
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 49.1Kreviews | 88% | — | $32.8M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1029 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game, just a bit too old for today with a tons of outdated features. Nice world building and classic medieval magic world setting. The prologue was interesting with features where you can climb onto huge monsters to attack their weakness. Into the game, there's no clear guidance, open to exploration. But end up spending most of time travelling. No fast travel between towns, making you wanting to skip some missions that are far away. No horses, and running costs stamina, making traveling even more frustarting. Tasks not catagorized, have to go through 40 tasks to find the one you want. And combat system not really balanced, I started as strider, and got amazed a normal skeleton only loses 10% hp after me slashing him for 10 seconds, and my same-level pawn 2 hit it. No dodge actions available. Only one save slot and auto save is kinda old and stupid. I spent 10 mins killing a chimera (mini-boss battle), 0 drops, and got straight ambushed by some aligators and died. Loaded back to before the big fight. OMG. MIght try the sequel as it looks much better. 5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还不错吧 但是存档设计挺反人类的 主线挺短 有一半时间都是跑图 dlc也是刷刷的迷宫
This game is not for me. I find the concept of character progression through purchases with certain skill trainers interesting. But not fun. The game feels a bit like a hack&slash-game, but obviously you can't just button smash your way through it. Exploration starts pretty rough early and just put me off. I can see why others enjoy it, but I don't.
This is one of those games that you'll either really love (despite the jank) or find quite boring, and it's hard to tell which camp you might fall in. Personally I adore the pawn system. It's something I've never seen in any other game. You have your main pawn, that create yourself, then you 'rent' up to two additional pawns from other players without having to directly interact with anyone, and other players can rent your pawn even while you're using it. The pawns are fun. They have loads of different qualities that can be tweaked by 'teaching' them what you want and don't want, which is interesting. The game itself is an odd sort of sandbox, with loads of builds to explore, even if the enemy variety is anemic. It *is* repetitive, but if you enjoy the gameplay it manages to work. I actually like this one better than Dragons Dogma 2 simply because the more snappy, arcade-like movement makes it more fun for me. Anyway, yeah, it's not for everyone, but there really isn't anything quite like it, either.
esse jogo e uma joia rara nos jogos de RPG com um combate e exploração simplesmente perfeitos. O inicio do jogo e um pouco devagar mas assim que se chega em gran soren a cidade principal e você tem acesso aos sistemas do jogo ele brilha como nenhum outro, os gráficos são OK para um jogo originalmente lançado em 2012-2013, o sistema de combate e enormemente variado tendo um estilo de combate bem único para cada classe, a variedade de monstros e inimigos e ok no jogo base sendo muito bem incrementada com a DLC dark arisen, o mapa mesmo que não tão grande assim e bem divertido de se explorar (especialmente a noite em minha opinião).
Dragon’s Dogma: Dark Arisen is an excellent action RPG with deep combat, a memorable fantasy world, and a huge amount of content. Its climbing system lets you battle massive creatures in a way few other games can match—scaling a griffin, cyclops, or dragon while attacking weak points feels incredible. The Pawn system is another standout feature. Your AI companions learn from their travels and offer helpful advice, making every adventure feel more dynamic. Dark Arisen also adds the challenging Bitterblack Isle expansion, giving experienced players a darker dungeon full of powerful enemies and valuable loot. The story can feel less focused than the combat and exploration, and the world shows its age in some areas. Still, Dragon’s Dogma: Dark Arisen is a must-play for action RPG fans who want satisfying battles, strong character builds, and unforgettable monster encounters.
The graphics are okay, the story is alright, the "true" ending was not my cup of tea. The gameplay IMO is a mix between repetitive-button-mashing, boring aimed-range combat(I'm sorry archer mains), and wacky light-yourself-on-fire-human-bomb-archer tactics, who needs Mages to cast Fireball if YOU are the Fireball(They're still channeling their AOE spell by the time this review has been posted). I think my only issue hardware-wise is that my potato GPU at one point became baked but that's alright I guess.
this game is not open world, this is just a linear game in costume as an open world game. i want my money back
流程偏短,剧情略单薄,但是好玩!
W
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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