
At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 1 → 0.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.7Kreviews | 94% | — | $16.7M |
| $29.99 | 2.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩爱玩,就是女性角色少
好玩,爱玩,值得一玩
super
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.25/day in the week to Jul 21 → 1.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Simplified Chinese, Russian*, Italian*, Spanish - Spain*, Czech, Japanese*languages with full audio support
| $39.99 |
| 891ratings |
| 80% |
| — |
| not modelled |
| $5.99−80% | 364ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I keep playing in co-op, never had to interact with the combat part of the game, and am able to manage my precious snots in peace. Good ♥♥♥♥.
Well that was fun. The games base difficulty is pretty chill, though there is a hard mode. I can see some people not liking the narration, but I enjoyed it for the most part, till is started looping because I was doing my own thing.
Einfach ein muss !!!
Schon auf der XBOX gezockt und heute spontan entschieden es mir auch aufn PC zu holen. Geniale sprüche und viele viele anspielungen an diversere andere spiele, animes, filme ect
Very amusing, with entertaining dialogue lines and plot. However not much thinking/strategy involved, used the same mono team (yes you can clear the entire game fast with just that one early unit type) and the same 3 spells to clear the entire game. I did spend some time playing around with the other races, rooms, etc for the heck of it. Still, a fun and casual game for that 100% achievement.
What a blast from the past. I played Dungeon Keeper to pieces (never got DK2, sadly). I played up to a certain point about 2 years ago... but got brick walled. This is a very fun way to play with the [mostly] same mechanics, with some corny but needed comedy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 5.3K | 82% | $19.99 | |
| — | 57 | 37% | — | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $17.9M | 13.2K | 69% | $39.99 | |
| $1.1M | 3.6K | 93% | $9.99 | |
| $269.3K | 973 | 90% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 71.1K | 91% | $14.99 | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $16.7M | 45.1K | 95% | $9.99 | |
| $16.7M | 45.6K | 95% | $17.49 | |
| $16.6M | 66.3K | 98% | $14.99 | |
| $16.6M | 14.2K | 88% | $34.99 |