
A colony sim based dungeon crawler where you manage your expedition to build a settlement in barren land, provide food and shelter for your people, lead them deep into the merciless dungeon, overcome challenging combat by your strategy.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best PL #43, worst AU #99 · 14 markets collected
US · last 30 days
About
Dungeon Settlers is a dark fantasy strategy game that combines colony simulation and dungeon crawling. As the leader of an expedition sent by the Guild, your mission is to explore, conquer, and destroy the dungeon which is the source of all calamities. To do so, you’ll need to build a settlement in the barren land and prepare your people for the dangers ahead.
This is a ‘Hardcore Strategy’ game. Train your members strategically by considering their equipment, skills, and traits, then form a party of up to four. In real-time with pause tactical combat with no turn or round limits, analyze enemy traits and patterns to outmaneuver them and achieve victory. But remember once dead, there is no coming back...

Build a settlement in the desolate land, isolated by magical erosion. Design rooms freely by placing walls and doors to meet your members’ needs—create bedrooms and dining areas, and set up a forge with anvils and smelters. Cultivate fields to grow crops. Manage your resources efficiently to survive, and produce rations and camping supplies for the next expedition. Unlock new buildings and equipment through research.

Each member has six major abilities and talents, along with dozens of combat and life-related stats. They also possess various traits based on race, background, and personality—such as a curious Lizardman with a drifter’s past. Recruit promising candidates and help them grow through leveling. Equip them with powerful equipments and carefully build a four-member expedition party with synergistic skill trees such as sword/mace/bow/fire magic.

Combat takes place in real time, but you can pause at any moment to think strategically. Plan your tactics using a variety of effects and mechanics—stun, bleed, burn, provoke, vulnerable, charge attacks, summons, and more. Position your party wisely, exploit enemy weaknesses, and utilize your skills at the right time. Even hopeless battles can be overcome with the right strategy.

Each dungeon expedition is randomly composed, with floors and rooms changing each time. Regions apply different random environmental effects. The deeper you go, the rarer and more valuable the resources become—but so do the threats. You’ll encounter the remnants of magical experiments, such as towering golems or acid-spitting monsters. Secure wood logs, herbs, gemstone veins, and mysterious mandrake. Trade with dungeon merchants, and face ancient tree that demand blood to bear forbidden fruit.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 691 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
回復とHPのシステムが単純すぎる
great game if you like game like (rimworld. dwarf fortress. songs of syx ) i recommend but i did find some problems 1. i had to play the f1 floors for 8 time idk why but sometimes the floor completion didn't register I did them fully found the chest fight the mini boss collect every tree and grass idk why 2 because the heroes look so similar if they have the same hair colour (2 elf's Gray hair ) it would be nice if you could colour the names
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Spanish - Spain, Portuguese - Brazil
Hours played at review time, across 691 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好游戏,比紫色晶石里地牢长度短,每一层都有存档!棒,一级棒! 就是升级的费用实在太高,导致后期sl时间太久。 sl时间长其实也没什么,但是这游戏不像暗黑地牢,暗黑地牢角色死就死了,饰品比角色值钱多了。 这游戏升级成本摆在那里,不可能让角色死掉的。 既然如此,我的建议如下: 1.那急救包是不是可以自己制作 2.招募池子里面高等级角色能不能去掉,能让sl时间少一点。 3.拉长科技树,或者把高级建筑前期锁死,科技点了没石头材料其实很难受,你直接告诉玩家房间一级一级往上升比较好一些。 4.商人我还没玩到,不知道有没有,让仓鼠玩家食物烂在包里是大忌,商人搞快点,买卖损耗高点完全没事。 5.粘土太少,神圣药水一瓶要3陶罐?装饰种田也要粘土(虽然食物太多根本不用种田) 6.食物要给一些属性,不然种田真的一点作用也没有。 7.地面上房间加的心情在地牢里面没什么用,心情跟压力的阈值要再调一下。 8.高级个人房间是什么总统套房吗?占那么大的空间?心情+1?
Что ж, игра не простая, но очень затягивает Могу посоветовать людям которым нравиться RimWorld (хотя развитие поселение пока что скудное), darkest dungeon и stoneshard
Note: you cannot actually settle within the dungeon. Not permanently. You make a base on the surface and delve into the dungeon. You can build whatever inside the dungeon, but as floors are randomly generated when you get to them, there's no way to make a permanent settlement down there. Which is a shame. With a name like 'Dungeon Settlers', I'd have expected we'd get to... you know, settle the dungeon. That aside, it's a good game. Right now it could probably still do with some rebalancing; things get much, much easier the moment you get access to some sort of healing/defensive mage character. And it's missing a few useful features similar games like Rimworld have like automatically speeding up time when everyone's sleeping.
Игра нормальная, учитывая что она вышла недавно и всё ещё в бета. Но она неудобна для менеджмента ресурсов, нет смысла пытаться сделать нормальную логистику. К тому же не хватает... ну много чего не хватает но пока спишем на раннюю версию. в принципе всё. Если вы ожидали что то вроде rimworld/darkes dangens то да, есть развитие и опасные подземные спуски, но как бы и нет ведь ии очень туп и вечно где то застревает, да и локаций пока 2.
挺好玩的,蹲一波后续更新。 这个铭文系统和友方伤害有点过于抽象,目前内容稍微有点少
Early Access Review. Short and sweet. Just some initial impressions after 80 hours: Is it fun? If this is your style of game, very much so. Definitely worth the buy at this price point. Now then, the meat: It is a cross between colony sim and a dungeon explorer. Procedural dungeons and a great mix of possible traits and classes. There are random and scripted events and missions (Build this, research that, hunt this or that for various NOCs). Very fun game and a great time to get in on the ground floor. The dungeon crawl is like the "Stoneshard" game, also in early access, with similar graphics, but the ability to take a party of four. Stability? I have 80 hours in already and have had ZERO crashes whatsoever. A slow load here and there (less than a minute still). One little annoyance is that your settlers can "build themselves into a corner" and end up finishing a wall, on the wrong side where they get stuck and cant exit. You can just demolish what they built and they can get out. a tad of a micro there, but wastes you maybe 10 seconds once you realize what they did. You also get your resources back. A minor dungeon pathing issue is that telling someone to attack in a bottlenecked area can cause them to path the long way around. Not an issue if you run two frontliners, a Spear (who can strike behind the front rank), Mage (Three schools, fire, water, nature, crowd control, heal, damage dealer) or Archer. Again, minor annoyance in crowded corridors. The enemy does this too, so you CAN split them up as they will try to path around the other way. The play time right now is bottlenecked with a limited tech tree, there is enough there to make it interesting. If you hire someone to stay back at camp while you explore, they can research for you, mine, farm, craft, etc. Early game can be a little rough, the struggle for food and healing is real. Get cooking and farming going. If you are struggling, you can make emergency food out of grass lol. Gives your people a mood debuff, but it's fine for when you are in camp. Improve your settlement with three types of construction, Logs, finished plans, or stone. The higher the type the better mood boost. Anyway, initial impression is great. I want more of everything!
一番最初にいっておくと おもしろくなる要素はあるけど現状買う必要はないゲーム 状態です。 たぶん速ければ15時間くらいで現在いける所まで進められて、それ以降はすることがほぼなくなってしまう状態です。アーリーアクセスとはいえボリューム不足が否めません。買うなら正式版実装してからがいいかも。 個人的に良いなと思ったのは、ヘルプがかなり充実してて分からないこと調べたいことはだいたいそこで済ませれるというゲーム内完結できてて素晴らしいと思った。育成面とかをもうちょいどうにかできれば最高なんだけどな といった感じ。
內容是有得但我認為偏無聊
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