early-2000s Baldur’s Gate nostalgia — that pure, unfiltered fantasy adventure feel where you step into a dark, hand-crafted dungeon and everything feels dangerous and full of possibility. The first dungeon hooked me immediately. You’re not just running through linear corridors; there’s real exploration, side paths, environmental details, and that classic “what’s around the next corner?” tension. Combat is satisfying third-person hack-and-slash with skill combos that actually feel weighty once you get the timing down. I loved how every enemy type has distinct behaviors — nothing feels like mindless fodder. My character’s abilities and the loot drops made me constantly want to push just a little deeper. The town hub loop is pure comfort food: come back battered, sell your junk, salvage the good stuff for crafting materials, upgrade your gear, and head back out stronger. It’s got that old-school RPG rhythm that made Baldur’s Gate, Icewind Dale, and the early dungeon crawlers so addictive. The atmosphere nails the moody fantasy vibe too — torch-lit ruins, creepy ambient sounds, and a sense that you’re actually adventuring instead of just following quest markers. Four hours in and I’m already planning my next character and dragging my friends into co-op. Yes, it has some jank (animations can feel a bit floaty and there are occasional bugs), but the soul of the game more than makes up for it. If you miss that golden era of PC RPGs where dungeons felt like real places and loot actually mattered, Sundaria is scratching that itch perfectly. Solid 8/10 so far. Highly recommended for solo players or small groups who want old-school dungeon delving with modern quality-of-life conveniences. Can’t wait to see how deep the endgame goes!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 24 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Turkish*languages with full audio support
| $9.99 |
| 505ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 142 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super!
Tres fun ! pour le moment en tout cas a ce prix , pour jouer entre ami ou solo :)
Гарна гра мені дуже подобається я малий. Я гарний
刷子游戏。95%off随便玩玩可以,真要刷难以刷下去,特地去玩就不值得。 设计有不少问题。技能cd太慢,等级升级太慢,技能升级忽略不计,有些怪很离谱。 装备比较丰富,但还是跟人物等级走。怪种类很丰富,是亮点。
I really enjoy this game, but unfortunately I have to leave a negative review because of one major issue. When playing in local split-screen with the screen divided side-by-side (left and right, not top and bottom), the game consistently crashes after a few seconds during the second dungeon's boss fight against the centaur. It happens every single time, making it impossible for us to continue. I'm not sure if this is a bug or something related to split-screen, but it's a very frustrating issue. I hope the developers can fix it soon because the game is actually a lot of fun. Unfortunately, because of this problem, I have to leave a thumbs down for now.
Divertido para jogar com os amigos
q puta obra maestra
baum
Inacceptable !
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 12 | 75% | $7.99 | |
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| $3.5M | 6.5K | 58% | $29.99 | |
| $1.1M | 2.8K | 74% | $14.99 | |
| $224.2K | 532 | 90% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $86.9K | 372 | 80% | $7.99 | |
| $86.9K | 305 | 95% | $11.99 | |
| $86.9K | 213 | 80% | $14.99 | |
| $86.9K | 107 | 99% | $13.99 | |
| $86.8K | 229 | 99% | $9.09 | |
| $86.8K | 245 | 75% | $14.98 |