
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Aug 25 → 32.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 117.4Kreviews | 62% | — | $73M |
| $39.99 | 43.9Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2241 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The one gripe I have with the game is that the characters are flat and the story is not too intriguing as a result. But there is not an overabundance of fetch-quests and the mechanics are great. Fighting monsters is rewarding and progression feels well earned. I'd give it an 8 out of 10.
I love the game but WTF? Why did Capcom make it so you can only have 1 character, the weight management is a nightmare, fast travel is expensive, and the ox carts are glitchy. The only way to make this more enjoyable is with mods.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #42, worst US #95 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese* +2 more
| $39.99 |
| 7.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Once the game gets going it truly is something special. Although the "soul" from the first Dragon's Dogma isn't exactly the same, you can see glimpses of it, and the new things they do, actually benefit the sequel a lot. The story is better in this one, although this isn't a "story" game I felt satisfied after beating it. The new QoL update for gold and the eternal ferrystone make the game much more forgiving especially if you want yourself and your main pawn to look cool Like I do.
Acompanhei o lançamento do game e vi como ele estava mal otimizado, além das várias reclamações sobre a falta de variedade de inimigos e de que era um jogo chato e repetitivo. Com essa atualização e um preço mais interessante, resolvi finalmente dar uma chance para ele e curti bastante! A gameplay é bem redondinha. A movimentação, os combates contra os monstros ( na minha opinião tem uma variedade até interessante) e, principalmente, as lutas contra os inimigos maiores são uma delicinha. A questão de contratar vários peões também é bem interessante, já que você cria apenas o seu e precisa formar contratos com os peões de outros jogadores para fechar sua party de até 3 peões. Mesmo não sendo um jogo online, você sente que está jogando com outros players através desses peões, o que eu acho genial. As lutas contra dragões são um show à parte. É muito divertido ficar explorando e farmando recursos, e, graficamente, acho o jogo lindo. Mesmo utilizando configurações gráficas mais humildes, ele continua sendo um jogo muito bonito. A DLC está chegando e, confesso, vou demorar um pouco antes de adquiri-la. Mas, para quem já tem interesse no jogo, acho que vale muito a experiência. É um jogão!
Absolutely love it. Unsure why there are so many negative reviews, is it even related to gameplay?
Good
absolute cinema
首发玩家永远是卡表的血泵,老玩家购买dlc的价格是新玩家的2.5倍,老子也不缺这148园子;送给你青马用做丧葬费绰绰有余了
I played this game after some the changes. Mainly with fast travel and the eternal ferrystone you get early on. I really enjoyed this game. Combat feels crisp and rewarding. Being locked to only 4 skills is a bummer but they are planning on adding 2 more skill slots. The story is interesting to stay the least. I do not want to give it away but I enjoy the story and the "We are not in Kansas anymore." moment you get. With the DLC coming out I would give it another go.
--BUY GAME-- This looks interesting...let us ponder how best to proceed. --PLAY GAME-- Magick...or aught similar hangs thick in the air. --PLAY MORE GAME-- I grant you fire's blaze! --FINAL THOUGHTS-- 'Tis work well worth doing! --AFTERWORD-- They're masterworks all, you can't go wrong!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $752.4K | 576 | 60% | $59.99 |
Related
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|---|---|---|---|---|
| $71.9M | 62.2K | 96% | $23.99 | |
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| $71.6M | 221.7K | 96% | $19.99 | |
| $71.2M | 65.1K | 80% | $33.32 | |
| $70.9M | 135.3K | 97% | $24.99 | |
| $70.7M | 63.2K | 91% | $59.99 |