
What turns a drug dealer into a drug lord? Find out in DDS2, a first-person co-op sim set in a dynamic open world. Make contacts, cook drugs, and manage your cartel on Isla Sombra, where power is the only law.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 30 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Criminals aren't born – they are made.
Welcome to the early 2000s! A lifestyle of bad choices made you an outlaw seeking refuge. Don't worry tho, Isla Sombra is the perfect place for fugitives like you!
You're not planning to just surrender and stay there forever though. Prove your worth, use your talents and get your life back! Making a fortune along the way won't hurt either...
Experience the open world of Isla Sombra and simulate your drug-dealing adventure! Make crime your day-to-day job. Gather and collect ingredients, work hard to gain customers, take their orders and sell your stock. Remember to use the services of your employees and influencers.
Explore a world 6 times bigger than in DDS1
Visit towns and villages that brim with life
EXPERIENCE TROPICAL WEATHER


Buy all the best furniture and equipment – decorate and customize your hideouts and stockpile your labs! Your gang also needs good time and resource management so invite your friends into a 3-person co-op mode to share the workload in your business.
Hire people and assign them with gang ranks
Expand and decorate your hideout and lab
Invite your friends and play in COOPERATION MODE


Avoid combat or thrive in it. Deal with enemy NPCs and gain street cred and reputation. Time to show who's boss!
Deal with crooked cops, gangs and local militia
Avoid, bribe or run away from your enemis
Make gateways using your parkour system

Many improved and many new ways of acquiring, processing and distributing narcotics. Buy and produce drugs or byproducts, and process, mix and/or purify them to achieve the desired quality.
Single-player or co-op mode.
Expansive and varied environments, from small villages to harbors to towns and everything in between.
Improved A.I., both for NPCs and enemies. Militia can raid a village and harass the townsfolk.
Unique economy with two currencies – the local one and the much desired U.S. dollar.
Early 2000s technology and an atmosphere of a Caribbean dictatorship, full of colorful characters with their own ambitions and agendas.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 70% | — | $7.4M |
| $21.24−15% | 507ratings | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏真的是太牛逼了,所有目前知道的毒品,游戏里都有,连制作工艺也基本上列出来完了,真实度达60%。看过致命毒师的,也想试一试的,玩这个游戏,还不错。比第一部改进了很多很多,不过不足的地方也不少,比如这个送货问题啊,分销问题啊等等,但总体来说还不错。既然是模拟器嘛············什么时候多加一个研究模块,可以自己研究配方或改良配方什么的,真实度就可以到80%了,不过这又涉及到很多化学知识,以及如何平衡游玩性和操作性的问题了。最后说一句,毒品是违法的,玩玩就好,可别当真··········当真也没用,原料都是管控,制作工艺也是简化的。
Could only stand 25 minutes of this garbage. Refunded immediately. Not what I was hoping. So bad. UI sucks. Confusing as hell. Not fun. Just a confusing running simulator.....is all this is. Absolute garbage. Should be free to play or pay people to play.....lets hope next DS 3 is better (I highly doubt) but I will check it out when it releases. Avoid this one....you'll thank me later
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.4M | 11.3K | 80% | $29.99 | |
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| $7.4M | 59K | 79% | $7.99 | |
| $7.4M | 31.2K | 98% | $9.99 | |
| $7.3M | 21.4K | 82% | $14.99 | |
| $7.4M | 7.7K | 83% | $24.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $931.3K | 21K | 86% | $1.99 | |
| — | 0 | — | — | |
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| $52.1M | 43.1K | 90% | $34.99 | |
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Czech +4 more
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
das spiel ist super aber der bug mit der brücke ist immer noch da und deswegen komme ich nicht weiter schade echt !!!!!!!!
JOGO ESQUECIDO E SEM NOVIDADES as atualizaçao e so pra corregir bug ( isso quando tem )
Çok öğretici bir oyun kokainin nasıl yapıldığını öğrendim, bir arkadaşım gelecek ay bana Bolivyadan koko yaprağı getirecek evde aynı yöntemle kendim yapmayı deneyeceğim. Geri bildirim bırakırım.
Отиграл 10 часов, первые впечатления довольно хорошие начну с минусов, что бросается в глаза: - графика, у меня довольно мощный компьютер, но при этом как-то все ярко и эти блики от светящихся предметов режет глаз (думаю разрабы хотели передать атмосферу островов, но перестарались) - map дизайн. Все как-то на скорую руку, нет такой атмосферы как в 1 части. Дома раскиданы, много мест, где ты можешь застрять. - сложность в освоении. Тебя сразу грузят тонной информации со старта и многие аспекты не понятны, приходится разбираться по ходу игры. - этот **** телефон. почему нельзя было добавить ноутбук как в 1 части, где собраны все нужные контакты под определенное задачи. Все было примитивно, понятно, удобно. Тут же контакты клиентов где-то справа полупрозрачные, слева контакты людей, которые могут предоставить услуги, сам телефон в полуочке, его полностью не видно. Короче за эту деталь жирный минус. -Что бы нанять людей, нужно вызвать человека в кафе. Че за бред. Почему я не могу ему позвонить и попросить, почему мне нужно переться через весь город ради этого. - Это скорее всего моя хотелка в первой части были доллары, тут ♥♥♥ пойми что. Приятно глазу видеть, что ты за заказ получил 300.000 баксов, а не каких-то дугриков по курсу 300000 за 1 доллар теперь плюсы: - Где огнестрел? в 1 части в триллере он был, во 2 я бегаю с дубиной. Теперь к плюсам: + Экономика. Тут разрабы кинули все силы на это, и у них это получилось. Теперь можно автоматизировать некие процессы, добавлены дистрибьютеры и т.п. + Какой никакой сюжет. За старания плюс, но сюжет без атмосферы это не сюжет, поэтому сомнительно. + покупка транспорта (есть куда потратить свои дугрики) Итог: Мне нравятся экономические игры и эта игра не исключение, но если по честному, мне по душе пришлась 1 часть. Атмосфера, экономика, простая в освоении. Но и эта тоже затянула, но если бы не экономика (как хорошее дополнение к 1 части), я бы ее вернул. 3/5 баллов
Drug Dealer Simulator 2 is one of those games that sounds simple at first, but once you start playing, it slowly pulls you into its world. It is not just about buying, mixing and selling products; it is more about building an underground business from nothing, learning the map, managing risk, upgrading your operation and trying not to get caught while everything becomes bigger and more dangerous. Compared to the first game, DDS2 feels much more ambitious. The island setting gives the game a different atmosphere, and the open world feels more alive. Moving between areas, discovering new contacts, expanding your network and unlocking new opportunities makes the progression feel rewarding. At the beginning, everything feels small and risky, but after a few hours you start to feel like you are actually growing an empire. One of the best parts of the game is the sense of progression. You start with very limited resources, but every sale, every new customer and every upgrade feels meaningful. Setting up hideouts, managing production, dealing with dealers and expanding into new zones gives the game a nice business-management feeling. It is not only an action or crime simulator; it also has strategy, planning and resource management. The atmosphere is also very strong. The world has a dirty, tropical, underground feeling that fits the theme perfectly. The music, environments and characters help create a unique vibe. Sometimes the game can feel rough around the edges, but honestly, that also gives it a certain charm. It feels like a risky, messy criminal world rather than a polished clean simulator. The gameplay loop is addictive. You prepare your product, manage your stock, deliver orders, avoid police attention and invest your money back into the business. There is always something to do, and the game constantly gives you a reason to continue. Just when you think you are comfortable, a new problem appears: low supply, police pressure, unhappy customers, or the need to expand. However, the game is not perfect. There are some bugs, performance issues and moments where the controls or systems could feel smoother. Some mechanics may also feel confusing at first, especially for new players. The game sometimes needs more polish, better explanations and quality-of-life improvements. But even with these problems, the core experience is fun and very addictive. If you enjoy simulation games with crime themes, business progression, open-world exploration and a bit of chaos, Drug Dealer Simulator 2 is definitely worth trying. It has a unique concept, a strong atmosphere and a gameplay loop that keeps you saying “just one more sale” for hours. Pros: Addictive progression system Bigger and more interesting world than the first game Strong underground atmosphere Fun business-management mechanics Lots of things to unlock and improve Great feeling of building your own empire Cons: Some bugs and performance issues A few mechanics need better explanation Controls and UI could be smoother Needs more polish in some areas Overall, Drug Dealer Simulator 2 is not a perfect game, but it is a very entertaining and unique simulator. It has ambition, personality and a gameplay loop that can keep you hooked for a long time. If the developers continue improving it, this game has the potential to become one of the best crime/business simulators on Steam. Rating: 8/10 Recommended for players who like open-world simulation, risk, strategy and building something from the bottom to the top.
DO NOT BUY, Buy schedule 1 instead, thank me later.
Игра в общем не плохая 7/10 смело можно ставить. НО соглашусь с комментариями тех, кто говорит о бодром и затягивающем начале игры и тугом, а местами душном окончании. Дважды бросал, когда видел заоблачные цифр на поставки для повстанцев. На счету лежит более 100 млн долларов, могу я поручить эту работу кому нибудь или как минимум комплекты СВУ делать на рабочем столе? Нет хер тебе присыпанный порошком, будь добр раз в двое суток как крыса воровать понемногу у военных. С добавлением механики передоза и плашки "Некачественный товар" намудрили. У меня получилось так, что в "Залив славян" самые слабые Славяне. Почти все передохли. Если говорить о плашке "Некачественный товар", разработчики, судя по всему, выставили некий процент появления в зависимости от чистоты смеси, но даже при продажи чистой, за 80 часов словил штук 5, если не больше, в процессе покрывая трехэтажным и защищая свой товар как последняя бабка на базаре. Под конец игры "Желтенькие" в погонах вообще одурели, только завидев меня уже вприсядку с дубинками на перевес несутся отвешивать люлей. К слову, в эти моменты даже первого уровня подозрения не было. Система с приготовлением ЛСД сломана, так как его можно варить в промышленных масштабах и, хоть как то, нивелировать снижение репутации за кражи с военной базы Также видно, что движок игры совсем не дружит с неоновыми лампами, поэтому находится в казино из нового дополнения - боль.
I ♥♥♥♥♥♥♥ love and adore DDS1, i have a really weird amount of hours in that game, I remember when DDS2 came out it was one of those games where i was genuinely alt-tabbing to check the download progress every 5 minutes, when I loaded in the first impression felt.. off for me. The environment, npcs and original lab just felt like a cheap knockoff you get on sale for 2.99 that you play for 30 minutes and move on. I didn't enjoy the npc's dialoge, the drug creation and dealing itself felt unfun, and I think in my very limited playtime I walked for 80% of the time and completed maybe 5 deals. On top of this the environment doesn't accomodate walking, it feels to me like im using the wrong method of transportation because of how often i got stuck or had to take a 5 min way around. I got so ♥♥♥♥♥♥♥ sick of it that i just stopped. I remembered this game when scrolling trough my library today and saw the reviews, seeing that people were complaining mostly about things I couldn't even get to I felt compelled to leave this review. If DDS3 ever happens, and I REALLY hope it will, I would rather it be a near remake of DDS1 than more of this ♥♥♥♥.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.