
Explore the anime-style open world of the Continent of Orbis, brought to life with Unreal Engine 5! Recruit unique companions, unleash spectacular Status Ailment tag-team action, and embark on an epic journey to save the world from the threat of a Dragon reawakened after 60 years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Lute, a young boy traveling toward Orbis—the first kingdom built by humankind—finds himself swept up in the lives of Johnny, a mercenary, and Castella, an Elf, stumbling headfirst into the chaotic life of a mercenary.
Amid hectic days spent with his colorful companions, a massive shadow looms over the peaceful continent, and Lute's destiny begins to spiral.
Can the boy become the Dragon Sword—the Hero destined to save the continent?
Explore the Continent of Orbis—a radiant, warmly colored fantasy world brought to life with Unreal Engine 5!
■ A Living, Breathing Open World
Venture across beautiful meadows, secret cellars beneath watchtowers, treasure-filled deep seas, and hidden caves and dungeons—all yours to explore on foot.
■ Reliable Adventure Companions
Travel with trusty allies and adorable collectible companions called Familiars that aid you on your journey.
■ Where Everyday Life Becomes an Adventure
Combine ingredients found across the continent to create new dishes through Cooking, solve the problems of local residents, and become a true member of Orbis.
Experience the spectacular tag-team action unique to Dragon Sword.
■ Status Ailments and Signal Skills
Each of the 19 Heroes possesses distinct Status Ailment abilities. Stack Status Ailments with Active Skills, then chain devastating combos with powerful Signal Skills for an exhilarating combat experience.
■ Endless Signal Switching
Heroes weave in and out of battle in endless combo chains through Switching Signals! Build your own team with diverse combinations and craft your ultimate stylish combat.
From allies who fight alongside you to village guards, every character in Orbis carries a story of their own.
■ Heroes with Deep Narratives
Discover factions entangled in complex interests and the hidden depths of the Heroes within them.
■ Characters Brimming with Personality
From an eccentric Elf who studies archaeology to a mysterious girl who traverses dimensions—forge bonds with a colorful cast and draw closer to the truth of the world.
Long ago, a Dragon brought the continent to the brink of destruction, and six Heroes rose to save it.
Now, 60 years later, a Dragon has appeared once more on the peaceful Continent of Orbis.
You will take on a critical quest to find the Heroes of old and confront the returning Dragon's threat. Tracing the footsteps of the legendary Heroes across the continent, you will uncover their hidden secrets.
Until the boy Lute and his mercenary band rise to become the Heroes who will save the continent—
Can they truly become the Dragon Sword, saviors of the continent, or will fate lead them down a different path?
Join them on this arduous journey and find out!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2538 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
전투가 일단 재미있고 오픈월드에 카툰풍 디자인이 매우 마음에 드는 훌륭한 게임. 원래 스토리 잘 안 보는데 개그가 내 취향임ㅋ 섭종이 진짜 아쉬웠던 게임이었는데 오히려 패키지 형식으로 모든 걸 즐길 수 있게끔 재출시되어 완전 행복함. 제작사 돈 많이 벌었으면 좋겠고 업뎃도 꾸준히 해줬으면 좋겠음.
Хочется нормальную английскую озвучку. В корейской очень сложно привыкнуть. Озвучку конечно можно выключить, но это уже не камильфо)
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $11.6M | 19.6K | 74% | $29.99 | |
| $11.6M | 22.1K | 95% | $19.99 | |
| $11.7M | 14.1K | 81% | $29.99 | |
| $11.6M | 22K | 92% | $29.99 | |
| $11.5M | 20K | 92% | $19.99 | |
| $11.7M | 9.4K | 38% | $59.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 16K | 60% | Free | |
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| $828.8K | 1.1K | 76% | $29.99 | |
| $1.6K | 5 | 80% | $11.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $4.99 |
Latest in each market: best KR #75, worst JP #100 · 5 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Thai, Portuguese - Brazil*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD
拿二游哪一套放单机上是真不行,屎里掺砂,每个任务跑来跑去,一会捡东西,一会跑腿,一会让你跑老远去找人对话,然后NPC告诉你就是在耍你,要不是不能屠NPC,真想把他们全屠了,剧情又一般,剧情给的奖励甚至不能给你一个三人小队升满,非要你去肝副本,唯一的好就好在他只收你单机的钱
Good game
하운드13 헌드레드 소울때 참 좋았지 그때 그 감성을 살려냈네 특정cc스킬 게이지를 채우면 해당 상태이상에 맞는 전용 연계스킬 사용 그때 그 손맛이 여전하구만 님들 디럭스 사셈 날아다니는 파밀리아 줌
단점이 없는 건 아니지만 33000원 가격이 모든걸 용서함
The game DragonSword : Awakening, looks quite promising from the trailer and the images displayed on Steam-- just to be met with terrible optimizations when content creators are trying to stream the game from OBS. This game looks just like any other Korean games.. playable kids with skimpy clothes! Not only that, the game costs too much and you don't even get the characters unlocked for free. I understand the game just came out, but the amount of combat animation put into the individual characters are surprisingly low. Someone even thought it was a Zelda rip off :) I also get this odd feeling that a lot of the art has been AI traced. Refunded the game
Its pretty good. Just like most gacha games without the gacha part. There are main characters that automatically unlock after each chapter of the main story, and the you get an item at the end of each chapter that you can exchange for another character of your choice. The combat and world traversal is basically a slightly less polished Genshin Impact with some innovations. Certain characters combo together meaning when you switch to them mid fight they do a special combo depending on what character you're switching from and what skill they're comboing off of. I think my two biggest criticisms are as follows: 1. it has the classic gacha issue of you not being sure what characters to invest time and grind into without looking up the meta, and I feel silly looking up a meta for a mostly single player game where my money isn't on the line. 2. It has limited multiplayer options. The only part of the game that's multiplayer is the raids, but as far as I can tell the raids are just fighting a single somewhat challenging boss and then it's over. You can also only play with people you get a lobby code from or with friends that invite you and there's no matchmaking which I think is a terrible idea. I get it if they didn't want to make any servers, but they could have at least added peer to peer matchmaking. Feels weird to have a game with all of this grind for gear and materials when there's no multiplayer to look forward to since I have no friends that would be interested. And even if I did the multiplayer just amounts to relatively quick boss fights.
游戏整体不错,就是任务节奏有点拖沓,配音一般般,希望出国语和日语,韩语配音差点意思
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Active players
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Players by region
Where this game's players are, estimated from review languages.
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