
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
硬核,超高自由度,难度也很顶级,背景故事优秀,游戏剧情令人满足,探秘战斗场景多,慢慢变强的成就感。暗黑风格题材优秀。
8.0/10.0,2D视角的类魂、角色扮演类游戏。优良以上,但是碰撞设定做得不怎么好,假如敌人以品字形向你进攻,你会无法闪避。一旦被敌人逼入墙角,基本无力回天。其次盗匪的捕网命中就是4秒,真的很想骂人,4秒钟啊,类魂游戏禁锢4秒,宣告死亡了。专注条受击后减少,一个类似蓝条的东西被攻击后会减少,好吧,我不是法师,有请法师发言。角色的体势条是隐藏的,你不知道自己下一次受击会不会被眩晕。我一开始以为是耐力条,但好像又不太对劲,耐力条满的也能被眩晕。但是和一些人形敌人对A的时候好像又不会被眩晕,搞不明白。游戏内物资是有限的,玩弓箭、投掷物的材料不好搞。也有可能是我还没有发现什么生钱的好方法,比如竞技场每晚押注又或者把自己每天的口粮卖掉?那得多少天啊。 “我来之前,这个世界万物竞发、生机勃勃。我来之后,这个世界一片死寂,野兽的尸骸随处可见。” 下次别让我当二五仔(卧底)了。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,希望游戏任务线能长到100+小时,更大地图更多章节。
Was way deeper than I expected. I did have to slightly lower the difficulty due to some encounters being too punishing. Overall was a great experience.
годная 2д олдскульная рпг 2024 года вайб -структура мира- квестов- и персонажей-сложность и распределение по игру оч похожа на готику-там даже был арт голого безымянного в лачуге) однозначно рекомендую второй раз перепроходить не хочу -ибо сюжет коридорный но зато есть реиграбельность ты даже не даже-даже-даже-не даже-даже
ok
Да это 2д готика, да это было очень круто, но на второй раз наверное уже не хватит меня И В ГОТИКЕ ГРАФЕН ЛУЧШЕЁ
Те кто пришёл сюда за вайбами Готики - они тут есть. Единственное, что немного подпортило впечатление - завалы, не все из которых убираются сюжетно-обоснованно и единственно верный путь до одного места на карте. Но это уже проблемы тех, кто привык пылесосить контент на 100%, игру это не портит.
Chiant, genre de jeu qui deviens intéressant au bout de 10 H ?
評判が良かったので購入しました。 ただ、想像していたよりは自分的にはあまり面白くありません。 ひとつは戦闘に爽快感がないことと、クエストがわかりにくい。 まだ途中なんですが、敵がリボーンしないみたいなのでリボーンした敵を倒してレベルアップができない。 たとえリボーンしたとしてももらえる経験値は少ないのでクエストを完了させたほうが早いです。 ですが、マーカーがないのでクエストがわかりにくい。 走る速度も遅いため、自分的にはストレスが溜まります。 人を選ぶようですが自分は合ってないようです。 そのうち面白くなるだろうと少しずつ進めているがどうなることやら。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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