
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 49.1Kreviews | 88% | — | $32.8M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1029 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
JOGAÇO !!
This is a really odd one. I'd call it the Dark Souls 2 of fantasy action RPGs. This game undoubtedly has a lot of value in it—the combat is super inventive, smooth, and satisfying... when it works, that is. Some encounters can get almost tedious, like fighting Chimeras, where each head has different resistances. It's pretty much mandatory to have both magic and physical damage available, meaning that if you want to play a class that only deals one type of damage, you'd better get ready to hire some pawns. The world is almost annoying to explore. You constantly run out of stamina while running, and you have to keep checking your map for the right road because you might end up on an elevation you can't get down from, forcing you to backtrack. Thankfully, the DLC gives you an infinite-use fast-travel device, allowing you to teleport to places you've previously visited and left a Portcrystal at. The RPG elements are odd and almost non-existent. For example, the game has a "romance" mechanic, but because it was never properly communicated to me, my romantic interest ended up being a rich, bald, fat merchant from the capital. Your choices don't really matter and mostly lead to alternate endings based on just one or two decisions. The story only picks up toward the end, and I have to say, it does get interesting at that point. Before that, though, it's just a generic fantasy story with a dragon as the bad guy. Speaking of the art direction, it's fine—generic, if anything. Not offensively bad or anything. Last but not least, I have to praise the soundtrack. It's unique, sometimes really beautiful, and adds a lot of flavor to the locations you visit and the battles you fight. I especially love the Cassardis OST. In the end, I really can't recommend this game. I wouldn't recommend it to my friends who aren't into action RPGs. However, if you like games with a unique feel or smooth, responsive combat that almost feels like Monster Hunter on steroids, I'd say give this game a shot. It's definitely not for everyone, but for those it clicks with, it can definitely stay with them for a long time. Hence the massive cult following this game has to this day.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cudowna gra 🥰
um classico muito bom e divertido
«Dragon’s Dogma: Dark Arisen — это та самая игра, где ты не просто “проходишь квесты”, а будто выживаешь в опасном фэнтезийном мире. Сюжет здесь не пытается поразить голливудскими поворотами, но он цепляет своей личной историей: ты ищешь того, кто украл твоё сердце (буквально), и каждое решение будто имеет вес. Локации для 2012 года сделаны очень достойно: города ощущаются живыми, а дикие земли — по-настоящему опасными. Особенно круто, когда поднимаешься на утёс и видишь, как внизу бродит гигантский грифон: в этот момент понимаешь, что мир здесь не декорация. Главная фишка — система пешек. Это не просто напарники, которые бегают за тобой: они подсказывают, предупреждают об опасности, находят скрытые тропы и даже могут “подсмотреть” тактики у других игроков. Поначалу управление кажется немного угловатым, но буквально через пару часов привыкаешь и уже не замечаешь неудобств — зато бои становятся зрелищными и тактическими. Остров Bitterblack в Dark Arisen добавляет ещё один слой испытаний: это мрачная, почти “подземельная” зона, где враги жёстче, а награды стоят риска. Для своего времени игра сделала много смелых вещей, и даже сейчас она ощущается самобытной. Оценка — 8/10: немного портит впечатление устаревший интерфейс, но сама идея и атмосфера перекрывают эти минусы.»
good
-
Didn't like it
fun
Mundão rico, Combate Intenso e Exemplar recomendo muitoooo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 517.6K | 89% | $29.99 | |
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