
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.71/day in the week to Sep 7 → 7.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 49.1Kreviews | 88% | — | $32.8M |
| $29.99 | 18.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simply it's a great game
Excelente jogo. Não duvidem de sua dificuldade durante o começo da gameplay, o jogo engana. Paciência e bastante calma vai te fazer um excelente player. Adorei a classe strider e assassino, ótima classe pra quem gosta de agilidade e limpar o cenário de mobs, e a melhor parte é vc ter o arco, facilita bastante principalmente certos bosses difíceis de lidar. No mais, bruiser tem excelente dano e resistência, ótimo pra pegar o jeito do game. Não joguei de mago ainda, mas quero muito, principalmente o cavaleiro místico, que provavelmente deve ser bem roubado por ter alto dano mágico e defesa.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.25/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Traditional Chinese*languages with full audio support
| $29.99 |
| 1.1Kratings |
| 84% |
| — |
| not modelled |
| $4.99−83% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The filter seems to be around the part of getting to Gransys and beyond. Skill issue.
One of the games of all time
buggy controls, poor controller support.
My attachment issue is acting up whenever I have to replace pawns with a new one.
лучшая синглплеерная игра в которую я играл за последний год. хотел купить 2 часть, но решил ознакомиться с предыдущей частью. По началу ничего не понятно, японцы хуле. Но в этой игре самый лучший ИИ который я видел. Очень прикольно находить подход к каждому врагу, составление своей личной команды. Короче, играйте без гайдов, это игра стоит того чтоб поломать голову пару часов, чтоб потом вас наградить приятным экспиренсем
Просто убить время, наверное, сойдет. Не самый худший вариант в ситуации, если не во что играть, или хочется внести некое разнообразие в игровой опыт. И сама экшн составляющая отличная, и кучу разных неординарных механик, и сюжет ближе концу удивляет, но. У каждой монеты есть обратная сторона, и игра чуть-ли не полностью олицетворяет данную цитату на своем примере. Сама боевая система в игре, конечно, хороша и отличная по меркам экшн рпг игр, но местный бестиарий мяса для избиения мог бы быть разнообразнее, да и всё равно большую часть времени занимает беготня туда-сюда (боюсь себе представить опыт пс3 и 360 версий, где камни телепортации были одноразовые). И хорошо, если бы мир игры мог таить в себе лорную информацию, посещаемых игроком мест, случайные встречи, какие-нибудь точки интереса... В общем, как в пресловутом Фалауте, или в любой другой достойной экшн РПГ. Тем временем в Догме, в лучшем случае, можно нарваться на битву с условным грифоном, а местные локации всего-то красивые декорации без какой-либо истории, и случайных событий в игре тоже нет особо. Мир игры не способен предложить нечто большее, чем просто аннигиляцию очередных гоблинов и бандитов. Ко многим механикам тоже не удается найти достойного применения. Сюжет же построен по принципу, что есть интересная завязка и развязка, однако события, которые развиваются между началом и концом - это чистой воды филлер, буквально. Явно Догма не из тех игр, в которые захочется снова вернуться, потому что в ней действительно предостаточно минусов, способных оттолкнуть от неё. К слову, немного грустно, что в игре нет энд гейма, ведь ДЛС так и не было пройдено мною.
Acabo de matar al dragon solo digo es un juegazo y todavia queda mas contenido asi que el juego no acaba ahi
手感优秀,动作设计很不错,但是主线内容偏少,支线任务的剧情也有不少槽点,为什么咱牛了领主的老婆,被抓后逃狱,领主还能若无其事地对话呢,总之就是违和感很严重 如果要玩,请一定要配合作弊mod或者修改器,这么点传送石和负重根本不够用
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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|---|---|---|---|---|
| $32.8M | 56.8K | 95% | $19.99 | |
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| $32.5M | 53K | 96% | $29.99 | |
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