
The Absolute Evil and its trusted *cough* servant, the Dark Elf Thalya, return in Dungeons 4 after the events of its fabulous predecessor to bring about their triumph over the forces of good once more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 1 → 1.43/day in the week after.
About








Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 3.3Kreviews | 87% | — | $5.2M |
| $49.99 | 8.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For a strategy category, this game is kind of stupid. The only reason I did not refund was the charm looking of succubus
i tried this game for 1 hour. it has visually attractive characters and a unique environment. but i found the gameplay to be boring, i think they could of made this a more full featured game,
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 8 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 151.83/day in the week to Jul 17 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Portugal, Russian, Simplified Chinese* +3 more
| $49.99 |
| 487ratings |
| 91% |
| — |
| not modelled |
| $27.49−45% | 45ratings | 92% | — | not modelled |
| $49.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Четверта частина добавила кучу Quality of Life фішок, й дозволяє так розважливо грати. А доповнення із героями й силами добра ідеально підійдуть для кооперативу із другом — кожному по підземелю (один будує на поверхі, один під землею). Жарти й відсилки доволі сильно оновились й відсилаються на сучасніші на 2020-2024 меми, фільми, події. Даже аніме битви добавили xD. Провести час між суперечкою Талії та Оповідача було весело. А завдяки тому що гра не підганяє й ти можеш розслабитись й проходити рівні по 1-2 години, а можеш й заспідранити за 20хв. Рівні складності теж адекватні: кому складно, береш найлегщий із бафами, якщо залегко береш пекельний й маєш вибробування/виклик на рівень аби пережити ранню гру.
Me encanta este juego. Quizás hubiese preferido que se diferenciase más de la entrega anterior incorporando novedades. Pero dejando eso a un lado, está fenomenal, hay algo encantador en gestionar tu caverna de criaturas malvadas para acabar con el bien.
Play Dungeon Keeper 1 & 2 or War For the Overworld instead. This game is just a poor copy of those games and tries to make up it's shortcommings with comedic writing about as funny you averige reditor. Marvel references included.
Sehr selbstkritischer Humor, wesentlich besser als der 3 Teil was Quality of Life angeht
Es ist fast schade, dass ich erst jetzt auf diese grandiose Reihe gestoßen bin :'( Dabei liebe ich es seit Overlord damals, das ungeheure Böse zu sein. Bei dem Spiel stimmt alles. Angefangen vom Dungeon Building, über die Eroberung der Oberwelt, bis hin zu dem genialen Humor und der grandiosen Vertonung <3 Für mich das Spiel des Jahres (auch wenn ich dafür etwas spät dran bin ^_^)
Continuing the story and trends of the previous title, Dungeons 4 is a fun split RTS/management game that has you making a dungeon network to go to the surface and lead your forces to bringing evil to good. While there have been a number of improvements (resource generation that was handled by combat units in 3 now exclusively handled by the snots here), there has been some downgrades in my eyes (the evil resource needs to be manually gathered mandating surface level operations possibly before you're ready). While not perfect, it is a solid entry in the series and the humour is maintained.
[h1] 这款玩家当反派的战略游戏充满了黑色幽默 [/h1] 《地下城》这个IP也是有着漫长的历史了,我第一次接触这个系列的时候还是在大学宿舍看隔壁宿舍的同学玩,跟着看了一个下午,当时最大的感觉就是这游戏的旁白嘴太碎了,玩家当反派还是蛮惊喜的。没想到时隔多年,《地下城4》竟然也已经发售了。整个游戏的画质有了非常大的进步,战役体量也是量大管饱,dlc战役也在稳步推出,可以说不仅继承了3代的辉煌,更是在3的基础上有了不小的改进。 [h2] 游戏简介 [/h2] 本作承接3代的剧情,达莉娅奉邪恶至尊(玩家)的命令,将敌军的联盟基本打的差不多了,现在正在追杀自己的弟弟。弟弟在仓皇逃跑掉落了个“有限手套”(此处meta了漫威的无限手套),在汇报战绩的时候,脑子不太灵光达莉娅的试了试手套,结果整个地下城就这么不攻自破了,甚至连大反派邪恶至尊都只剩了只手。达莉娅也被弟弟带领的联军抓住押送囚牢,但作为反派BOSS的我们不会放弃,哪怕只有一只手,也要重整旗鼓,解救我们的黑皮精灵仆人,重铸我们的地下城荣光! [h2] 4代的进步[/h2] 没想到这代竟然直接增加了中文配音,现在可以听啰嗦的旁白君用熟悉的口音讲各种段子和黑色笑话了,中配非常不错,达莉娅又屑又有点呆的配音也是很到位了。除了听,视觉方面的升级也非常大,整体的画质有着明显的进步,把摄像头拉近还能观察到角色细致的建模。这里面就属黑暗精灵达莉娅变化最大,她的建模和立绘更涩了。(以前看的时候没想那么多,没想到颜值和穿搭还挺不错的,胜利界面的王座翘腿女王可太有滋味了)。优化方面不用担心,虽然后期单位多了会卡顿是策略游戏的通病,但本作的优化质量还是挺优秀的,偶有掉帧但不影响游玩。 [h2] 游戏玩法 [/h2] 游戏分为地下和地上两个部分,地下搞基建,地上搞征战,两者的玩法配合也是非常丝滑。游戏有详细的引导来指引玩家做什么,首先要攀爬科技点数:分为地下城、部落、恶魔、亡灵四个大类。陷阱、工坊、鸡场、金库都是在地下城里解锁的,点出来之后才能在建造菜单里解锁,然后规划土地,就有鼻涕虫去当牛马干活。 等到建造了一定规模,就会触发地面部队的入侵,我们要利用手中的军队单位和地面陷阱打好防御战,这里的这种玩法又有像塔防的感觉 ,打死敌人的单位可以获得经验与等级。 前期最缺的是金钱,金钱不止在基建的时候有用,还要定期给手下结工钱,这么一对比,我感觉我们这个邪恶地下城才是真正的世外桃源,最多也就鼻涕虫受点累,脏活累活都要干,还得被我们玩家打,其他单位生活的那叫一个滋润,往往来人入侵了,他们才不慌不忙的赶到。不过本代的AI自动控制系统还是进步了不少,很多事它们有一个自动的优先级,不会太呆傻。 邪恶值,也是这个游戏独特的系统,可以用来进行攀登研究科技。邪恶值的获取当然是要作恶,可以通过杀死敌人折磨敌人获得,当然也可以通过杀养鸡场的无辜小鸡来获取,这种玩法还形成了一个养鸡场流派,帮忙快速开局。 地面战争就像新手引导的流程那样,有点RTS的玩法,但难度不高,没什么特别要注意的,阵容搭配bd不是很深,随便搭一搭阵容就能打过,当然我说的是普通难度。 [h2] 总结[/h2] 《地下城4》是一款非常优秀的战略游戏佳作。游戏有着基建和RTS两种主要玩法,还夹杂着一点塔防要素。各个部分都很容易上手,前两个难度开局都会有很好的游戏体验,想要挑战自己的玩家也可以试试极难难度。这个ip的粉丝一定要入本作,其他对战略游戏感兴趣的玩家也可以试试,游戏不仅好玩听对话也是一种享受! [quote] 雅中有俗真意趣,俗里藏雅见真游 [url=https://steamcommunity.com/groups/yasugongshang][i]欢迎前来关注 [/i]「雅俗共赏鉴赏组」[/url] [b][u] 以雅会友,以俗近人,共赏之间,品味游戏人生。[/u][/b]
dungeon 3 mais avec de nouveau default humour très marvel, fait 100 blagues dans le tas, tu en auras 1 de drôle Difficulté augmentée, là où dans le 3 chaque level avait une mécanique pour aider le joueur, là chaque mécanique unique à un level est un handicap pour le joueur. Je déconseille.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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