
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Для любителей исследовать
如果喜歡探索+一點點小解謎的話,這很好玩,除了章節限制某些地方不可進外,全地圖80%都能探索,憑技巧跟走位都有西會打贏比你強的敵人。
Divinity Drovanian Sin is peak
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.8K | 86% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.9K | 329 | 93% | $9.99 | |
| — | 0 | — | — | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
老派!!!!
一直在消磨我的耐心,大部分跑图毫无意义,但是游戏做的很棒;
整体内容还是不错的。内容深度都有,硬伤是地图和跑图找NPC太折磨了。以及没有回城技能。怎么跑进去的怎么跑出来,全靠关卡地形,右上角洪泛森林那里山洞绕啊绕的整个大折磨。还有就是各种找NPC,找人,找物,全部都疯狂割裂。每次接个XX地窖任务就得到处找。客栈地窖在门外右边,遗族地窖在老板吧台后面,毫无逻辑纯靠猜。客栈找蜂蜜任务更是把围栏破损做在一棵树后面。莫名其妙全靠刮地皮跑图或者查攻略。 然后就是逃离矿洞这段剧情我给0分,游戏里我最讨厌之一就是把你装备剥了然后做剧情逼你玩。神界原罪浮木镇仙人跳就是这样,我回想一次就必须得逼逼一次。把玩家装备全扒了然后逼你强制过剧情性质跟强奸没什么区别。只能说这段剧情整体做的还行不算太折磨,如果折磨我就直接删游戏了。虽然奠定游戏底色吧,但从游戏性来讲基本上我最想退游就是这段了。还有就是倒石头引导做的很差,纯靠猜。 最后,打完红塔结束稍微有点仓促,我指的仓促是,打完后正常游戏就是应该可以回到大地图继续游玩才对。结果本游戏直接是通关即死档。如果没有提前存档,那么就恭喜可以重新打了。就这个游戏的体量而言,重新打个档需要50小时。而且红塔剧情全是不可逆的,还是要提前提醒玩家存档的。通关死档这个操作也很迷只能说。整体还是很不错的。喜欢像素风格的值得一玩。
<3
Gra przeznaczona dla Obywateli Myrtany i Pięknych Mężczyzn. Szef
I ended up with around 25h of playtime for my (so far) one playthrough. The way you engage with the world and the level/gear gating is very similar to Gothic but in no way a negative. If you manage to sneak around stronger creatures you can't fight yet it's possible to find stronger items early on and get ahead of the gearing curve (if you have the stats/levels to equip new items). Exploration is heavily encouraged and is a big part of the game. You can do so by following the main quest line or just walk off on your own and do your thing and come back to the main story after turning over every stone you can reach. The combat is fine but nothing special. Especially in the later half most enemies can be defeated by just hitting them without a need to dodge (if you have the right equipment). It's still fun and isn't drawn out to feel old. As a Gothic fan this was a trip down memory lane as it really has the same feel to it and I recommend you give it a try! (I played with mouse and keyboard so no idea how it plays with controller)
8.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.