
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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非常好玩,剧情有起伏有转折有深度。可能欠缺一点的就是战斗系统,如果能提供其他途径提前获得符文石来尽早使用法术,感觉体验会更好
Es increíble lo que se puede hacer con una estética tan simple, no me creo que no haya más gente hablando de este título.
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.8K | 86% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.9K | 329 | 93% | $9.99 | |
| — | 0 | — | — | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic RPG that follows the Gothic formula. Insane mode is a bit unbalanced, I had to skip some of the optional challenge content that I wish I'd beaten. Aside from that the Insane difficulty was fun to figure out and I had a lot of fun with it!
+ 精緻且流暢的像素畫面 + 探索充滿回報及樂趣 + 戰鬥技巧可以彌補等級差距 - 流派建構較為侷限 - 快捷道具欄只有四個太少
엄청 뛰어나지도 않고 나쁘지도않고 걍 할만함.
一张地图能给你安排这么多东西也是非常用心了。
its a fun gothic like game... kind of wish there was a better later game setup for it since you become almost godlike by the end of it with the leveling and gear you get... act 1 is where the game really shines in pace and difficulty imo... it was good throughout regardless
Завараживающая олдскульщина. Просто восторг! На безумном прям кайф от мзохизма
Played the intro hours on steamdeck without any issues but switched to PC after that because the game's immersion felt better on a big screen (but no ultrawide support). The game runs without a hitch and I didn't encounter a single borked quest. Everything worked the way it's supposed to. This game is awesome. I didn't expect a 2D pixel art RPG to pull me into the world like this one did. The immersion goes hard, I'm talking 10 hour sessions. The world is great, it's not so large and yet there's so much to explore. Not being able to see quest markers on the map is a brilliant decision that encourages reading quest entries and exploring. You can also mark spots on the map using ink! The pixel art in the game looks great although it does not stand out and that's probably a design choice. The world is very dark both visually (had to up my monitor brightness in some areas to see anything) and setting wise. Characters die left and right, some of which you have control over. The leveling system is another highlight, I enjoyed having to choose between raw stats and passive skills early on. And thank the devs for making inventory space unlimited, my inner loot goblin was very happy about that. The music in this game is also very good, even though there aren't many tracks, they're all good background music for exploring. None of the tracks got old even after listenting to some of them for hours on repeat. My biggest gripe with the game is its combat system. It works good enough but most enemies are huge damage sponges to the point where you sometimes don't see the enemy hp bar move even when you hit them. Now of course this gets better as you level up further but early on it can discourage exploring or even turn someone off the game completely. Still, I was satisfied with the combat as a whole. 9/10, incredible experience worth one playthrough at the very least
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.