
Dragonhold is a dragon-riding extraction ARPG. Dive into missions, fight on dragonback and on foot, loot powerful gear, then extract (at any time) back to your island to grow your town and rebuild Dragonhold castle. Playable solo or in online co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 8 → 4.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Dragonhold is a mission-based dragon riding ARPG. Take on dangerous excursions across the war-torn Azarkeen region, fighting on dragonback and on foot to seize loot and relics. Then extract back to your castle island, where you expand your town, craft gear, and upgrade your warriors for the next run.
Each mission is a risk–reward run: push deeper for better rewards, or extract early to secure what you’ve found. Play fully solo or team up in online co-op; your progress and castle carry across both.
Dragonhold is NOT always online. You can run a dedicated server yourself for free, the files are on steam.
Ride and fight on dragons – Soar over battlefields, strafe enemies with fire, then dive into brutal close-quarters combat as a dragon rider.
Mission-based extraction loop – Choose your mission, hunt for loot and materials, then extract safely or risk going deeper.
Rebuild Dragonhold castle – Restore a ruined stronghold and surrounding town; unlock vendors, crafting stations, and new progression systems as you rebuild.
Craft and upgrade – Forge weapons, armor, and arcane relics. Grow your dragon’s power and your own build with skills and gear.
Bosses and elite encounters – Take on challenging bosses both on dragonback and on foot, learning patterns and coordinating with allies.

Take to the skies on a mighty dragon and unleash fiery attacks on your enemies. Explore a vast enchanted realm and save the people of Azarkeen. Unleash deadly abilities and magical powers to prevent a corrupt holy war spreading across the world. Restore the balance in spectacular third-person action in solo or multiplayer modes.
Dragonhold is fully playable solo from start to finish – you don’t need other players or a constant online population to progress.
You can:
Play offline / privately
Host your own dedicated server
Or join other servers from the community.
Co-op is there if you want it; the entire experience can be enjoyed as a single-player ARPG.



Are you ready to become a member of the legendary Boundless Order, harnessing the power of dragons and etching your name into the annals of history? Your destiny awaits in Dragonhold.
Engagement
Reviews
Themes across 99 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To much bugs
Im conflicted if i want to recommand this game or not simply because alot of people looking at this game will expect something ALOT diffrent then what this game is and how it plays (even if the mixed reviews and the price tag should be a clear giveaway i was mad at first too because i expected something diffrent and felt wronged that this is a full release and not an early access version) there is alot of room for improvments im hopeful that the game can reach what it desires to be with all the minor gameplay systems in it,if there are any plans for it ofc The game feels and plays like a "casual casual" game from the early 2000 if you ever picked up some random games from game websites at the time you know what im talking about. I personally somewhat enjoy it as a casual time dump (before this game my casual time dump game of choice was Looterkings which no longer is with us sadly) If you expect a fully finalised 2026 gaming experince,with a learning curve modern progression systems,snappy controlls and fast pace combat this game isnt it but if you are cool with a random early 2000 game with some mondern elements to it and ofc being able to fly a DRAGON you can have fun with it and spend some time here and there. Overall for the price it is and for the fun you can have with the game if you take it with a grain of salt i can recommand it
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 99 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]Divinity II - Ego Draconis lässt grüßen[/h2] Das Spielprinzip zwischen beiden Spielen ist nicht von der Hand zu weisen, wobei Dragonhold noch Base bzw. Town building mit im Angebot hat. Das fliegen mit dem Drachen macht schon Spaß und ist recht einfach gestaltet. Der immer mögliche Wechsel von Mensch- zu Drachenform oder andersrum bietet viel Freiheit sich durch die Welt (keine Open World) zu bewegen. Das fliegen alleine, was ja die Stärke des Spiels sein soll, dürfte allerdings schnell eintönig werden, weshalb auch ordentlich Content am Boden benötigt wird. Denn im Grunde fliegt man mit dem Drachen und zerstört Gegner oder Dinge. Und wie sich der Gameplay Part mit einem der 3 wählbaren Charakterklassen entwickeln soll, bleibt abzuwarten. Deren Kampfsystem ist aktuell, wie beim Drachen, sehr simpel gehalten und bietet kaum eine Herausforderung. Ein Skillsystem ist vorhanden, welches aber ebenfalls mager aussah. Insgesamt spielt sich die Drachen- und Menschform sehr Arcade lastig. Kurz um, es steck noch viel Arbeit in dem Spiel. Ob es die Tiefe eines Rollenspiels wie Divintiy 2 erreicht und ob es das überhaupt will, kann ich nicht beantworten. Aktuell würde ich raten lieber noch abwarten. Denn die 1.0 Version spielt sich eher wie eine Beta.
I do not get why there is so much negativity towards this game. Yes there are things that could be better in the game but when I got my dragon it was awesome. Combat is kinda weird at first but after the tutorial boss fight everything just clicked! I am truly loving the game and for its price right now what else are you going to spend that money on. Really people just being negative and give these people time to iron out the stuff! Keep up the work devs your doing great!
Let them cook... the price is not to bad and looks good. Needs some love but its new, Stop review bombing it for no reason.
Not bad but not good be better if it didn't crash every 10 or so minutes
The devs have my support. This game has a ton of potential. A ton. The developer is sitting on a gold mine if they could just fine tune the game just a bit more. Could be one of the best PvE extraction multiplayer games that we have avail. I would like to see a few dedicated servers from the developers with 10-16 players on the map. Letting people run servers isn't working and all of them are empty and is a waste when you could just run a few dedicated servers and a few community ones. Would be really fun and give that adrenaline rush to get loot and extract from other dragon riders. I didn't really feel that rush in single player mode. The way this game is setup it doesn't feel like it should be single player. The map is huge and could play alot like arc raiders. If they added random PvE boss fights that took people working together to take them down and then dive in for the loot and have dragon fighting idk. Something different than guns and stuff. This could be an amazing high stakes pvp/pve game. It sets itself apart from other extraction games while keeping the formula the same. SO MUCH POTENTIAL! I saw pictures of some round gameplay? So maybe the devs have something in mind. The combat is very janky but the foundation is there. I have only played the rouge class and it felt like really watered down warframe combat. I kept trying to play it like warframe. I really wish there was a dodge or block. I wasn't able to find the keys for that. I button spammed and had no luck. The game does get better as you play and unlock more abilities and weapons. Its not absolutely terrible by any means. The dragon riding is fun, I LOVE the fact you can land the dragon and take off from the ground as well. That's missing in a lot of dragon riding games. There are a lot of dragon skins and what not. I've only played as the striker class. The movement is good and fluid. That part of the game I am happy with even if it is still a bit janky. The base building is weird but it makes sense to gather stuff and extract it to build your base and unlock more characters, cosmetics and dragons. Makes a good gameplay loop. The game needs a FOV slider. Be like helldivers and add the ability to earn paid currency in the game? Not sure if that is implemented but its nice to appreciate the players time into the game. It also makes people want to play and grind more. Equals player retention. I know not everything should be online multiplayer but I think if the developers push this to be more of a PvE 10-16 player game it would be a lot of fun once the jankyness gets sorted out. They should keep the single player mode as well for people who don't care to play online. The combat and enemies need some work. I'm assuming pvp would be difficult because you cant really balance players off their dragons and players on their dragons. It would be instakill. I would also like to see more verticality in the map. Floating islands or cliffs. The boss areas need verticality as well and ways to get out on foot. It was very confusing to land in a huge castle and be stuck in there with no way out other than the blue door at end of a courtyard. The devs have my support I think the idea on paper is very cool and its almost there. I really hope they decide to run some dedicated servers with 10-16 players, and fine tune the combat and enemies. Then I would really love to recommend it to friends and sink a lot of time into it. I wouldn't have called this a 1.0 release it gives people the idea that the game is in a more finished state and its not. This is def a beta or even an alpha test it feels like. I really like the idea here I just think it needs a lot more time to cook but i understand that making games also takes money. You all probably started to run low on funds and needed to release the game. Or just needed the money to push the game in a better direction. If you like extraction shooter gameplay and you like fantasy and dragon riding I think the game is worth throwing $20 to support the developers. Think of it like a little kickstarter backing I guess. I won't refund the game even though I'm not totally happy with its current state. I do support the vision. Anyway I'm done yapping. This is just my two cents that I personally think could make the game a lot better and retain players, as well as some thoughts on stuff. I might pick up this game for my partner just to have somebody to play with. The combat is just really weird at the moment. Ill probably wait a few months to see if anything changes.
I think it is pretty cool.
For the price, it's a good game. Do I feel its repetitive, yes! Having different cards to change weather and other things is a pretty neat way to go about it. Although, after awhile even that gets a bit boring. The knight class needs some healing buffs or something, the mage is my preferred choice as this allows you to attack at a distance and stay in the game long enough to get access to the dragon. Haven't tried the rogue just yet, but if it's anything like the knight, I'd stay away. Also one of the skins for the stalker Juggernaut is like $400 just yesterday...Yea, not gonna happen there. Today, I looked and its price has dropped to $10....but when you try to purchase it...won't let you. Yea they have some things to work on for sure. Again fun game for the price, just don't buy if you don't care for games feeling repetitive. Or don't have the patience to learn the game.
Its a very fun game. You get to have a relatively easy to understand game and nice maps, some fun mechanics, and you get to be a F*CKING DRAGON?! What more do you need.
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Players by region
Where this game's players are, estimated from review languages.
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