
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2492 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,爱玩,也是被我玩上买断制二游了
可以再多出点好看的皮肤,要是能多更新点地图就更好了,一个大地图一个DLC也可以,反正比抽卡爽
已通关 意犹未尽 期待新内容
Media

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Latest in each market: best KR #75, worst JP #100 · 11 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SUPERR!!!! GAME !!! i play 3 yer Genshin.. like WORK..AND i stop play... and now i have SUPER FAN do not have gacha!!!! SUPER!!!!
好玩,98还能说啥呢
老逼的第一个二游大世界 总的来说战斗系统挺好 剧情一般加上频繁来回跑路对话确实烦 角色本身 武器烙印 装备 要提升的东西有点太多了 不叮不行 本质上感觉还是传统mmo模式 刷怪拉装备然后继续刷怪 跟法环塞尔达这些开放世界不一样 没有那种探索后收获的快感
我朋友说冰红茶3块钱就是国窖,三块五就是马尿,这个游戏不但是国窖,而是是国窖1573 总体兼顾了网络二游的精华与糟粕,无聊的通马桶,精致貌美的角色,冗长的任务,华丽的战斗,游戏内容量大管饱 唯一的缺点是截止至目前,终局内容匮乏,角色养成毕业之后并没有足够施展的舞台,副本模式单一,缺少挑战和肉鸽
特别好玩!每天一开始,就停不下来了!龙之剑,启动!!!!!!
Well i wanted to 100% this game first before giving it a review but this is such a tedious task to 100% each area, and the grind to have the best possible gear/upgrades is even more tedious. But overall i will recommend this game to those who love hack and slashs and even more to those who like anime. and i will not recommend this for those who are not a fan of a incomplete mediocre story and a tedious Grindy game. The Characters are vast and the personalities are interesting there are only 2 or 3 which are annoying. The Story is not completed yet which was disappointing and the second form of lute only happens twice i hoped it would be some sort of Ultimate. BUT WHAT THE ♥♥♥♥ WHY BIND THE PROGRESS OF THE MOUNTS TO DLC'S?! AT LEAST BIND IT TO SOME SORT OF ACHIEVEMENT WHICH IS HARD TO GET AND SELL THEM TO THOSE WHO DONT WANT TO WASTE TIME! Positives: Stunning Enviroment Very addicting Combat Very nice complexity in builds / team compositions. Anime Boobs Impressive work for a 40 man Team. The Boss fights are really nice and varied. Neutral / Smaller Annoyances: Smaller Bugs / out of bounce clippings. Can't go back in difficulty more than one level to farm chests fast. Side Quests are very short, and everytime the same thing Get this carry it to destination and that 200+ Negatives: Mount progression is bound to DLC's Unfinished Main Quest For those who are completionist be ready for a boring Grind. Suggestions Quality of life improvements: Give me maps where all treasure maps are hidden. Make the Dragon mount ability available for non deluxe edition buyers. And ♥♥♥♥♥♥♥♥♥ reduce the amount of sidequests or make them more interesting. will update this review with major updates and when i 100% this game at some point (wish me endurance...)
Game looks really nice and some combos e fight system works nice, it could be a good game but: - The "crew level" system that blocks you from linear progressing and force grind / repetition is really annoying. - No way to experiment a hero before purchase is a bad UX, - Makes no sense to have a platform dungeon in this game, specially one to unlock a region map. Who thought this was a good idea? - Every enemy feels too spongy even on same level. Bazzilion hits, make every dam encounter super unnecessary long. Togethet with the also unnecessary amount of random enemies / camps everywhere, makes tiresome to just explore the game. - Enemy vision / aggro range is ridiculous long. - Super long dialogs that you need to keep clicking or leave on auto.. should have an option to show everything at once like MMOs - No fov adjustment, photo mode, ui scale in 2026. - Combo always changing the camera to show the combo animation gets tiresome after awhile, should have an option to disable it. - Quests dialog / scenes always defaulting to show the default team w/ Johnny instead of dynamically adjusting to our current team is really lazy in 2026
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.