
Build your own dungeon and attract heroes from all over the realm! Grow your business by exploiting every facet of your visitors' dungeon exploration experience. Will you be able to keep your evil dungeon business going?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


In Dungeon Tycoon, you have complete freedom to build and manage your own dungeon. You not only design the layout, but choose the best places for whatever traps you decide to use, which monsters you will hire to face the heroes, and what treasures await those skilled enough to claim victory. Dungeon Tycoon is all about capitalizing on every second of every hero's adventure in your mighty dungeon.


Lure adventurers into your evil dungeon by summoning mighty foes, building huge and curious rooms, and a maze of deceptive opportunities. Watch how they perform and optimize every inch of your genius design. Ensure they don't go back empty-handed, so they keep coming back.


If your dungeon is a company, then your monsters are the employees. Summon unique monsters and attract groups of heroes to test their strength.


Create clever layouts, sell valuable items to heroes, and find the perfect balance between efficiency and quality. There are many different ways to make money in Dungeon Tycoon. Will you be able to keep your evil dungeon business going?
Create and design a devious dungeon to give the heroes from across the land an exciting adventure experience.
Summon and upgrade powerful creatures to challenge heroes in their pursuit to find the treasures that lay within the dungeon.
Research new stuff to unlock new ways of improving your dungeon.
Enhance the aesthetics of your dungeon with a variety of different decorative and cosmetic items.
Inspect and watch your visitors to see how you can further improve your design.
Sell potions and other various aids to your visitors.
Complete quests and unlock a bunch of vanity objects to show off your progression.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−50% | 1.9Kreviews | 76% | — | $879K |
| $14.99 | 13ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After completing all the achievements in under 24 hours, game was worth it. Got it from humble bundle picked it up after a while. Do survival first and look up what everything does tutorial is not 100% on how to get stars etc.
FUN TIME KILLER
pretty game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Jul 24 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +5 more
Hours played at review time, across 98 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its better then it looks, You make dungeons and unlock a lot of new stuff as you go, create boss rooms and have the heros entering the dungeon form parties so they can get further and spend more on potions. Most if not all income comes from potions so its good to have corridors in-between each room to maximise profits.
PEAK
Багато від цієї гри очікувати не варто. За свою ціну вона дуже навіть прикольна.
Become the dungeon master and oversee your own dungeon. Fun and interesting, nice game to have in the background.
i love love love this game! i didn't even realize 9 hours has passed ;-; lol overall once u reach a certain point in the game it's like u're basically done. well for me~ i like redesigning my dungeon's layout! i also realized the heroes likes the change, too. AGAIN! I LOVE THIS GAME
Gierka dla relaksu, zabicia czasu.
Good fun game, and i definitely got my moneys worth. There are some obvious issues that should've been dealt with, like having to deal with rooms in a line order (I.E. if i want to move a room numbered 3 in a line of 5 rooms, i have to move room 5 and 4 off of the line and attach them like a parasite to room numbered 2, to then move room 3 as i want. As you cant just have "floating" rooms with no connection in build mode between days iirc) A lot of issues others have with the heros being too hard, i never really had. If anything, i'd upgrade the monsters in my first rooms to almost full level and then i'd farm human souls from the people who entered for like 30+ days as the game doesn't really punish you for having a low rating (other than not giving you high level heros, which the only two upsides imo to high levels is killing your higher level monsters for cash to be dropped into your chests and that they give multiple souls; which can be replicated with a perk that can be unlocked from the skill tree : Heros can drop multiple souls skill.) It is REALLY easy to perfect the game, with even a decent run in the game basically unlocking a majority of the achievements. The only ones you'll hunt are the survive x amount of days in survival or getting your dungeon to be fun for the little heros you've been reaping the souls of for the past month or so. Also for a game that i paid very little for, getting this much mileage must amount to something. If you like little management games and have the touch of the auts, then this is great. Small issues will annoy you, but no game is meant to be played forever. Perfect it and enjoy the time spent.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 369 | 96% | Free | |
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $878.8K | 2.2K | 88% | $14.99 | |
| $878.7K | 14.1K | 90% | $4.00 | |
| $878.4K | 723 | 59% | $29.99 | |
| $878.2K | 4.5K | 99% | $9.99 | |
| $879.9K | 7.5K | 94% | $5.99 | |
| $878.2K | 2.3K | 72% | $19.99 |