
Drova is an Action-RPG that marries the dark grim tones of its genre with the mysticism of Celtic mythology. Encounter a society where ancient restless spirits and divided factions battle for dominance. Uncover forgotten abilities and unravel the secrets of a past shrouded in mystery.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.75/day in the week to Jul 21 → 4.8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"Drova - Forsaken Kin" is a pixel art Action-RPG inspired by the grim dark classics of the genre and the mystical allure of Celtic mythology. Dive into a handcrafted open world where your choices and actions shape the environment. A society has discovered the power of a dead empire: to capture the spirits that govern nature and rule over them instead. However, the anger of the remaining spirits divided them. Where will you stand?

Forge your own path around dangerous landscapes, fulfill tasks, trade, gather and craft equipment. You start with nothing and as a nobody. Study your environment, and use the surrounding clues to reveal mysteries and grow stronger. Only your flow of battle stands between you and certain death.
Join one of two factions, each with their own values and in pursuit of their own goals. Your choice will be relevant for the rest of the game and impact the entire story. Everything comes with a price. Meet teachers and learn numerous abilities, but expect foes and betrayals too.

Explore nature and seal the power of spirits that rule it. Learn how to use them in your favor, but be prepared to battle their channeled anger in the world surrounding you.
Free navigation in a dynamic hand crafted open world
Flow based combat system with different combos and weapons
Tailored story based on your actions and dialogues
Join one of two factions to survive in this world
Learn and master various abilities to create your own playstyle
Sums Steam only; PlayStation, GOG, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 94% | — | $5.7M |
| $24.99 | 815ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 914 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good isometric action-RPG. The kind of vibes that Roadwarden gives, but with more interactivity. Also does a great job avoiding "the disco option": even if you approach situations looking for the best outcome for everyone, someone is going to come up short. If you play a completionist style, then the endgame gets pretty easy, otherwise it has an enjoyable difficulty curve even for a mediocre player like me. Overall, I had a great time with it!
9/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.8K | 86% | $24.99 | |
| $5.7M | 5.1K | 73% | $14.99 | |
| $5.7M | 8K | 92% | $19.99 | |
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 7.5K | 85% | $19.99 | |
| $5.7M | 4.2K | 63% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.9K | 329 | 93% | $9.99 | |
| — | 0 | — | — | |
| $16.7M | 44.3K | 83% | $19.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.2M | 8.3K | 92% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Simplified Chinese, Korean, Spanish - Spain, Traditional Chinese, Polish*languages with full audio support
| $24.99 |
| 316ratings |
| 94% |
| — |
| not modelled |
| $16.74−33% | 295ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 915 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Готика в 2д.
好玩,期待新作品
Juegazo
首先,玩此类游戏前一定要抱有沉浸式的心态,融入角色,探索半开放世界,不然跑图,收集,探索都是索然无味。对比角色扮演和剧情,本人更在乎战斗和搜集方面的体验。好评率这么高但成就率这么低,尤其主线成就达成率都不到1/3,只能说谨慎游玩吧。 [h2] 优秀的GRPG(9.5/10) [/h2]搜集无库存限制的压力,不同阵营人物线,剧情完整,丰富的探索地图。选择倾向多,均不影响游戏体验。即使选择错误好感度体系,获得不了对应剧情或者技能学习机会,也可以从其他条件或者人物处获取。看不爽的NPC也可选择击杀后抢劫,甚至可以在别人睡觉或者背面偷窃道具的魔丸玩法(NPC不会直接死亡,擦身灰后复活,但好感度将没,部分人物给钱回复好感度)。提醒:流程支线中有NPC跟随的情况千万别去角落,会被卡在墙角出不来,推也推不开。 [h2] 糟糕的甚至是被阉割的战斗体验(手柄玩家)(4/10) [/h2]跑图成本很高,而收货不多,所以多存档以免死亡白玩,不打架只怯生生的拿东西逃跑没准能玩(没试过,全心思在清兵上了)。你倒是给我机会诱敌逐个击破也是符合魂游的,你非得搞得双双出击让我咋玩。。群怪拉扯已然耗尽心力,单怪位移躲刀更是极限折磨。怪很难吗?平均每个怪物只有简单的3种攻击方式,但又是群怪又是拉扯。游戏没有回城功能。唯一优点是闪避无敌帧长。主要难受的:1.敌人禁锢道具和技能都能4-6秒多钟;2.怪物伤害高还聚怪,能堵人道路和墙角,也推不开(建议击杀个体或团体后及时存档);3.苦难级别的技能选择方式和所需能量,每次更换技能都要切换轮盘更换,所以我妥协了,干脆只用一个技能,释放技能需要储存能量条(攻击才会增加,脱离战斗会清空);4.攻击需要方向,无自动瞄准。远程更是麻烦,容易丢失目标;5.攻击不消耗体力条,但体力条限制闪避(3次连闪就空),群怪三连击+突击+远程骚扰就玩完;6.很后期才能获得的魔法体验;7.第一次玩到吃食物每4秒回1-2血量的游戏,你可真幽默.........
Strasznie trudna gra padasz na 2 strzały
好玩
这个游戏有bug, 去一个奈米顿周围拿完悬崖苔藓之后直接卡死就死档了
Отличная игра с прекрасным сюжетом. Всегда относилась к пиксельным проектам с подозрением, но уровень проработки мира поразил. Очень напомнило по духу 1 и 2 Готику, что еще больше зацепило. Немного по ощущением подкачала концовка, так как не дали бОльших разветвлений, но на 1 прохождение точно игра стоит того
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.