
DRAGON QUEST III HD-2D Remake is a stunning reimagining of the beloved masterpiece and narrative beginning to The Erdrick Trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

DRAGON QUEST III HD-2D Remake is a stunning reimagining of the beloved masterpiece and narrative beginning to The Erdrick Trilogy.
Years ago, the great hero Ortega bid farewell to his wife and child as he set off on a quest to defeat the villainous Archfiend, Baramos. Ortega failed his quest, and Baramos still threatens the world. Now, on their sixteenth birthday, Ortega’s only child is summoned by the king of Aliahan and entrusted with a mission of the highest import: to take on Ortega’s quest, vanquish Baramos, and save the world.
Recruit a variety of allies, with three able to join your party to aid you on your quest. Choose their vocations, appearances and their voices. There's even a brand new vocation exclusive to this remake: the monster wrangler!
Explore a wealth of towns, castles, caves, towers and dungeons to explore on your adventure, with hidden secrets waiting to be discovered.
Battle a vast array of monsters in classic DRAGON QUEST turn-based battles. Set party tactics and switch up weapons, abilities and spells to take on all of the challenging foes that await you.
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 5Kreviews | 78% | — | $6.8M |
| $59.99 | 4.7Kratings | 85% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]エンドコンテンツのバランスの悪さを除けば言う事なし![/h1] 全実績解除済です。 [h1]長所[/h1] ・キャラクターメイキングが楽しい FCやSFCだと同じ性別同じ職業だと全く同じ外見のキャラになりますが、 外見や髪の毛も選べるので結構楽しいです。 ・所々に声が付く イベントシーンで声が付きますが、 ラーミアの卵が割れる時の巫女の声が可愛かったり ゾーマの声が恰好良かったです。 ・快適にゲームが遊べる 戦闘スピードが超速いに設定出来たり、 ルーラが室内で頭をぶつけなくて済んだりと ショートカットをユーザーが設定出来たりとストレスなく遊べます。 [h1]短所[/h1] ・エンドコンテンツのバランスが悪い しんりゅうを倒した後に解放される試練の神殿がとにかくバランスが悪いです。 ザコが強すぎる パンドラボックスがクソすぎる 上記の為に、ここまでノーマルでやっていたのが、イージーに切り替えました。 他にもバトルロードもしんりゅうがいればそれだけでクリア出来たり、 ビーストモード→魔物呼びでほぼ全てが解決します。 [h1]総評[/h1] 発売当時から賛否両論が付いていて、話題になりましたが、 確かにこれは…となりました。 しかし、エンドコンテンツでバランスを維持することが 難しい事も一つの事実なのでしょう。 トータルでは間違いなくオススメです。
I don't actually have much bad to say about DQ3, and can think of a lot of people I'd recommend it to, but I tend to write reviews in the vein of something I would've liked to have read before getting the game, and were I talking to my past self, I would have given it this thumbs down. Dragon Quest 3 is a classic game, by which I mean an [i]old[/i] game, ancient even; In all ways but audiovisual (and the odd QOL improvement) it's an NES JRPG. If you're doing a full run-through of the entire series and want the definitive edition of each game, then this is probably the version of DQ3 you'd want. If you're a burgeoning videogame historian and both wish to see how these older games were but do not want to find a way to play the original versions, then I guess this is good for you too. Lastly, if you have some incredible nostalgia for the original in particular, I can see this as a good way to relive those memories with some extra little frills to make it stand in line with its contemporaries. However, outside of those 3 reasons, I can't think of a single thing this game does that isn't outdone by almost everything that has been released since, both from the outside world and this game's own franchise. If you want a simple, easy-to-understand JRPG with amusing (and frankly phenomenal) voice acting, a cheery cast of strange and wonderful characters, enemy names and designs that'll be giving you chuckles the whole way through, and a comfortable story about heroes and villains, then just play any of the later entries of the Dragon Quest series. The game's presentation clearly takes centre stage when compared to its mechanics, and so playing a later entry designed for more modern machines that can better deliver on that promise feels like a no-brainer. I'd personally recommend DQ11 for that, since all the DQ games play almost identically and that one is just superior in every aspect I can imagine to this game, whilst being almost half the price. If you're thinking of dipping your toes into this series and don't know where to start, I can't think of a better place, as going back to play these older ones feels more like a chore as they look, feel, sound and play worse to DQ11. If you're interested in more mechanical depth and creativity in your JRPGs, then you are probably better off avoiding DQ as a whole. It's a mindless, grindfest autobattler for most of the game and without a whole lot of crunch to really get into, which just isn't the favour of RPG for me, hence the colour of the review. I can barely even describe it with just how bland it can be, like if you were to ask yourself "What does a game need in order to be a JRPG" and wrote a checklist for it, and then proceeded to make a game out of a checklist whilst adding nothing else. Your imagination will have to do the rest, I'm afraid. If you want a game with creative and innovative gameplay ideas, this isn't it. If you want a game to challenge you, this isn't it. If you want a game to whisk you away into an epic story with memorable characters, this isn't it. If you want a game that requires you to think hard and engage with its systems, this isn't it. If you do not want (or simply do not care about) [b]any[/b] of those things, then just get DQ11 instead, it will be this but better, I promise.
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, Italian, German, Spanish - Spain, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Japanese*, Korean, English**languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]DRAGON QUEST III HD-2D Remake[/h2] [h2]Vote [b][url=https://store.steampowered.com/app/2701660/DRAGON_QUEST_III_HD2D_Remake/]79[/url][/b] ✅[/h2] It's my first time playing this Dragon Quest saga, and I have to say it's a very nice remake. It's a well-made remake with beautiful art direction that brings a very dated product back to life. Unfortunately, the grind weighs down the game a lot, as does the stressful enemy spawning, which completely ruins exploration and makes it frustrating. It would be right to balance such an intense spawn in dungeons, while drastically reducing spawning during the open world and exploration without having to use various abilities to skip fights. The grind can be circumvented thanks to easy mode, fortunately, since endlessly spamming a single button just to level for hours and hours isn't very fun for me. Otherwise, it's an excellent remake. https://store.steampowered.com/app/2701660/DRAGON_QUEST_III_HD2D_Remake/
I just finished this game and immediately jumped into the first Dragon Quest entry. Visually, the game is stunning. The 2D-HD style is gorgeous, and I especially loved the transition between Dawn, Noon, Dusk, and Night in every location. It reminded me a lot of the time system in Octopath Traveler II. For those who played the original version back in the day, seeing their favorite game remade like this must be an incredibly exciting experience. Regarding the music—while it can get a bit repetitive in certain areas—it's still very much enjoyable. However, there is one major drawback for me: the total lack of character development for your party members. This entry is a complete 180-degree turn from Dragon Quest XI. Your party members feel like living dolls who simply follow the Hero around to save the world without any personal stakes or dialogue. On the bright side, the grinding is very reasonable and rewarding. I always felt motivated to save up for new gear in every town I visited. Plus, the AI is surprisingly competent; if your level is high enough, you don't even need to micromanage combat. In fact, I defeated the final boss using the "Fight Wisely" AI command. A solid experience, but don't expect the deep party interactions found in modern JRPGs.
レベル上げ作業が辛い。。 昔は娯楽が少なかったのでレベル上げ作業をなんとも思いませんが、現代人でこの作業に適応できる人は減ってきているかもしれません。 レベル上げに費やす時間があったら他のゲームや娯楽をやろうとなります。 最近のゲームは普通にストーリーを進めていって敵から逃げなければボスを倒せる程度にレベルが勝手に上がっていきますが、本作は昔ながらの設定です。 特に職業を変えるとレベルがリセットされる仕様は苦痛で、職業を変えずに少ない手札で戦って負けるか、職業を変えて低レベル状態で負けるかの2択になります。 レベル差があってもゴリ押しできるのではと思うかもしれませんが、シンプルにザキ、眠りの攻撃をしてくる敵やボスが多すぎてある程度余裕がないとすぐに崩壊します。 ドラクエ1&2のリメイクはもっと遊びやすくなっているので、まずはそちらから手を付けてみることをおすすめします。
[h2]ドラクエ1&2 HD-2Dリメイクまで通して遊ぶならまずますおすすめ。 但しフルプライスでの購入はやや慎重に。[/h2] 本作の実績全解除及び1&2の真エンディングまで見たうえでのレビュー投稿となります。 「ドラクエ3自体が面白い」という前提のもと、HD-2Dリメイクとしての評価になります。 過去に遊んだドラクエ3はGB版とSwitch版です。 結論としては、美しいHD-2Dグラフィックや新たな演出を通して、ロト三部作の始まりを改めて楽しめました。 ただし、追加シナリオ自体の内容やボリュームを踏まえると、フルプライスでの購入は人を選ぶ印象です。 [h3]良かった点[/h3] ・グラフィック 街並みやフィールド上のグラフィックは非常に美しく、歩いてるだけでも楽しいと思えました。 ・BGM 名曲ぞろいのドラクエIIIを、オーケストラアレンジで堪能できるのは感動ものです。 特にフィールド、ラーミア、ラスボス戦のBGMは圧巻でした。 ・1&2への伏線(ネタバレ) [spoiler]りゅうおうが何故闇に落ちたのかの伏線が仕込まれていることはよかったなと思いました。[/spoiler] [h3]気になった点[/h3] ・ルックス 色々な事情からこのような呼称になったのだと察しますが、このような配慮をするのであれば、 男女で装備の差(ひかりのドレスとか)もなくすべきでは?と思いました。 ・勇者の弱さ 転職できる仲間が強すぎて勇者の存在感の薄さが気になりました。 アップデートで一部特技呪文の威力が上がったとはいえ、まだ見劣りします。 「ロトの勇者としての強さ」がもっと欲しいと感じました。 ・11とのつながり ドラクエ11発売後の作品ということもあり、繋がりを感じさせるものを期待していましたが、 感じ取れる要素は1箇所のみで(見逃していなければ)、やや物足りない印象です。 [h3]総評[/h3] HD-2Dの美しいグラフィックやBGM、そして1&2への伏線張りはとても良かったです。 ただ、印象に残ったのは主にその部分だけで、追加シナリオ等は全体的に「普通」といった感想でした(オルテガのかぶと関連は少し良かった)。 そのため、フルプライス分の価値を感じるかは人それぞれだと思います。 個人的には、1&2への伏線に「おぉ…!」となったので、最終的には買ってよかったと思いました。 総じて5段階評価でいえば★3.5くらいの印象です。
巷では賛否両論あるようですが私は楽しめました。 HD-2Dの映像は綺麗ですし、戦闘での演出も過不足なくてよい感じです。 コマンド選択中はキャラの後姿を映し、コマンド実行後は いつもの戦闘画面になる演出もよかったです。 オーケストラ風のBGMも大迫力で特に良かったですね。 SFC版で完成したと思っていたBGMが更に進化していました。 キャラは凡個性的ですが、だからこそ他人の冒険を見せられているのではなく 自分自身が冒険してるような感覚にさせてくれます。 シナリオではオルテガ関連が特に補足されていましたが良かったです。 冒険する中で徐々にオルテガの軌跡を追っているような感覚を楽しめました。 低評価の理由として「一部の特技が強すぎる」「決まった特技を使うだけでボスを完封できる」 といった声が上げられていますが私は攻略情報をほとんど確認せず 自力でやっていたため必勝法に気づかず、そのあたりは特に気になりませんでした。 (ただビーストモードがぶっ壊れとは聞いていたので一応3人全員に覚えさせましたけど) 難易度は多少簡単な気がしましたが昨今のゲームとしては丁度いい塩梅だったと思います。 ただ気になった点もいくつかあります。 まず斜め移動はやはりほしかったですね。 上or横を向きながら斜めに滑っていく姿は正直滑稽に見えました。 また一部の敵が理不尽でした。 中盤以降、敵は平気で2~3回攻撃してくるので先制攻撃されると 1ターンで10回くらいひたすら攻撃され瀕死になるようなことも多々ありました。 また戦闘で言うとグループ攻撃呪文(ベギラゴンとか)の演出が画面全体に広がるので ここは対象グループにのみ攻撃されるといった演出にしてほしかったです。 後はダンジョン攻略がオリジナルとだいぶ様変わりしてしまいましたね。 オリジナルは限られたリソースを如何にやりくりしながらダンジョンを攻略するかといったものでした。 なのでダンジョンに挑む際は武器防具回復アイテムを揃えお金を銀行に預け最悪全滅する覚悟で挑みましたが 本作ではいつでもルーラがMP0で使えるので「無理なら引き返せばいいや」くらいの感覚で挑めます。 また全滅しても直前からやり直せるため全滅に対する危機感がほとんどありません。 総評ですが、気になるところはちょこちょこありますが ドラクエ好きなら十分楽しめる出来だと思います。 最近のセールだと4000円台になってますし、 これくらいの値段なら十分買いな作品だと思います。
Biggest problem up front: there is a slight delay at the end of combat. You cannot immediately click through the dialogue and must wait for the musical sting. This small delay FEELS bad. It comes across like input lag. Couple this with autobattle and it feels like a significant portion of your combat input doesn't actually work. You spend most of the game in combat. You spend most of combat in autobattle. You will fail to forward the victory dialogue as the game pointlessly delays you TENS OF THOUSANDS of times. Right from the first trailers I was hooked, enthralled even, but my enthusiasm and enjoyment bled away bit by bit until continuing was a slog. I did finish, but by the end I was exhausted. The world itself is very faithful to the original and a stunning recreation. For my money, this series doesn't really start cooking until DQ4, so that may be why I appreciate, but don't love the game world. I think combat is where the real trouble starts. The camera is so zoomed out that enemies don't feel at all immediate and threatening. Even in the most recent entry of DQ11 the camera puts the enemies right in your face, making even baby squid seem an urgent problem. I feel distant from the shallow characters, the mute party, and the autobattle that occurs at a safe distance.
HD-2Dということで映像は綺麗だけど、フィールドやダンジョンの視認性が悪いです。 画面の手前に岩とか障害物があるから道が見えにくいうえに視点を回転させられないからイライラしました。 無駄に広いフィールドにもアイテムとか落ちているから移動だけしたいのに探索を強制させられているみたい に感じてコンプリート欲が強い人ほどプレイに「やらされている」感を感じやすいかも。 時間に余裕があって色々マップを歩きたい方は向いているかも。
at some point around king nerd telling me he'll only let me continue with the plot if i traipse across half the continent to get some pepper from peppertown, then going there and seeing the only pepper salesman in peppertown run off to get kidnapped, then going through an annoying dungeon to rescue mr. pepper only to find out he doesn't have any dang pepper but if you just head up to this [i] other [/i] town there's surely pepper there, is when i realised that a remake of an old bad game is just a new bad game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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